1
0
forked from 0ad/0ad
0ad/source/lib/timer.cpp
Itms 4f082560fa Use std::atomic instead of platform-dependant code
This covers atomic add operations and atomic compare-and-switch
operations.
2024-09-22 12:03:17 +02:00

241 lines
6.4 KiB
C++

/* Copyright (C) 2024 Wildfire Games.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* platform-independent high resolution timer
*/
#include "precompiled.h"
#include "lib/timer.h"
#include <cfloat>
#include <cmath>
#include <cstdarg>
#include <mutex>
#include <numeric>
#include <sstream> // std::stringstream
#include "lib/module_init.h"
#include "lib/posix/posix_time.h"
#include "lib/sysdep/cpu.h"
#if OS_WIN
#include "lib/sysdep/os/win/win.h"
#endif
#if OS_UNIX
# include <unistd.h>
#endif
#if OS_UNIX || OS_WIN
# define HAVE_GETTIMEOFDAY 1
#else
# define HAVE_GETTIMEOFDAY 0
#endif
#if (defined(_POSIX_TIMERS) && _POSIX_TIMERS > 0)
# define HAVE_CLOCK_GETTIME 1
#else
# define HAVE_CLOCK_GETTIME 0
#endif
// rationale for wrapping gettimeofday and clock_gettime, instead of just
// emulating them where not available: allows returning higher-resolution
// timer values than their us / ns interface, via double [seconds].
// they're also not guaranteed to be monotonic.
#if OS_WIN
static LARGE_INTEGER start;
#elif HAVE_CLOCK_GETTIME
static struct timespec start;
#elif HAVE_GETTIMEOFDAY
static struct timeval start;
#endif
//-----------------------------------------------------------------------------
// timer API
// Cached because the default implementation may take several milliseconds.
static double resolution;
static Status InitResolution()
{
#if OS_WIN
LARGE_INTEGER frequency;
ENSURE(QueryPerformanceFrequency(&frequency));
resolution = 1.0 / static_cast<double>(frequency.QuadPart);
#elif HAVE_CLOCK_GETTIME
struct timespec ts;
if (clock_getres(CLOCK_MONOTONIC, &ts) == 0)
resolution = ts.tv_nsec * 1e-9;
else
resolution = 1e-9;
#elif HAVE_GETTIMEOFDAY
resolution = 1e-6;
#else
const double t0 = timer_Time();
double t1, t2;
do t1 = timer_Time(); while (t1 == t0);
do t2 = timer_Time(); while (t2 == t1);
resolution = t2 - t1;
#endif
return INFO::OK;
}
void timer_Init()
{
#if OS_WIN
ENSURE(QueryPerformanceCounter(&start));
#elif HAVE_CLOCK_GETTIME
ENSURE(clock_gettime(CLOCK_MONOTONIC, &start) == 0);
#elif HAVE_GETTIMEOFDAY
ENSURE(gettimeofday(&start, 0) == 0);
#endif
static ModuleInitState initState{ 0 };
ModuleInit(&initState, InitResolution);
ENSURE(resolution != 0.0);
}
static std::mutex ensure_monotonic_mutex;
// NB: does not guarantee strict monotonicity - callers must avoid
// dividing by the difference of two equal times.
static void EnsureMonotonic(double& newTime)
{
std::lock_guard<std::mutex> lock(ensure_monotonic_mutex);
static double maxTime;
maxTime = std::max(maxTime, newTime);
newTime = maxTime;
}
double timer_Time()
{
double t;
#if OS_WIN
ENSURE(start.QuadPart); // must have called timer_LatchStartTime first
LARGE_INTEGER now;
ENSURE(QueryPerformanceCounter(&now));
t = static_cast<double>(now.QuadPart - start.QuadPart) * resolution;
#elif HAVE_CLOCK_GETTIME
ENSURE(start.tv_sec || start.tv_nsec); // must have called timer_LatchStartTime first
struct timespec cur;
ENSURE(clock_gettime(CLOCK_MONOTONIC, &cur) == 0);
t = (cur.tv_sec - start.tv_sec) + (cur.tv_nsec - start.tv_nsec) * resolution;
#elif HAVE_GETTIMEOFDAY
ENSURE(start.tv_sec || start.tv_usec); // must have called timer_LatchStartTime first
struct timeval cur;
ENSURE(gettimeofday(&cur, 0) == 0);
t = (cur.tv_sec - start.tv_sec) + (cur.tv_usec - start.tv_usec) * resolution;
#else
# error "timer_Time: add timer implementation for this platform!"
#endif
EnsureMonotonic(t);
return t;
}
double timer_Resolution()
{
return resolution;
}
//-----------------------------------------------------------------------------
// client API
// intrusive linked-list of all clients. a fixed-size limit would be
// acceptable (since timers are added manually), but the list is easy
// to implement and only has the drawback of exposing TimerClient to users.
//
// do not use std::list et al. for this! we must be callable at any time,
// especially before NLSO ctors run or before heap init.
static size_t numClients;
static TimerClient* clients;
TimerClient* timer_AddClient(TimerClient* tc, const wchar_t* description)
{
tc->sum.SetToZero();
tc->description = description;
// insert at front of list
tc->next = clients;
clients = tc;
numClients++;
return tc;
}
void timer_DisplayClientTotals()
{
debug_printf("TIMER TOTALS (%lu clients)\n", (unsigned long)numClients);
debug_printf("-----------------------------------------------------\n");
for(TimerClient* tc = clients; tc; tc = tc->next)
{
const std::string duration = tc->sum.ToString();
debug_printf(" %s: %s (%lux)\n", utf8_from_wstring(tc->description).c_str(), duration.c_str(), (unsigned long)tc->num_calls);
}
debug_printf("-----------------------------------------------------\n");
}
//-----------------------------------------------------------------------------
std::string StringForSeconds(double seconds)
{
double scale = 1e6;
const char* unit = " us";
if(seconds > 1.0)
scale = 1, unit = " s";
else if(seconds > 1e-3)
scale = 1e3, unit = " ms";
std::stringstream ss;
ss << seconds*scale;
ss << unit;
return ss.str();
}
std::string StringForCycles(Cycles cycles)
{
double scale = 1.0;
const char* unit = " c";
if(cycles > 10000000000LL) // 10 Gc
scale = 1e-9, unit = " Gc";
else if(cycles > 10000000) // 10 Mc
scale = 1e-6, unit = " Mc";
else if(cycles > 10000) // 10 kc
scale = 1e-3, unit = " kc";
std::stringstream ss;
ss << cycles*scale;
ss << unit;
return ss.str();
}