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0ad/source/i18n/Interface.h

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C++

/*
The only file that external code should need to include.
*/
#ifndef I18N_INTERFACE_H
#define I18N_INTERFACE_H
#include "StringBuffer.h"
#include "DataTypes.h"
struct JSContext;
struct JSObject;
namespace I18n
{
// Use an interface class, so minimal headers are required by
// anybody who only wants to make use of Translate()
class CLocale_interface
{
public:
virtual StringBuffer Translate(const wchar_t* id) = 0;
// Load* functions return true for success, false for failure
// Pass the contents of a UTF-16LE BOMmed .js file.
// The filename is just used to give more useful error messages from JS.
virtual bool LoadFunctions(const char* filedata, size_t len, const char* filename) = 0;
// Desires a .lng file, as produced by convert.pl
virtual bool LoadStrings(const char* filedata) = 0;
// Needs .wrd files generated through tables.pl
virtual bool LoadDictionary(const char* filedata) = 0;
virtual void UnloadDictionaries() = 0;
virtual ~CLocale_interface() {}
};
// Build a CLocale. Returns NULL on failure.
CLocale_interface* NewLocale(JSContext* cx, JSObject* scope);
}
#endif // I18N_INTERFACE_H