0ad/source/lib/utf8.h
wraitii 369c2e8801 Further header & precompiled cleanup, fix no-PCH builds.
GUIObjectBase is made a IGUIObject* to avoid including those headers
un-necessarily. Subsequent diffs ought to clean up the various of
pointers for that with a similar type with reference semantics.

Also:
- Add standard C and C++ headers (mostly cstring for memcpy, string and
vector) where needed.
- Swap out some includes for forward declarations
- Clean up un-necessary boost includes in precompiled and other headers.
- Clean up precompiled headers, including fewer things.
- Move ACPI to the windows-specific folder as it's included there only
and mostly specific to that platform.

Thanks Stan for the testing.

Differential Revision: https://code.wildfiregames.com/D3129
This was SVN commit r24352.
2020-12-09 14:39:14 +00:00

55 lines
2.0 KiB
C++

/* Copyright (C) 2020 Wildfire Games.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef INCLUDED_UTF8
#define INCLUDED_UTF8
#include <string>
// note: error codes are returned via optional output parameter.
namespace ERR
{
const Status UTF8_SURROGATE = -100700;
const Status UTF8_OUTSIDE_BMP = -100701;
const Status UTF8_NONCHARACTER = -100702;
const Status UTF8_INVALID_UTF8 = -100703;
}
/**
* convert UTF-8 to a wide string (UTF-16 or UCS-4, depending on the
* platform's wchar_t).
*
* @param s input string (UTF-8)
* @param err if nonzero, this receives the first error encountered
* (the rest may be subsequent faults) or INFO::OK if all went well.
* otherwise, the function raises a warning dialog for every
* error/warning.
**/
LIB_API std::wstring wstring_from_utf8(const std::string& s, Status* err = 0);
/**
* opposite of wstring_from_utf8
**/
LIB_API std::string utf8_from_wstring(const std::wstring& s, Status* err = 0);
#endif // #ifndef INCLUDED_UTF8