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Commit Graph

8081 Commits

Author SHA1 Message Date
a976045f0f Report filename in Collada warning messages.
Skip harmless warnings about missing materials in Collada files.

This was SVN commit r9512.
2011-05-14 16:43:08 +00:00
963960fafa no longer warn when SetFileValidData fails, as it does on all FAT volumes (boo)
fixes #849

This was SVN commit r9511.
2011-05-14 10:37:42 +00:00
edd8ef2bf2 Fix units in formation blocking construction and not moving out of the way (see #779).
Make non-movement-blocking buildings (e.g. farms) not require units to
move out of the way.

This was SVN commit r9510.
2011-05-13 20:32:41 +00:00
c41b7904d2 Fix burst of particles when starting to construct a building.
Fix crash when particle XML loading failed.

This was SVN commit r9509.
2011-05-13 19:36:56 +00:00
03b87f9a8d Fix typo
This was SVN commit r9508.
2011-05-13 19:32:19 +00:00
123c00763a Use JuBot by default.
Fixes #774.

This was SVN commit r9507.
2011-05-12 23:55:35 +00:00
b741feafb1 Add global deepcopy() function in scripts, to do a structured clone of objects.
Remove an unused include.

This was SVN commit r9506.
2011-05-12 23:50:42 +00:00
ff7cc75055 Fixes garrisoning bug (units don't have to approach buildings in order to garrison)
This was SVN commit r9505.
2011-05-12 21:48:59 +00:00
ba66de2143 Fix #835 more comprehensively (the same bug affects other actions performed on nearby targets while moving)
This was SVN commit r9504.
2011-05-12 21:27:15 +00:00
6b499bdc8a Armour for Persian cataphract.
This was SVN commit r9503.
2011-05-12 05:10:56 +00:00
fc9a9789e0 Extra starting resources for Median Oasis.
Added XP value to mechanical units.

This was SVN commit r9502.
2011-05-12 03:59:01 +00:00
8a434aae1b Ensure units don't move while gathering. fixes #835
This was SVN commit r9501.
2011-05-11 19:34:39 +00:00
b96a3f74c2 This was SVN commit r9500. 2011-05-11 17:05:21 +00:00
afd8a79f9c fix #842
This was SVN commit r9499.
2011-05-11 16:10:40 +00:00
025a00340e Fixes garrisoned units being found as idle (even if they are, we can't select them, so skip them instead). Fixes #844.
Garrisoned units now remain in the GARRISONED state until explicitly
ungarrisoned

This was SVN commit r9498.
2011-05-11 04:05:05 +00:00
cda5c5f5c9 Promotion stuff.
This was SVN commit r9497.
2011-05-09 07:32:57 +00:00
aad79f54d1 This was SVN commit r9496. 2011-05-09 07:26:03 +00:00
14ecca8052 Lots of work on Temperate and Tropical biome terrains.
This was SVN commit r9495.
2011-05-09 06:37:17 +00:00
1420a229ff Fix various position-related errors with garrisoned units.
Fix some formatting consistency.

This was SVN commit r9494.
2011-05-09 02:02:00 +00:00
33a2a50d2c This was SVN commit r9493. 2011-05-09 01:45:47 +00:00
84817e1a6f Updated some cavalry attack event times.
This was SVN commit r9492.
2011-05-09 01:22:44 +00:00
834b3fc134 This was SVN commit r9491. 2011-05-08 22:56:00 +00:00
2eeaf9f5af Deleting broken audio files (to be replaced next)
This was SVN commit r9490.
2011-05-08 22:53:57 +00:00
452670738a fix StatusDescription (remove unnecessary and wrong cast)
This was SVN commit r9489.
2011-05-08 20:09:31 +00:00
cf80b9bb97 Fixed a bunch of trees being Player 1
This was SVN commit r9488.
2011-05-08 16:16:27 +00:00
4ca43e453e Made aggressive animals a little more formidable. Previously they only has 1H1P attack.
This was SVN commit r9487.
2011-05-08 16:12:47 +00:00
8be54aac90 This was SVN commit r9486. 2011-05-08 15:23:34 +00:00
9b7cdef124 ensure WHRT debug messages are always displayed (in case of compatibility trouble)
refs #709

This was SVN commit r9485.
2011-05-08 09:14:21 +00:00
OmriLahav
2ed0c665b6 Updated Ogg file size.
This was SVN commit r9483.
2011-05-08 08:10:05 +00:00
343101588b This was SVN commit r9482. 2011-05-08 05:23:26 +00:00
821556c50e This was SVN commit r9481. 2011-05-08 04:27:12 +00:00
a0de656c60 Updated description.
This was SVN commit r9480.
2011-05-08 04:22:36 +00:00
be5e4933d8 Added shields to Celt cav skirmisher Advanced and Elite to differentiate from the Basic.
Finalized Acropolis II. Please playtest. It's a 1v1 acropolis-style map
with the Mediterranean assets.

This was SVN commit r9479.
2011-05-08 04:19:05 +00:00
ede48a077b Edited some actors so that the melee sound effect happens at the correct time. I may need to go through all of the melee cavalry unit actors and do this.
New Acropolis II map for Alpha 5. Nearly complete. Is already playable.

This was SVN commit r9478.
2011-05-08 03:24:12 +00:00
7ed9a84252 avoid double-free when sounds are reclaimed and then freed.
fixes #833

This was SVN commit r9477.
2011-05-07 17:34:47 +00:00
b82913ea14 make explicit that both iterator debugging and _SECURE_SCL (which is less than iterator debugging) are disabled in release builds
This was SVN commit r9476.
2011-05-07 16:46:28 +00:00
46e5db4dc4 fix build with ICC
This was SVN commit r9475.
2011-05-07 15:47:20 +00:00
9837e23808 Changed release name
This was SVN commit r9474.
2011-05-07 15:23:11 +00:00
1a17fde105 Change health bar tooltip from hitpoints to health
This was SVN commit r9473.
2011-05-07 02:57:23 +00:00
c49f4c677b Fix bogus error messages when errno=0
This was SVN commit r9472.
2011-05-07 00:14:43 +00:00
5bda00c230 Fix test
This was SVN commit r9471.
2011-05-07 00:14:17 +00:00
0fc0335285 Tweaks resources in all random maps.
Updates progress steps for random maps.
Latium is not circular, so explicitly set that.
Fixes some weirdness with Atlas random map generation.

This was SVN commit r9470.
2011-05-06 23:50:30 +00:00
f6ffe7f121 Fix triple-click's accepted inter-click timing to match double-click's
This was SVN commit r9468.
2011-05-06 22:24:03 +00:00
cd7abda9f1 Handle triple-click selections a bit more efficiently
This was SVN commit r9467.
2011-05-06 22:22:56 +00:00
b2bf04c5ae Reduce projectile decay time
This was SVN commit r9466.
2011-05-06 21:53:33 +00:00
e90470020b Try to make the pathfinder less likely to get stuck
This was SVN commit r9465.
2011-05-06 21:52:15 +00:00
c1ed608291 Modified starting resources.
This was SVN commit r9464.
2011-05-06 19:35:34 +00:00
05cf7d0249 Added a new "bridge" across the center and some eye candy stuff. :)
This was SVN commit r9463.
2011-05-06 19:10:37 +00:00
f608b44d1d fix self-test and map load on Windows (avoid mixing dir separators).
add more specific error codes (used at work)

This was SVN commit r9462.
2011-05-06 18:45:30 +00:00
e7e2e03bb9 Changed tooltip to read "Experience" instead of simply "XP." This is to help spell it out better for the players who may not be familiar with our internal nomenclature.
This was SVN commit r9461.
2011-05-06 18:29:01 +00:00