0ad/binaries/data/mods/public/simulation/templates/template_gaia_ruins.xml
WhiteTreePaladin ff3c7b46f4 Added food.treasure, wood.treasure, stone.treasure, wood.ruins, stone.ruins
Added placeholder cursor for ruins
Added entities for testing these types

This was SVN commit r8574.
2010-11-12 18:58:33 +00:00

27 lines
684 B
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia">
<Identity>
<GenericName>Generic Ruins</GenericName>
<SpecificName>Ruins</SpecificName>
<Tooltip>These ruins that can be mined for resources.</Tooltip>
<Icon>gaia/geology_stone_1.png</Icon>
</Identity>
<Minimap>
<Type>stone</Type>
<Colour r="128" g="128" b="128"/>
</Minimap>
<Footprint>
<Circle radius="1.0"/>
<Height>1.0</Height>
</Footprint>
<Obstruction>
<Unit radius="1.0"/>
</Obstruction>
<Selectable/>
<ResourceSupply>
<KillBeforeGather>false</KillBeforeGather>
<Amount>500</Amount>
<Type>stone.rock</Type>
</ResourceSupply>
</Entity>