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GameSetup
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move support for GL swap control into wsdl (based on patch from wacko)
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2010-10-17 08:55:47 +00:00 |
scripting
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# Refactored the networking code, and redesigned the game setup screen.
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2010-06-30 21:41:04 +00:00 |
tests
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Fix CStr parsing to be independent of locale, so that it doesn't break when GTK+ changes the locale.
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2010-09-30 23:17:41 +00:00 |
XML
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# Add -archivebuild mode to generate .zip files for releases, with automatic compression of textures.
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2010-09-18 18:21:00 +00:00 |
ArchiveBuilder.cpp
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Use slightly higher quality texture compression in archive-builder mode
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2010-09-20 16:34:09 +00:00 |
ArchiveBuilder.h
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Fix warning.
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2010-09-18 18:56:06 +00:00 |
CConsole.cpp
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Delete lots of obsolete unused script-interface code.
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2010-08-01 20:56:34 +00:00 |
CConsole.h
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# Various changes to the text rendering system.
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2010-05-30 13:42:56 +00:00 |
CLogger.cpp
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Fix some warnings on Windows
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2010-10-13 21:58:31 +00:00 |
CLogger.h
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Support Unicode reliably in logger, via explicit conversion to UTF-8.
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2010-07-05 00:03:10 +00:00 |
ConfigDB.cpp
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Stop warning about missing config files.
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2010-05-31 23:01:42 +00:00 |
ConfigDB.h
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# Various networking code cleanups.
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2010-06-07 22:19:05 +00:00 |
CStr.cpp
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Fix CStr parsing to be independent of locale, so that it doesn't break when GTK+ changes the locale.
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2010-09-30 23:17:41 +00:00 |
CStr.h
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move M_PI etc. to wposix.h to ensure they're always present on Windows (previously required MathUtil.h)
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2010-03-20 20:54:03 +00:00 |
DllLoader.cpp
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Fix compiling with Clang
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2010-07-30 21:42:22 +00:00 |
DllLoader.h
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Fix compiling with Clang
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2010-07-30 21:42:22 +00:00 |
Errors.cpp
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
Errors.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
FileIo.cpp
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Fix #423 (Switch from CppDoc to Doxygen), based on patch from anr.
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2010-07-29 15:55:41 +00:00 |
FileIo.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
Filesystem.cpp
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# Add -archivebuild mode to generate .zip files for releases, with automatic compression of textures.
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2010-09-18 18:21:00 +00:00 |
Filesystem.h
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# Add -archivebuild mode to generate .zip files for releases, with automatic compression of textures.
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2010-09-18 18:21:00 +00:00 |
Font.cpp
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less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module
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2010-07-04 10:15:53 +00:00 |
Font.h
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
Game.cpp
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Add basic replay recorder/player to help debugging and performance testing.
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2010-08-06 22:16:05 +00:00 |
Game.h
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Add basic replay recorder/player to help debugging and performance testing.
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2010-08-06 22:16:05 +00:00 |
Globals.cpp
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Don't scroll the game view when the mouse is outside the window
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2010-01-23 20:40:15 +00:00 |
Globals.h
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Add/rename header guards
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2010-02-17 23:21:49 +00:00 |
Hotkey.cpp
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Fix #56 (add unit-following camera mode (press 'F')), based on patch from markelov.
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2010-09-26 23:05:25 +00:00 |
Hotkey.h
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Fix #56 (add unit-following camera mode (press 'F')), based on patch from markelov.
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2010-09-26 23:05:25 +00:00 |
i18n.cpp
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less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module
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2010-07-04 10:15:53 +00:00 |
i18n.h
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Add/rename header guards
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2010-02-17 23:21:49 +00:00 |
KeyName.cpp
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Misc. unity fixes (missing includes, undefs, and other things that could be considered generic cleanup)
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2010-02-18 00:06:50 +00:00 |
KeyName.h
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Fix non-PCH builds
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2010-03-28 18:21:48 +00:00 |
Loader.cpp
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
Loader.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
LoaderThunks.h
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warning fixes: mostly size_t vs. specialized API type and other type conversion.
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2010-09-05 09:38:30 +00:00 |
Overlay.cpp
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Fix #423 (Switch from CppDoc to Doxygen), based on patch from anr.
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2010-07-29 15:55:41 +00:00 |
Overlay.h
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# Restructured GUI implementation
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2009-12-03 20:17:22 +00:00 |
Parser.cpp
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Fix #251 (Config parser doesn't ignore comments), based on patch from Cygal
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2009-08-12 15:17:35 +00:00 |
Parser.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
Profile.cpp
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Add JS memory usage to profiler.
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2010-08-02 19:23:58 +00:00 |
Profile.h
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Fix non-PCH compiles
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2010-05-11 13:24:25 +00:00 |
ProfileViewer.cpp
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Add JS memory usage to profiler.
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2010-08-02 19:23:58 +00:00 |
ProfileViewer.h
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Add JS memory usage to profiler.
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2010-08-02 19:23:58 +00:00 |
Pyrogenesis.cpp
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# Various networking code cleanups.
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2010-06-07 22:19:05 +00:00 |
Pyrogenesis.h
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# Various networking code cleanups.
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2010-06-07 22:19:05 +00:00 |
Replay.cpp
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Fix log replayer to load terrain properties.
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2010-09-17 17:45:50 +00:00 |
Replay.h
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Fix warnings
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2010-08-09 09:49:24 +00:00 |
Singleton.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
StringConvert.cpp
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
StringConvert.h
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Add/rename header guards
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2010-02-17 23:21:49 +00:00 |
ThreadUtil.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
UniDoubler.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
utf16string.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
Util.cpp
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Fix memory leak
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2010-10-07 18:42:35 +00:00 |
Util.h
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Add/rename header guards
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2010-02-17 23:21:49 +00:00 |
VideoMode.cpp
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Set force_s3tc_enable automatically for greater chance of compressed texture support on Linux (see #575).
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2010-10-15 00:06:48 +00:00 |
VideoMode.h
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Set force_s3tc_enable automatically for greater chance of compressed texture support on Linux (see #575).
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2010-10-15 00:06:48 +00:00 |
World.cpp
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# Redesigned the camera control system.
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2010-08-13 13:26:29 +00:00 |
World.h
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Delete lots of obsolete unused script-interface code.
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2010-08-01 20:56:34 +00:00 |