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forked from 0ad/0ad
0ad/source/renderer
2006-05-17 03:53:54 +00:00
..
AlphaMapCalculator.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
AlphaMapCalculator.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
BlendShapes.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
FixedFunctionModelRenderer.cpp * Fix: Silly operator precedence problem 2006-03-26 22:18:35 +00:00
FixedFunctionModelRenderer.h #Models receive shadows now, including self-shadows. 2006-03-26 00:54:20 +00:00
HWLightingModelRenderer.cpp #Models receive shadows now, including self-shadows. 2006-03-26 00:54:20 +00:00
HWLightingModelRenderer.h #Models receive shadows now, including self-shadows. 2006-03-26 00:54:20 +00:00
InstancingModelRenderer.cpp #Models receive shadows now, including self-shadows. 2006-03-26 00:54:20 +00:00
InstancingModelRenderer.h #Models receive shadows now, including self-shadows. 2006-03-26 00:54:20 +00:00
ModelRenderer.cpp Quieter and more informative error when using props/units/tools/basket.xml (and maybe others), where the model has bones but doesn't have a boned animation 2006-04-14 04:35:36 +00:00
ModelRenderer.h #Models receive shadows now, including self-shadows. 2006-03-26 00:54:20 +00:00
ModelVertexRenderer.h #Models receive shadows now, including self-shadows. 2006-03-26 00:54:20 +00:00
PatchRData.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
PatchRData.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
PlayerRenderer.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
PlayerRenderer.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Renderer.cpp Added Perlin noise class, which will be useful for water. 2006-05-17 03:53:54 +00:00
Renderer.h Added Perlin noise class, which will be useful for water. 2006-05-17 03:53:54 +00:00
RenderModifiers.cpp #Models receive shadows now, including self-shadows. 2006-03-26 00:54:20 +00:00
RenderModifiers.h #Models receive shadows now, including self-shadows. 2006-03-26 00:54:20 +00:00
RenderPathVertexShader.cpp #Models receive shadows now, including self-shadows. 2006-03-26 00:54:20 +00:00
RenderPathVertexShader.h #Models receive shadows now, including self-shadows. 2006-03-26 00:54:20 +00:00
ShadowMap.cpp #More accurate bounds calculations to improve shadow resolution 2006-03-26 21:58:48 +00:00
ShadowMap.h #Models receive shadows now, including self-shadows. 2006-03-26 00:54:20 +00:00
SkyManager.cpp # Sky set can now be changed through the console. 2006-05-17 02:24:17 +00:00
SkyManager.h # Sky set can now be changed through the console. 2006-05-17 02:24:17 +00:00
TerrainOverlay.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
TerrainOverlay.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
TerrainRenderer.cpp Terrain overlay: Fixed incorrect state change 2006-04-19 00:56:24 +00:00
TerrainRenderer.h - Terrain self-shadows (only noticeable with a low angle of sun) 2006-02-13 14:18:20 +00:00
TransparencyRenderer.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
TransparencyRenderer.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
VertexArray.cpp renderer: load/unload water textures (similar to alpha maps); do that in delay load and avoid leaking them. 2005-10-12 04:16:41 +00:00
VertexArray.h g_keys[] has been made redundant by SDL's key array; use SDL_GetKeyState instead to get address of new keys array 2005-10-31 16:26:51 +00:00
VertexBuffer.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
VertexBuffer.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
VertexBufferManager.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
VertexBufferManager.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
WaterManager.cpp # refactor VFS path-related functions; split into separate files 2006-04-22 16:26:16 +00:00
WaterManager.h Texture converter, DevIL: ABGR DDS support. 2006-03-14 21:29:19 +00:00