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forked from 0ad/0ad
0ad/source/lib/allocators
Itms 4f082560fa Use std::atomic instead of platform-dependant code
This covers atomic add operations and atomic compare-and-switch
operations.
2024-09-22 12:03:17 +02:00
..
tests Fix renderer crash in GCC 7.5. 2021-01-06 14:56:17 +00:00
allocator_checker.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
allocator_policies.h Fix renderer crash in GCC 7.5. 2021-01-06 14:56:17 +00:00
DynamicArena.h Guarantees no memset for allocation of DynamicArena::Block 2021-03-01 20:35:30 +00:00
dynarray.cpp Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
dynarray.h Removes possibility to link lowlevel library dynamically. 2022-01-31 06:53:30 +00:00
freelist.cpp Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
freelist.h Removes possibility to link lowlevel library dynamically. 2022-01-31 06:53:30 +00:00
overrun_protector.h Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c). 2017-07-10 14:26:24 +00:00
page_aligned.cpp Use std::atomic instead of platform-dependant code 2024-09-22 12:03:17 +02:00
page_aligned.h Removes possibility to link lowlevel library dynamically. 2022-01-31 06:53:30 +00:00
pool.cpp Fix renderer crash in GCC 7.5. 2021-01-06 14:56:17 +00:00
pool.h Removes possibility to link lowlevel library dynamically. 2022-01-31 06:53:30 +00:00
shared_ptr.cpp Adds std namespace to shared_ptr usages in lib. 2021-05-22 19:32:38 +00:00
shared_ptr.h Removes possibility to link lowlevel library dynamically. 2022-01-31 06:53:30 +00:00
stateless_allocators.h Fix renderer crash in GCC 7.5. 2021-01-06 14:56:17 +00:00
STLAllocators.h Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. 2023-12-03 00:30:12 +00:00