0ad/source/simulation2
janwas 2e7436434d warning fixes: mostly size_t vs. specialized API type and other type conversion.
added player_id_t typedef and INVALID_PLAYER, use that instead of -1.
also added sanity checks to cpu.cpp to ensure ARCH_* is correct (see
http://www.wildfiregames.com/forum/index.php?showtopic=13327&hl=)
and further predefined macros to arch.h just to be sure.

This was SVN commit r8079.
2010-09-05 09:38:30 +00:00
..
components warning fixes: mostly size_t vs. specialized API type and other type conversion. 2010-09-05 09:38:30 +00:00
docs Expose Footprint::GetShape and TemplateManager::FindAllTemplates to scripts. 2010-05-01 09:48:39 +00:00
helpers warning fixes: mostly size_t vs. specialized API type and other type conversion. 2010-09-05 09:38:30 +00:00
scripting # Initial support for formation movement. 2010-09-03 09:55:14 +00:00
serialization warning fixes: mostly size_t vs. specialized API type and other type conversion. 2010-09-05 09:38:30 +00:00
system warning fixes: mostly size_t vs. specialized API type and other type conversion. 2010-09-05 09:38:30 +00:00
tests Fix script caching of inherited templates. 2010-07-21 16:04:17 +00:00
MessageTypes.h # Initial support for formation movement. 2010-09-03 09:55:14 +00:00
Simulation2.cpp # Initial support for formation movement. 2010-09-03 09:55:14 +00:00
Simulation2.h Load map descriptions from their XML file. 2010-08-04 21:15:41 +00:00
TypeList.h # Initial support for formation movement. 2010-09-03 09:55:14 +00:00