0ad/source/simulation2/scripting
Ykkrosh 0cd0a1f584 # Add auto-attacking of nearby enemies.
Add general range-detection code.
Avoid unnecessarily computing 3D entity positions.

This was SVN commit r7817.
2010-07-29 20:39:23 +00:00
..
EngineScriptConversions.cpp Fix lossy fixed<->jsval conversion. 2010-07-04 19:47:31 +00:00
MessageTypeConversions.cpp # Add auto-attacking of nearby enemies. 2010-07-29 20:39:23 +00:00
ScriptComponent.cpp Avoid some redundant HasProperty calls. 2010-05-25 18:18:32 +00:00
ScriptComponent.h Avoid some redundant HasProperty calls. 2010-05-25 18:18:32 +00:00