8054097daf
Mouse event mask for the diplomacy colors button
...
Differential Revision: https://code.wildfiregames.com/D4011
This was SVN commit r25540.
2021-05-24 12:09:30 +00:00
581e5b8752
Remove differences in territory decay rates.
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Structures now decay in the same time span, including walls/palisades.
This buffs houses/storehouses against capture slightly.
Exceptions:
- Fortresses decay 4 times slower (but, as of now, they are also
territory roots).
- Wonders decay 4 times slower.
Differential Revision: https://code.wildfiregames.com/D3993
This was SVN commit r25539.
2021-05-24 10:45:38 +00:00
0e234dbb61
Check translations for spam, broken font tags and sprintf errors.
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Supersedes D1674 and D3520.
This still generates some false positives (particularly the
singular-plural check), but in general it will suffice to better check
bundled languages.
Refs #4250
Differential Revision: https://code.wildfiregames.com/D3926
This was SVN commit r25538.
2021-05-24 10:25:19 +00:00
768313d7db
Adds Vulkan check to HWDetect reports.
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Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D3429
This was SVN commit r25535.
2021-05-23 22:32:29 +00:00
4e8691acde
Clip rendered text correctly
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General idea acked by: vladislavbelov
Tested by: Langbart
Differential Revision: https://code.wildfiregames.com/D4006
This was SVN commit r25534.
2021-05-23 22:05:17 +00:00
1e18a93302
Removes using shared_ptr to make STL usages consistent.
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Differential Revision: https://code.wildfiregames.com/D4005
This was SVN commit r25533.
2021-05-23 22:01:18 +00:00
Angen
c1f8e74717
Add Filter placeholder text to modio filter field
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Differential revision: D4000
Reviewed by: @Imarok
This was SVN commit r25532.
2021-05-23 08:55:38 +00:00
10cf87f3d1
Adds std namespace to shared_ptr usages in lib/tex.
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This was SVN commit r25530.
2021-05-22 19:34:39 +00:00
5656c4117d
Adds std namespace to shared_ptr usages in lib.
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This was SVN commit r25529.
2021-05-22 19:32:38 +00:00
b927f163d6
Adds std namespace to shared_ptr usages in scriptinterface and simulation.
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This was SVN commit r25528.
2021-05-22 19:30:18 +00:00
d9d19543b5
Adds std namespace to shared_ptr usages in network and engine.
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This was SVN commit r25527.
2021-05-22 19:28:40 +00:00
babfd913fb
Adds std namespace to shared_ptr usages in gui and sound.
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This was SVN commit r25526.
2021-05-22 19:23:03 +00:00
b03b560e71
Adds std namespace to shared_ptr usages in graphics.
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This was SVN commit r25525.
2021-05-22 19:21:33 +00:00
0728c58a4d
Removes unnecessary z-level from GUI sprite rendering.
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Tested By: Imarok
Differential Revision: https://code.wildfiregames.com/D4003
This was SVN commit r25524.
2021-05-22 18:06:18 +00:00
2111f864d4
Removes dehydra build scripts following 53369d593b
. Fixes #4446
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Refs d7a057143d
.
This was SVN commit r25523.
2021-05-22 14:25:53 +00:00
faca950e83
Removes unused CONFIG2_CACHE_READ_ONLY config macro forgotten in 2374caac3e
.
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Refs 149ebb67c0
, 9269be9ee3
.
This was SVN commit r25522.
2021-05-22 14:04:11 +00:00
53369d593b
Removes Dehydra config macro. Introduced in 378bd89c1d
.
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Dehydra was abandoned in 2010s.
This was SVN commit r25521.
2021-05-22 13:28:55 +00:00
0812ded348
Removes unused CONFIG_OMIT_FP config macro forgotten in 0d23e3f333
.
...
This was SVN commit r25520.
2021-05-22 13:18:15 +00:00
c73f674055
Removes unused DynHashTbl. Last usage was removed in 6c915291cc
.
...
STL or Boost provides containers with DynHashTbl's functionality (and
not worse performance). Refs 9fd08fb044
, 5ca66fc757
.
This was SVN commit r25519.
2021-05-22 12:59:41 +00:00
b5535c4ba3
Removes OpenMP from external libraries. It's better to avoid its usage with a custom thread management.
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This was SVN commit r25518.
2021-05-22 12:24:18 +00:00
80a8c3827b
Fix CanAttack for mirages following 88549e77e1
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CanAttack queries the miraged Resistance which did not exist, thus
failing.
This mirages Resistance explicitly (fixing parts of #5883 )
Fixes 88549e77e1
, reverts the mirage.xml change in 738b200dda
Refs #5883
Reported by: Asger_Spear
Differential Revision: https://code.wildfiregames.com/D4001
This was SVN commit r25517.
2021-05-22 10:56:40 +00:00
c535a282ac
Rename ModsLoaded to EnabledMods
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Differential Revision: https://code.wildfiregames.com/D3987
This was SVN commit r25516.
2021-05-22 09:50:30 +00:00
d7a4fb7c20
Try to punch a hole through local firewalls, and fallback to localhost.
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Fixes (probably rare) regression in 2034136560
.
Differential Revision: https://code.wildfiregames.com/D3999
This was SVN commit r25515.
2021-05-22 08:34:00 +00:00
0dfebc8d2b
Let PetraAI check for different templates when finding the best dropsite.
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Loops buildable templates to find the best.
Differential revision: https://code.wildfiregames.com/D3876
Comments by: @Angen, @Stan , @wraitii
This was SVN commit r25514.
2021-05-22 07:53:47 +00:00
494d12fb9c
Let PetraAI check for droppable resources when finding the best dropsite location.
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Instead of hardcoding resources.
Differential revision: https://code.wildfiregames.com/D3874
Comments by: @Angen, @Stan
This was SVN commit r25513.
2021-05-22 07:51:08 +00:00
012ac9f36b
Add rated game information to the objectives dialog.
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So an joined observer can see that information.
Patch by: @Langbart
Differential revision: https://code.wildfiregames.com/D3964
Comment by: @wraitii
Idea accepted by: @asterix
This was SVN commit r25512.
2021-05-22 07:39:17 +00:00
340aa419f4
Deduplicate add/remove entity to/from AIs resource map.
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Also moves the function to the shared_script, since that is the
prototype it uses and the function doesn't use anything of the
terrain_analysis (as per @Angen's request).
Differential revision: https://code.wildfiregames.com/D3906
Comments by: @Angen, @wraitii
This was SVN commit r25511.
2021-05-22 07:35:16 +00:00
8f8e29c092
Fix incompatible mods start: show both incompatible and enabled mods;
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As noted by Angen in a26535d023
, refs 3bcf360107
When starting with incompatible mods, the non-incompatible mods were no
longer shown. This fixes that.
I think the code looks cleaner from this new control flow that
explicitly only mounts "mod".
Tested by: Angen
Differential Revision: https://code.wildfiregames.com/D3996
This was SVN commit r25510.
2021-05-22 07:33:49 +00:00
3548feb16a
Fix entities receiving double hunt order only attacking.
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Caused by: 293cd95ccb
.
Noticed by @Asger and @Kate .
Special case hunting.
Differential revision: https://code.wildfiregames.com/D3986
Comment by: @wraitii
This was SVN commit r25509.
2021-05-22 05:27:51 +00:00
2be76d52b5
Reduces CConsole interface and simplifies the initialization step.
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This was SVN commit r25507.
2021-05-21 23:10:43 +00:00
d7ac3c6b89
Removes macOS system version include added in 7e87211d91
and forgotten in 9a2d0f803e
.
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This was SVN commit r25506.
2021-05-21 21:46:01 +00:00
b2e1181982
Partly revert 5f1f768ed5
.
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The underlying cause was fixed by 8eb4871c9b
.
Reviewed by: wraitii
Differential Revision: https://code.wildfiregames.com/D3836
This was SVN commit r25505.
2021-05-21 21:37:07 +00:00
7ae43c149e
Replaces global g_VSync state by VideoMode property.
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This was SVN commit r25504.
2021-05-21 21:33:43 +00:00
b2d0bd9a81
Adds a warning in case ShaderManager is trying to load an ARB shader with enabled GLSL.
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This was SVN commit r25503.
2021-05-21 20:32:33 +00:00
4215533ea9
Removes inclusionPath forgotten in b469983c58
.
...
This was SVN commit r25502.
2021-05-21 20:15:58 +00:00
78aedfcb93
Removes unused declarations of g_xres and g_yres.
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This was SVN commit r25501.
2021-05-21 20:02:03 +00:00
fa44b9ae97
Removes g_ShowPathfindingOverlay forgotten in 72bd886f80
.
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This was SVN commit r25500.
2021-05-21 19:27:43 +00:00
312225570f
Removes g_AutostartMap forgotten in c684c211a2
.
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This was SVN commit r25499.
2021-05-21 19:21:24 +00:00
7cf579c597
Removes g_TriPathfind forgotten in d3048906cb
.
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This was SVN commit r25498.
2021-05-21 19:11:12 +00:00
5be764e384
Removes outdated archive trace code forgotten in 63086f4e26
.
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This was SVN commit r25497.
2021-05-21 19:05:40 +00:00
fe4890e0b2
Improved particles by @wowgetoffyourcellphone
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This was SVN commit r25496.
2021-05-21 10:49:11 +00:00
9756fb3dad
Darker AO for the stone quary
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This was SVN commit r25495.
2021-05-21 10:42:20 +00:00
274fadaf30
More consistent animal portraits by @wowgetoffyourcellphone
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This was SVN commit r25494.
2021-05-21 10:41:41 +00:00
bdfacbfdd3
Add a round 9x9 decal
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This was SVN commit r25493.
2021-05-21 10:40:20 +00:00
15140751a7
Improved farm decals by @wowgetoffyourcellphone
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This was SVN commit r25492.
2021-05-21 10:33:13 +00:00
19f7db1681
Remove the floating property from shipwrecks.
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Patch by: @wowgetoffyourcellphone
EOL native.
This was SVN commit r25491.
2021-05-21 09:49:32 +00:00
db829373cb
Add new cliff textures
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Patch by: @wowgetoffyourcellphone
Textures from: https://cc0textures.com/
Thread
https://wildfiregames.com/forum/topic/17326-your-0-ad-screenshots/page/30/
This was SVN commit r25490.
2021-05-21 09:23:08 +00:00
809dba254a
Add new indian biome
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Patch by: @wowgetoffyourcellphone
Textures from: https://cc0textures.com/
Thread
https://wildfiregames.com/forum/topic/17326-your-0-ad-screenshots/page/30/
This was SVN commit r25489.
2021-05-21 09:22:17 +00:00
70a6826b51
Add new nuba biome
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Patch by: @wowgetoffyourcellphone
Textures from: https://cc0textures.com/
Thread
https://wildfiregames.com/forum/topic/17326-your-0-ad-screenshots/page/30/
This was SVN commit r25488.
2021-05-21 09:21:22 +00:00
e10fa5b80f
Add new saharan biome
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Patch by: @wowgetoffyourcellphone
Textures from: https://cc0textures.com/
Thread
https://wildfiregames.com/forum/topic/17326-your-0-ad-screenshots/page/30/
This was SVN commit r25487.
2021-05-21 09:19:46 +00:00