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Commit Graph

1249 Commits

Author SHA1 Message Date
a1a7dac59c # Integrated Actor Viewer and Actor Editor tools
ObjectManager: Removed ObjectTypes because it hasn't been used for
years.
Atlas: Fixed leak when saving with Xerces. Changed range of water
shininess slider.
Actor Editor: Relabelled "Freq" to "Ratio". Made modal dialogs use the
correct parent.

This was SVN commit r4376.
2006-09-22 17:43:00 +00:00
d34ae19788 # cleanup JS
fix tabs and indenting

This was SVN commit r4371.
2006-09-21 11:30:40 +00:00
054cbaf644 This was SVN commit r4370. 2006-09-20 22:46:15 +00:00
0c0c0c1450 This was SVN commit r4369. 2006-09-20 22:16:15 +00:00
7f50e5b726 This was SVN commit r4368. 2006-09-20 22:15:17 +00:00
56670403ea This was SVN commit r4367. 2006-09-20 22:13:15 +00:00
b12ee2e4ee This was SVN commit r4366. 2006-09-20 21:56:37 +00:00
acdf2efbc0 This was SVN commit r4365. 2006-09-20 21:51:51 +00:00
fa7320981c This was SVN commit r4364. 2006-09-20 21:44:24 +00:00
d90771caf8 #Fixed tree "actors" for more random Gaia goodness.
This was SVN commit r4363.
2006-09-20 21:42:53 +00:00
2e05d4f386 This was SVN commit r4362. 2006-09-20 21:41:42 +00:00
2c5e11722c This was SVN commit r4361. 2006-09-20 21:40:16 +00:00
df36e3db0d #Artichoke Plants for Mediterranean Maps.
This was SVN commit r4360.
2006-09-20 21:39:46 +00:00
87598ebf40 This was SVN commit r4356. 2006-09-17 22:14:34 +00:00
ff5a9bb5c4 This was SVN commit r4355. 2006-09-17 22:14:16 +00:00
40a8d05386 This was SVN commit r4354. 2006-09-17 21:49:58 +00:00
2774fd9167 This was SVN commit r4353. 2006-09-17 21:49:24 +00:00
2736bda0c2 This was SVN commit r4352. 2006-09-17 21:48:57 +00:00
b626abfda9 #New Oak tree leaf textures
This was SVN commit r4351.
2006-09-17 20:59:49 +00:00
512e5bbd80 This was SVN commit r4350. 2006-09-17 20:06:03 +00:00
88474be519 Fixed a missing break statement that caused a research event to also be generated when you try to train something.
This was SVN commit r4347.
2006-09-17 02:18:50 +00:00
58c159faa0 texture tweaks
This was SVN commit r4344.
2006-09-16 20:30:29 +00:00
d370aa226c This was SVN commit r4343. 2006-09-16 20:29:46 +00:00
bb649c2d4c This was SVN commit r4342. 2006-09-16 20:29:05 +00:00
0484a50f4a This was SVN commit r4341. 2006-09-16 20:28:28 +00:00
cd792eeb8e XML/JS fixes to movement and terrain conformance.
This was SVN commit r4338.
2006-09-16 20:11:42 +00:00
b0e7085fb9 Changed default stance to Hold so units don't look like they're attacking each other in Atlas (eventually we can make this be "aggress" in the game but hold in Atlas).
This was SVN commit r4337.
2006-09-15 18:59:44 +00:00
99a3241616 This was SVN commit r4328. 2006-09-14 18:48:18 +00:00
c4607a9c34 Added support for translating texture coordinates in fancy water, so it can move in some direction like the non-fancy water can.
This was SVN commit r4322.
2006-09-11 22:33:55 +00:00
b177f2b711 Removed some console spam from playing unit sounds.
This was SVN commit r4321.
2006-09-10 23:51:08 +00:00
222d90727e Updated water shader to support more settings (specular strength and reflection tint).
This was SVN commit r4317.
2006-09-10 05:30:49 +00:00
aceaee324b XML and JavaScript changes for unit stances.
This was SVN commit r4313.
2006-09-08 23:58:57 +00:00
5473187487 buildFileList -> buildDirEntList to emphasize that dirs can be returned. (1/2)
This was SVN commit r4309.
2006-09-08 18:38:15 +00:00
e2262b0525 Fixed references to animation files containing extraneous spaces.
Moved some animations out of "not used" since they are actually used.
Renamed "rich's_man" because the apostrophe messes with xargs.

This was SVN commit r4304.
2006-09-04 21:35:10 +00:00
christoph
e9fcf77ff1 Reordering animation folder
This was SVN commit r4298.
2006-09-04 19:13:11 +00:00
christoph
a87c18aada Reordering animation folder
This was SVN commit r4297.
2006-09-04 19:02:23 +00:00
christoph
c4c5f7d7e6 Reordering animation folder
This was SVN commit r4296.
2006-09-04 18:53:14 +00:00
3ea971b87f This was SVN commit r4286. 2006-09-01 23:30:45 +00:00
e8633554a5 This was SVN commit r4284. 2006-09-01 06:07:38 +00:00
35627236af This was SVN commit r4283. 2006-09-01 06:07:05 +00:00
8f64ee6c9e This was SVN commit r4282. 2006-09-01 06:05:16 +00:00
b1e3dbd1ca #Philip the One-Eye
This was SVN commit r4281.
2006-09-01 05:43:54 +00:00
856c4e38e2 This was SVN commit r4280. 2006-09-01 05:43:09 +00:00
a8dacd1d17 This was SVN commit r4279. 2006-09-01 05:42:38 +00:00
fe6d7c058a This was SVN commit r4278. 2006-09-01 05:41:51 +00:00
5ae400a8fd This was SVN commit r4277. 2006-09-01 05:41:27 +00:00
2896d607c3 This was SVN commit r4276. 2006-09-01 05:39:27 +00:00
cbd76bb839 This was SVN commit r4275. 2006-09-01 05:38:52 +00:00
35bf56b348 #Spartan single player and multi-player shields
This was SVN commit r4274.
2006-09-01 05:37:31 +00:00
37e924ec4a Fixed up traits.vision.permanent (the default value was not set to false).
This was SVN commit r4271.
2006-09-01 00:23:55 +00:00