Commit Graph

6359 Commits

Author SHA1 Message Date
6adccf3660 Hide unusable AIs from the default match setup drop-down list.
This was SVN commit r12626.
2012-09-04 07:09:36 +00:00
25f7012f0c Squished the match setup player display a bit, to better show longer names at low resolutions.
This was SVN commit r12625.
2012-09-04 07:01:11 +00:00
0a0a49eb09 Explicitly store whether whether a unit is moving, as formation members don't finish moving as normal.
This was SVN commit r12624.
2012-09-04 03:57:22 +00:00
0eeb187609 Mauryan units can build elephant stables now.
This was SVN commit r12623.
2012-09-04 00:57:05 +00:00
3efc51b9f2 Clarified Worker Elephant tooltip.
Increased Worker Elephant builder speed.

This was SVN commit r12622.
2012-09-04 00:37:16 +00:00
88f1145368 Acropolis 1 now uses Aegis Bot.
This was SVN commit r12621.
2012-09-03 23:56:52 +00:00
bf825ed41f This was SVN commit r12620. 2012-09-03 23:56:11 +00:00
ca4a5238af Updated Punjab 1 map.
This was SVN commit r12619.
2012-09-03 23:54:51 +00:00
becc13cf44 Tweaked color of building decals.
This was SVN commit r12618.
2012-09-03 23:29:31 +00:00
80e3efda02 Destruction smoke for Rotary Mill.
This was SVN commit r12617.
2012-09-03 22:37:31 +00:00
gregory
541c77168c Updated Roman market AO.
This was SVN commit r12616.
2012-09-03 21:08:08 +00:00
gregory
681713fe98 Re-committed celt_house_b.dae with the correct model.
This was SVN commit r12615.
2012-09-03 17:11:59 +00:00
gregory
89c87f2af2 This was SVN commit r12614. 2012-09-03 16:43:57 +00:00
gregory
66318d7011 Added/fixed dust prop points on one of the Celtic house variants and one of the defense tower variants.
This was SVN commit r12612.
2012-09-03 01:51:02 +00:00
a972ba900d Renamed qBot-experimental to something nicer. Can easily be changed to something else.
This was SVN commit r12610.
2012-09-02 22:16:41 +00:00
c518ad6834 Commented out "USE_SELF_LIGHT" because the lack of an alpha channel in many specular textures may cause problems on some systems. Per discussion with historicbruno.
This was SVN commit r12609.
2012-09-02 21:36:28 +00:00
b9efc49c88 These helmets now use the new specular helmet material. More to come.
This was SVN commit r12608.
2012-09-02 21:08:43 +00:00
0c2b69cb89 A spec map material for helmets. This makes the specular shinier for helmets that use this material for a more noticeable effect.
This was SVN commit r12607.
2012-09-02 20:46:17 +00:00
545db71a8c Adding missing material.
This was SVN commit r12606.
2012-09-02 20:32:33 +00:00
eedb25fedc Fixes invalid light model and overbrightness on some demo maps
This was SVN commit r12605.
2012-09-02 20:23:27 +00:00
8e1a9bf89b Fixing celt defence tower prop points and adding foundation
This was SVN commit r12604.
2012-09-02 18:06:49 +00:00
cb83f6955c Fixing dust prop point errors. Celt house and tower
This was SVN commit r12602.
2012-09-02 14:55:53 +00:00
fd400f111c Bugfix: a problematic decal in Hellenic Sandbox, ticket #1632
This was SVN commit r12601.
2012-09-02 12:11:27 +00:00
6548827ca2 Changed a few more decals
This was SVN commit r12600.
2012-09-02 09:10:59 +00:00
8a61f207f2 Changed a couple of misnamed materials, which were breaking some decals
This was SVN commit r12599.
2012-09-02 09:00:27 +00:00
766823f293 Made theatron available to all hellenic factions.
This was SVN commit r12598.
2012-09-02 05:12:06 +00:00
f48883187d Spec and Normal maps for Tropical stone quarries and one of the tropical cliff terrains.
This was SVN commit r12597.
2012-09-02 03:30:14 +00:00
1a3a6a73ac Made the "default" maps Acropolis 1 (first map alphabetically in the list).
This was SVN commit r12596.
2012-09-02 03:03:53 +00:00
6e3127cb74 Album image for the game's music.
This was SVN commit r12595.
2012-09-02 02:55:25 +00:00
18aa6e3320 Tweaked
This was SVN commit r12592.
2012-09-01 23:42:08 +00:00
gregory
453f4a8aa6 Deleted broken and unused fancy Mars temple.
This was SVN commit r12590.
2012-09-01 23:23:29 +00:00
gregory
0be2384297 Added shader maps to (hopefully) all the Celtic buildings.
This was SVN commit r12589.
2012-09-01 22:53:28 +00:00
535065eb5c Fixed Spartan cc
This was SVN commit r12585.
2012-09-01 22:02:05 +00:00
a1e21449fb Fixed Athenian CC, added spartan and macedonian CC
This was SVN commit r12584.
2012-09-01 21:53:39 +00:00
c185ac89bc Added teams to this map.
This was SVN commit r12583.
2012-09-01 20:59:28 +00:00
c5713719a8 Adjusted the Maur CC footprint a bit.
This was SVN commit r12582.
2012-09-01 20:39:52 +00:00
egbert
4a06158fa5 This was SVN commit r12581. 2012-09-01 18:59:19 +00:00
egbert
9b453f086e This was SVN commit r12580. 2012-09-01 18:57:30 +00:00
egbert
ecff938a6f This was SVN commit r12579. 2012-09-01 18:56:13 +00:00
egbert
f59024b491 This was SVN commit r12578. 2012-09-01 18:55:06 +00:00
0cd7da8d0d A C-style for loop is needed for this to iterate as expected.
This was SVN commit r12576.
2012-09-01 10:43:05 +00:00
74364a3130 Changing the release name to "Alpha XI Kronos" before someone makes a package.
This was SVN commit r12575.
2012-09-01 05:45:14 +00:00
9cc8a0a40b Enable rally points for corrals.
This was SVN commit r12573.
2012-08-31 19:52:58 +00:00
166afff098 Fixed zoot's shimmering rock problem
This was SVN commit r12571.
2012-08-31 19:46:40 +00:00
0340cc2baa Shade and show an insufficient resources tooltip for unaffordable walls. Fixes #1641.
This was SVN commit r12569.
2012-08-31 19:20:16 +00:00
2ed11f6a84 Trying to clean up the old specularity code
This was SVN commit r12568.
2012-08-31 19:12:42 +00:00
7ce09c315b Athenian cc by Enrique (still needs projectile prop point).
Spec and Normal maps for Roman siege wall. Siege wall gate still needs
it, but currently there is a bug with using the new materials on
animated structures.

This was SVN commit r12567.
2012-08-31 19:10:35 +00:00
89c8bccbde Sound system patch by stwf:
Fixes sound system to work with archives (use VFS files instead of
POSIX), fixes #1604.
Improves error handling and logging, refs #1594.
Allows sound to be disabled with -nosound/-quickstart runtime options or
--without-audio build option, fixes #1609, #1614.
Experimentally increases default buffer size to help prevent sound
stoppages.

This was SVN commit r12566.
2012-08-31 19:08:41 +00:00
e8758b8bf1 Making sure LOS really is black after Reveal Map option is used...
This was SVN commit r12565.
2012-08-31 18:33:03 +00:00
ff2ffa384b Domestic animals should be unable to gather treasure.
This was SVN commit r12564.
2012-08-31 08:25:27 +00:00