0ad/binaries/data/mods/public
2011-04-27 17:07:52 +00:00
..
art Tweaked the Median Oasis map a bit. Slowed down the slinger projectile a little bit so we can see it in-flight. :) 2011-04-27 14:38:02 +00:00
audio preparing construction sound xml 2011-04-20 21:43:09 +00:00
civs Moved "civs" json files to Public because we are releasing a few of the other civs' units as a teaser. 2011-04-22 03:51:18 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui # Add numbered unit selection groups, based on patch from Badmadblacksad. 2011-04-26 18:19:16 +00:00
hwdetect Disable apparently buggy shader mode on r300c drivers. Fixes #780. 2011-04-23 17:06:27 +00:00
maps This was SVN commit r9330. 2011-04-27 17:07:52 +00:00
shaders Renderer simplification: Remove old vertexshader path. 2011-04-06 22:02:05 +00:00
simulation Tweaked the Median Oasis map a bit. Slowed down the slinger projectile a little bit so we can see it in-flight. :) 2011-04-27 14:38:02 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00