0ad/source
2023-06-18 16:32:14 +00:00
..
collada Forbids using more than 64 bones for GPU skinning. 2021-12-13 19:22:27 +00:00
graphics Removes waiting from MapGenerator. This makes the game window more responsible during map generating. 2023-06-18 12:19:26 +00:00
gui Decouples renderer code from VideoMode to get backend device. 2023-06-14 07:06:22 +00:00
i18n No owning raw pointers in L10n.cpp. 2023-01-10 22:19:56 +00:00
lib Removes wversion_Number usage from wvm as we don't support XP anymore. 2023-06-18 16:32:14 +00:00
lobby Upgrade gloox to the development trunk version on Windows, refs #3004. This commit needs a rebuild of the glooxwrapper. 2023-01-26 15:43:42 +00:00
maths Reduces uniforms sizes for the Canvas2D shader. 2022-10-09 10:44:51 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Remove FSM conditions. 2023-06-14 14:58:37 +00:00
pch Removes ogl.h from PCH. 2023-02-20 20:06:53 +00:00
ps Decouples renderer code from VideoMode to get backend device. 2023-06-14 07:06:22 +00:00
renderer Removes OpenGL driver DLL version from reports on Windows. 2023-06-18 16:29:13 +00:00
rlinterface Split off JSON-related function from ScriptInterface, clean up headers. 2021-05-14 10:18:03 +00:00
scriptinterface Turn off SPECTRE mitigation in jit code 2023-06-14 07:44:23 +00:00
simulation2 Delay a distance computation in UnitMotion. 2023-06-14 07:48:45 +00:00
soundmanager Moves uniform and texture binding to CDeviceCommandContext. 2022-05-02 20:57:22 +00:00
third_party Switches VMA to Vulkan 1.1. 2023-03-11 19:12:54 +00:00
tools Decouples renderer code from VideoMode to get backend device. 2023-06-14 07:06:22 +00:00
main.cpp Adds PS::span and std::string_view to CmdLineArgs. 2022-10-04 19:08:39 +00:00
test_setup.cpp Removes wdbg_heap from tests following 7782aa95f1. 2023-06-16 16:44:21 +00:00