..
GameSetup
Allow the CLI to load skirmish maps. From now on, the directory must be included in the map path to load any maps (see the readme). Patch by Teiresias. Fixes #2572
2014-06-01 08:18:46 +00:00
scripting
Remove length limits on script output in console.
2014-05-26 13:39:45 +00:00
tests
Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247
2010-12-05 08:41:55 +00:00
XML
Fixes non-PCH build
2013-10-06 05:15:54 +00:00
ArchiveBuilder.cpp
Cleanup tex_codec, fixes #2456 , patch by IronNerd.
2014-03-13 04:16:20 +00:00
ArchiveBuilder.h
add file notification to Mac ticket 514, also change name of class FileInfo to CFileInfo to ease Mac development
2013-09-10 14:17:04 +00:00
CacheLoader.cpp
add file notification to Mac ticket 514, also change name of class FileInfo to CFileInfo to ease Mac development
2013-09-10 14:17:04 +00:00
CacheLoader.h
Improves CColladaManager caching behavior: skeletons.xml changes now invalidate cached .pmd/psa files, CCacheLoader is used for consistency, adds support for archived files. Fixes #1167 .
2012-02-19 03:30:59 +00:00
CConsole.cpp
Remove length limits on script output in console.
2014-05-26 13:39:45 +00:00
CConsole.h
Remove length limits on script output in console.
2014-05-26 13:39:45 +00:00
CLogger.cpp
Use CStrIntern for font names to reduce lookup cost
2013-10-18 16:15:42 +00:00
CLogger.h
Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247
2010-12-05 08:41:55 +00:00
Compress.cpp
More build fixes for FreeBSD.
2012-01-31 00:06:56 +00:00
Compress.h
More FreeBSD build fixes.
2012-01-30 06:21:11 +00:00
ConfigDB.cpp
Mask lobby password so it doesn't appear in any logs
2014-05-05 15:41:17 +00:00
ConfigDB.h
Make ConfigDB properly thread-safe.
2013-12-29 23:56:18 +00:00
CStr.cpp
Fix tests, and warnings, and non-PCH build
2011-12-23 13:01:29 +00:00
CStr.h
Fix tests, and warnings, and non-PCH build
2011-12-23 13:01:29 +00:00
CStrIntern.cpp
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
CStrIntern.h
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
CStrInternStatic.h
Add BoundingSphere, SOverlaySphere.
2014-06-01 18:05:46 +00:00
DllLoader.cpp
New Year's clean-up.
2013-01-01 18:33:53 +00:00
DllLoader.h
add support for .dylib on OS X based on patch by Yves (thanks!)
2011-06-20 20:06:51 +00:00
Errors.cpp
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
Errors.h
Catch exceptions by reference (by convention), based on patch from Markus, refs #1852
2013-05-22 22:27:53 +00:00
FileIo.cpp
Display error messages instead of breaking into the debugger when we don't have rights to save a map in Atlas. Fixes #1941 .
2013-09-09 23:31:22 +00:00
FileIo.h
Simplify the overly-complex CppDoc-breaking file headers
2009-04-18 17:51:05 +00:00
Filesystem.cpp
Adds support for Boost.Filesystem v3, the only option in Boost 1.50. Fixes #1527 . Refs #1360
2012-07-29 23:04:22 +00:00
Filesystem.h
Adds support for Boost.Filesystem v3, the only option in Boost 1.50. Fixes #1527 . Refs #1360
2012-07-29 23:04:22 +00:00
Game.cpp
Removes g_ScriptingHost and implements global to compartment 1 to 1 relation.
2014-01-04 10:14:53 +00:00
Game.h
Adds game speed option to match setup, adds in-game control for single player games, fixes #785 .
2013-04-03 23:24:22 +00:00
Globals.cpp
fixes to SoundManager external interface, clean up ifdef situation, and SoundGroup playin
2013-06-13 12:12:44 +00:00
Globals.h
Fixes no PCH build. Fixes #1113 .
2012-01-15 21:48:41 +00:00
GUID.cpp
Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby.
2013-11-07 20:07:24 +00:00
GUID.h
Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby.
2013-11-07 20:07:24 +00:00
Hotkey.cpp
Improve correctness of hotkeys at low framerates.
2013-10-30 01:38:32 +00:00
Hotkey.h
Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
2012-01-12 23:32:27 +00:00
Joystick.cpp
Improves SDL 2.0 support
2013-04-05 02:39:30 +00:00
Joystick.h
Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
2012-01-12 23:32:27 +00:00
KeyName.cpp
Improves hotkey support for non-QWERTY keyboards, patch by lsdh, fixes #2043
2013-08-03 20:09:29 +00:00
KeyName.h
Fixes basic water rendering on GLES (replaces GL_QUADS with GL_TRIANGLES).
2013-11-12 01:24:04 +00:00
Loader.cpp
# Partial support for saved games with AI.
2011-12-22 14:04:32 +00:00
Loader.h
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
LoaderThunks.h
warning fixes: mostly size_t vs. specialized API type and other type conversion.
2010-09-05 09:38:30 +00:00
Overlay.cpp
Fixes some unconventional assignment operators, patch by Markus, refs #1852 .
2013-05-22 22:04:58 +00:00
Overlay.h
Fixes some unconventional assignment operators, patch by Markus, refs #1852 .
2013-05-22 22:04:58 +00:00
Parser.cpp
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
2011-04-30 13:01:45 +00:00
Parser.h
Changes various urls to point to the new website and fixes some broken forum urls.
2012-12-11 23:04:03 +00:00
Preprocessor.cpp
Fix CPreprocessor uninitialised data causing error messages on "#endif" followed by EOF with no newline. Warn about unrecognised "#elif".
2012-04-02 16:12:46 +00:00
Preprocessor.h
Fix CPreprocessor uninitialised data causing error messages on "#endif" followed by EOF with no newline. Warn about unrecognised "#elif".
2012-04-02 16:12:46 +00:00
PreprocessorWrapper.cpp
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
PreprocessorWrapper.h
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
Profile.cpp
Works around infinite recursion problem.
2014-03-28 11:33:37 +00:00
Profile.h
Makes some classes NONCOPYABLE, based on patch by Markus, refs #1852
2013-05-22 21:40:56 +00:00
Profiler2.cpp
Fixes a small memory leak in the profiler shutdown code.
2014-03-17 21:16:38 +00:00
Profiler2.h
Corrects some Doxygen comments and adds a few others of interest.
2012-03-01 03:55:05 +00:00
Profiler2GPU.cpp
Fix some static analysis warnings
2013-01-21 20:33:25 +00:00
Profiler2GPU.h
Fix line endings
2011-11-29 21:04:38 +00:00
ProfileViewer.cpp
Use CStrIntern for font names to reduce lookup cost
2013-10-18 16:15:42 +00:00
ProfileViewer.h
Add some rough performance reporting.
2011-02-19 03:14:37 +00:00
Pyrogenesis.cpp
refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary
2011-03-23 14:43:35 +00:00
Pyrogenesis.h
refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary
2011-03-23 14:43:35 +00:00
Replay.cpp
Second (main) commit for the SpiderMonkey upgrade.
2014-03-28 20:26:32 +00:00
Replay.h
# towards locale-independent pathnames on Linux
2011-03-21 17:53:13 +00:00
SavedGame.cpp
Internationalization of the C++ side
2014-04-20 20:03:57 +00:00
SavedGame.h
check version and mods before loading a file, fixes #2361 and #2385 .
2014-01-21 22:49:42 +00:00
Singleton.h
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
2011-04-30 13:01:45 +00:00
ThreadUtil.cpp
Add a list of statically-constructed CStrIntern strings
2013-09-29 13:19:52 +00:00
ThreadUtil.h
Add initial code annotations for the new profiling tool
2011-11-04 01:35:50 +00:00
TouchInput.cpp
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
TouchInput.h
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
UniDoubler.h
per discussion with Philip, remove STL_HASH_MAP etc. because they're ugly, rarely used and superseded by boost::unordered*
2011-03-23 16:56:27 +00:00
UserReport.cpp
Make ConfigDB properly thread-safe.
2013-12-29 23:56:18 +00:00
UserReport.h
# Add opt-in automatic feedback system.
2011-02-16 20:40:15 +00:00
utf16string.h
Fix -Wconversion warnings in simulation code.
2011-08-16 11:18:32 +00:00
Util.cpp
Internationalized some messages
2014-04-22 06:35:51 +00:00
Util.h
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
VideoMode.cpp
Attempts to fix crash reported on OS X Mavericks by not calling SDL_SetGamma in that case (this patch was included in the A15 bundles), refs #2272
2014-01-08 01:29:04 +00:00
VideoMode.h
Partial SDL2 compatibility
2012-02-06 22:47:35 +00:00
World.cpp
Implements skirmish maps, based on patch by sanderd17, fixes #1198 . Skirmish maps are like scenarios, except the player can choose their civ during match setup. To create a skirmish map: place some skirmish entities for each player in Atlas (see templates/skirmish/* for examples), uncheck the player's civ in Atlas' player panel if desired, and save in the maps/skirmishes directory. The map will appear in match setup under the "Skirmish" match type.
2013-10-04 02:29:16 +00:00
World.h
Implements skirmish maps, based on patch by sanderd17, fixes #1198 . Skirmish maps are like scenarios, except the player can choose their civ during match setup. To create a skirmish map: place some skirmish entities for each player in Atlas (see templates/skirmish/* for examples), uncheck the player's civ in Atlas' player panel if desired, and save in the maps/skirmishes directory. The map will appear in match setup under the "Skirmish" match type.
2013-10-04 02:29:16 +00:00