0ad/binaries/data/mods/official/art/actors/units/dude.xml

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1.4 KiB
XML

<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>The Origional Dude</Name>
<ModelName>art/meshes/skeletal/dude.pmd</ModelName>
<TextureName>art/textures/skins/skeletal/dude.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
<Animations>
<Animation name="Idle" file="art/animation/biped/dudeidle.psa" speed="200"> </Animation>
<Animation name="Walk" file="art/animation/biped/dudewalk_swordshield.psa" speed="700"> </Animation>
<Animation name="Build" file="art/animation/biped/dudebuild.psa" speed="150"> </Animation>
<Animation name="Chop" file="art/animation/biped/dudechop.psa" speed="150"> </Animation>
<Animation name="Death" file="art/animation/biped/dudedeath_sword.psa" speed="200"> </Animation>
<Animation name="Decay" file="art/animation/biped/dudedecay_sword.psa" speed="1"> </Animation>
<Animation name="Attack" file="art/animation/biped/dudeattack.psa" speed="300"> </Animation>
<Animation name="Attack1" file="art/animation/biped/dudeattack1.psa" speed="300"> </Animation>
</Animations>
<Props>
<Prop attachpoint="PropHead" model="props/head/dude_head.xml"> </Prop>
<Prop attachpoint="PropShield" model="props/shield/shld_rome_la_4.xml"> </Prop>
<Prop attachpoint="PropRHand" model="props/weapon/weap_gladus_d.xml"> </Prop>
</Props>
</Object>