[art][actors][Alpha 26] Remove a superfluous decal from these Arsenal actors. The game would display this decal inconsistently with the other decal, so I picked one over the other.
This was SVN commit r26796.
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@ -6,7 +6,6 @@
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<mesh>structural/brit_workshop.dae</mesh>
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<props>
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<prop actor="props/structures/decals/spart_5x5.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/iber_corral_mud.xml" attachpoint="root"/>
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<prop actor="props/structures/britons/workshop_nature.xml" attachpoint="root"/>
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<prop actor="props/structures/britons/workshop_shields.xml" attachpoint="root"/>
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<prop actor="props/structures/britons/workshop_box_pile_02.xml" attachpoint="root"/>
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@ -6,7 +6,6 @@
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<mesh>structural/kart_workshop.dae</mesh>
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<props>
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<prop actor="props/structures/decals/spart_5x5.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/iber_corral_mud.xml" attachpoint="root"/>
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</props>
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<textures>
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<texture file="structural/kart_struct.dds" name="baseTex"/>
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@ -6,7 +6,6 @@
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<mesh>structural/gaul_workshop.dae</mesh>
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<props>
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<prop actor="props/structures/decals/spart_5x5.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/iber_corral_mud.xml" attachpoint="root"/>
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</props>
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<textures>
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<texture file="structural/celt_struct.dds" name="baseTex"/>
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@ -8,7 +8,6 @@
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<prop actor="props/structures/han/arsenal_cloth.xml" attachpoint="root"/>
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<prop actor="props/structures/han/arsenal_shoushe.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/spart_5x5.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/iber_corral_mud.xml" attachpoint="root"/>
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</props>
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<textures>
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<texture file="structural/han_struct_02.png" name="baseTex"/>
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@ -8,7 +8,6 @@
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<prop actor="props/structures/hellenes/workshop_2.xml" attachpoint="root"/>
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<prop actor="props/structures/hellenes/workshop_struct.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/spart_5x5.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/iber_corral_mud.xml" attachpoint="root"/>
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</props>
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<textures>
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<texture file="structural/hele_struct_b.png" name="baseTex"/>
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@ -8,7 +8,6 @@
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<prop actor="props/structures/iberians/workshop_nature.xml" attachpoint="root"/>
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<prop actor="props/structures/iberians/workshop_shields.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/spart_5x5.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/iber_corral_mud.xml" attachpoint="root"/>
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</props>
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<textures>
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<texture file="structural/iber_struct.png" name="baseTex"/>
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@ -6,7 +6,6 @@
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<mesh>structural/ptol_workshop.dae</mesh>
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<props>
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<prop actor="props/structures/decals/spart_5x5.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/iber_corral_mud.xml" attachpoint="root"/>
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</props>
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<textures>
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<texture file="structural/kush_struct_02.png" name="baseTex"/>
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@ -9,7 +9,6 @@
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<prop actor="props/units/shields/maur_straight_a.xml" attachpoint="shield"/>
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<prop actor="props/units/shields/maur_straight_b.xml" attachpoint="shield_1"/>
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<prop actor="props/structures/decals/spart_5x5.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/iber_corral_mud.xml" attachpoint="root"/>
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</props>
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<textures>
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<texture file="structural/maur_struct.png" name="baseTex"/>
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@ -6,7 +6,6 @@
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<mesh>structural/pers_workshop.dae</mesh>
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<props>
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<prop actor="props/structures/decals/spart_5x5.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/iber_corral_mud.xml" attachpoint="root"/>
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</props>
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<textures>
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<texture file="structural/pers_struct.png" name="baseTex"/>
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@ -6,7 +6,6 @@
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<mesh>structural/ptol_workshop.dae</mesh>
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<props>
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<prop actor="props/structures/decals/spart_5x5.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/iber_corral_mud.xml" attachpoint="root"/>
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</props>
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<textures>
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<texture file="structural/ptol_struct.png" name="baseTex"/>
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@ -6,7 +6,6 @@
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<mesh>structural/rome_workshop.dae</mesh>
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<props>
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<prop actor="props/structures/decals/spart_5x5.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/iber_corral_mud.xml" attachpoint="root"/>
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</props>
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<textures>
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<texture file="structural/rome_struct_2.png" name="baseTex"/>
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@ -6,7 +6,6 @@
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<mesh>structural/sele_workshop.dae</mesh>
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<props>
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<prop actor="props/structures/decals/spart_5x5.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/iber_corral_mud.xml" attachpoint="root"/>
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</props>
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<textures>
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<texture file="structural/Sele_struct_2.png" name="baseTex"/>
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@ -6,7 +6,6 @@
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<mesh>structural/spart_workshop.dae</mesh>
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<props>
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<prop actor="props/structures/decals/spart_5x5.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/iber_corral_mud.xml" attachpoint="root"/>
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</props>
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<textures>
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<texture file="structural/sparta_struct.png" name="baseTex"/>
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