0ad/source
nd3c3nt a8840ac0b4 #added soundcone functionality to sound manager.
#refs 138
added params to VSrc to hold sound cone info.
added set_snd_cone() function to snd_mgr.
updated vsrc_latch()

This was SVN commit r4549.
2006-10-12 07:33:40 +00:00
..
graphics - Fixed a compile error on VS2003. 2006-10-11 13:37:13 +00:00
gui More minimap fixes on game restart (recalculate everything because the map size might have changed). 2006-10-08 03:28:22 +00:00
i18n Actor Viewer: Added controls for wireframe, background colour, move-when-walking. Reduced CPU usage when 'playing' things with no animation. 2006-09-26 01:44:20 +00:00
lib #added soundcone functionality to sound manager. 2006-10-12 07:33:40 +00:00
maths # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
network # SwEng (reduce full recompiles by splitting up master error header) 2006-09-22 13:19:40 +00:00
pch # move ps/Network into top level project (and static lib). 2006-08-26 20:25:37 +00:00
ps - Fixed a compile error on VS2003. 2006-10-11 13:37:13 +00:00
renderer Modified default water parameters. 2006-10-07 17:59:06 +00:00
scripting Added CEventTargetExhausted, used by the unit AI for gather and build, as well as GetDistance and GetVisibleEntities JS functions in CEntity that are required by the JS code for these events. 2006-10-09 04:17:15 +00:00
simulation - Fixed a compile error on VS2003. 2006-10-11 13:37:13 +00:00
sound Fixed some potential sources of errors. 2006-10-10 05:21:41 +00:00
tools Bug fixes and more game setup options. 2006-10-08 17:39:46 +00:00
main.cpp More minimap fixes on game restart (recalculate everything because the map size might have changed). 2006-10-08 03:28:22 +00:00