0ad/binaries/data/mods/public/gui/gamesetup
Ykkrosh dd501b2a5a # Add initial basic player AI framework.
Support direct access to serializer streams, so serializers can be
nested.
Make component script "this.template" read-only.
Stop globally-subscribed component scripts receiving messages posted to
local components, to reduce out-of-sync risks.
Move pathfinder data out of entity template directory.
Fix GuiInterface deserialization.

This was SVN commit r8865.
2011-01-12 12:29:00 +00:00
..
gamesetup_mp.js Fix chat to use GUID instead of host ID. 2010-08-14 19:45:22 +00:00
gamesetup_mp.xml Removed extraneous cancel button from multiplayer setup dialogs 2010-11-08 14:49:40 +00:00
gamesetup.js # Add initial basic player AI framework. 2011-01-12 12:29:00 +00:00
gamesetup.xml # Add initial basic player AI framework. 2011-01-12 12:29:00 +00:00
setup.xml # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
sprites.xml # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
styles.xml Basic disconnection handling. 2010-07-02 21:28:48 +00:00