296d363812
Remove forgotten warning
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This was SVN commit r16593.
2015-04-28 13:12:13 +00:00
5e5799a45a
Fix tests
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This was SVN commit r16592.
2015-04-28 12:16:33 +00:00
7cc2d65ec7
Revert b0c74699b0
until problems with nested maps are solved. Refs #3164
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This was SVN commit r16591.
2015-04-28 12:13:48 +00:00
1e98b7d37e
Add useful decay message for the AI, and fix a style issue
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This was SVN commit r16590.
2015-04-27 18:38:00 +00:00
f9a025ba6b
petra: some cleanings and tweaks
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This was SVN commit r16589.
2015-04-27 18:34:24 +00:00
04c4e666de
Put territory decay in the Capture regen timer to avoid jumpyness of GUI elements
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This was SVN commit r16588.
2015-04-27 18:04:58 +00:00
40eb747bc4
Express tooltip for placing defensive buildings in meters. Patch by maveric. Fixes #3079
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This was SVN commit r16587.
2015-04-27 13:47:47 +00:00
502e1a3960
Use SDL2 by default everywhere.
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SDL1 can still be forced passing --sdl1 to update-workspaces.sh.
Eventually, if no blocking issues arise, SDL1 support could be dropped
after next release.
This was SVN commit r16586.
2015-04-27 08:49:16 +00:00
487d6a1afc
When using SDL2 recommend a >= 2.0.2 version to avoid incurring in possible bugs with older versions.
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This was SVN commit r16585.
2015-04-27 07:56:34 +00:00
8ff8667ed0
add initialization of capturePoints in AIProxy + some cleanings
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This was SVN commit r16584.
2015-04-26 18:07:55 +00:00
42c04cdad2
Show the maximum population setting in a tooltip. Patch by elexis. Fixes #3197
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This was SVN commit r16583.
2015-04-26 09:42:54 +00:00
a959fcf337
Disable resign button after resigning once. Patch by elexis. Fixes #3193
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This was SVN commit r16582.
2015-04-26 08:57:26 +00:00
8099fe01de
Drop off resources when building dropsite. Patch by maveric. Fixes #3093
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This was SVN commit r16581.
2015-04-26 08:35:10 +00:00
604538a63a
Fix issue with preferences in BuildingAI. Refs #1731
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This was SVN commit r16580.
2015-04-26 08:21:43 +00:00
6c13bd92fd
improve 632c8bd17e
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This was SVN commit r16579.
2015-04-25 17:29:22 +00:00
632c8bd17e
petra: continuation of adaptation to capture
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This was SVN commit r16578.
2015-04-25 17:00:15 +00:00
4d1dee171e
Explicitely add the UnitAI target to the BuildingAI target list to circumvent the range mismatch. Refs #1731
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This was SVN commit r16577.
2015-04-25 12:54:34 +00:00
9a8c03093b
Fix line endings of some template files, and add the native line endings svn prop
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This was SVN commit r16576.
2015-04-25 09:33:42 +00:00
d7960fa775
Try out some replacement animations for capturing on athenian infantry
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This was SVN commit r16575.
2015-04-25 08:16:55 +00:00
9b5560b383
fix rounding when returning resources from aborted foundation, patch by elexis, fixes #3132
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This was SVN commit r16574.
2015-04-24 17:51:27 +00:00
e8accbe565
petra: inform allied players when advancing to the next phase, patch by maveric, fixes #2757
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This was SVN commit r16573.
2015-04-24 17:37:46 +00:00
e0606468df
Translate some tooltips as plurals. Unify aura tooltip code.
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This was SVN commit r16571.
2015-04-23 18:58:39 +00:00
6e58781e51
Make Sicilia Nomad a skirmish map and fix the description.
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This was SVN commit r16570.
2015-04-23 17:33:49 +00:00
7f74f7d218
Make capture attack visible in Atlas
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This was SVN commit r16569.
2015-04-23 17:14:15 +00:00
5cbf2404af
Fix tower tech tooltip. Patch by elexis. Fixes #3191 .
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This was SVN commit r16568.
2015-04-23 00:33:54 +00:00
bda45f6526
Clarify the XpartaMuPP readme. Fixes #3163 .
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Also converts it to markdown.
This was SVN commit r16567.
2015-04-22 23:43:59 +00:00
2e6a248ade
Pass some properties as null instead of undefined to circumvent serializer limitations. Based on patch by elexis. Fixes #3187 .
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This was SVN commit r16566.
2015-04-22 22:10:18 +00:00
d8f1f19f94
Save game type and victory scripts before random map is selected. Fixes #3184
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This was SVN commit r16565.
2015-04-22 13:48:45 +00:00
d08fdf43d7
Fix some issues with capturing and miraged entities
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This was SVN commit r16564.
2015-04-22 09:59:59 +00:00
6c7eb93e1c
Add temporary capture cursor
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This was SVN commit r16563.
2015-04-22 08:20:41 +00:00
885aec20dd
fix a typo in 9be10939cb
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This was SVN commit r16562.
2015-04-21 19:25:54 +00:00
625cfb79d3
petra: another fix for capture events
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This was SVN commit r16561.
2015-04-21 19:00:51 +00:00
7bb30ef6b0
Fix some more flags
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This was SVN commit r16560.
2015-04-21 17:58:07 +00:00
9be10939cb
petra: react to more capture events and some tweaks on attacks
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This was SVN commit r16559.
2015-04-21 17:15:19 +00:00
2972cb3202
Small fix
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This was SVN commit r16558.
2015-04-21 14:33:28 +00:00
fa878c2f31
Force attack instead of capture when the attack hotkey is pressed
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This was SVN commit r16557.
2015-04-21 13:21:19 +00:00
701663afaa
Add minimap ping alert for capture attack
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This was SVN commit r16556.
2015-04-21 08:27:26 +00:00
999f3e3497
Fix gui problem when selecting a combination of capturable and non-capturable entities
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This was SVN commit r16554.
2015-04-20 16:26:58 +00:00
6766401510
Fix the resign problem with capturing
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This was SVN commit r16553.
2015-04-20 16:22:48 +00:00
535d612e06
Small fixes.
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This was SVN commit r16552.
2015-04-20 14:51:06 +00:00
a8c44d947c
Fix tests
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This was SVN commit r16551.
2015-04-20 07:47:07 +00:00
ad27deeb9d
Implement building capturing. Fixes #996
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This was SVN commit r16550.
2015-04-20 07:45:45 +00:00
751c46c60b
petra: let the AI know it can build a new base around a captured cc,refs #996
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This was SVN commit r16549.
2015-04-18 18:28:02 +00:00
b8b3f66027
petra: improve attack management and let some parameters vary with maxpopulation, fixes #3173
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This was SVN commit r16548.
2015-04-17 18:43:07 +00:00
a0cf780e1e
Amend 5c84c3e9e5
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This was SVN commit r16547.
2015-04-16 13:17:58 +00:00
2042e6b2d4
Added TriggerScripts Reload(Hotloading) when you change the file and save
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This was SVN commit r16546.
2015-04-16 04:30:51 +00:00
06916dde43
Yet another fix for the gamesetup persistent settings.
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Patch by elexis, fixes #3165
This was SVN commit r16545.
2015-04-15 21:22:39 +00:00
5c84c3e9e5
Some entities (like birds) can have negative positions without being marked as out-of-world.
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Refs #2430
This was SVN commit r16544.
2015-04-15 12:19:47 +00:00
120ff2c60c
Fix the structure tree a second time, this should also work on Windows.
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This was SVN commit r16542.
2015-04-15 09:10:05 +00:00
6aa99d762f
Add a new spatial subdivision, based on an old patch by wraitii.
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This subdivision is faster but less precise, so range queries get more
entities and are a bit slower (up to 1ms approx.), but the overall gain
on a simulation update is always positive and can reach 10ms per frame.
For now, this new subdivision is only used by the range manager,
integrating it in the obstruction manager might be sensible.
Refs #2430
This was SVN commit r16540.
2015-04-14 21:33:43 +00:00