.. |
Network
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First draft of a GPG3-style profiler (including tracing into scripts, after a fashion)
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2005-03-30 16:14:19 +00:00 |
scripting
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Minor JavaScript updates
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2005-03-28 22:13:47 +00:00 |
CConsole.cpp
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stomped various lint warnings:
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2005-01-23 17:45:25 +00:00 |
CConsole.h
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New JavaScript interface for the network client, plus some linux/gcc/misc fixes
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2005-01-17 04:52:02 +00:00 |
CLogger.cpp
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security push: checked every strcpy / strncpy. converted most to strcpy_s; some are flagged as "safe" (e.g. if copying literal that's obviously OK)
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2005-03-01 20:13:00 +00:00 |
CLogger.h
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Combat code, some scripting, broken network, and fixed some bugs.
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2004-11-11 07:09:32 +00:00 |
ConfigDB.cpp
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types.h => lib/types.h (avoid name collision)
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2005-02-26 15:13:15 +00:00 |
ConfigDB.h
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s/Prometheus/Pyrogenesis/
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2004-12-05 21:56:09 +00:00 |
CStr.cpp
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ScEd: allowed creation of non-entity objects, pending total entitisation
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2005-03-30 05:43:22 +00:00 |
CStr.h
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ScEd: allowed creation of non-entity objects, pending total entitisation
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2005-03-30 05:43:22 +00:00 |
CVFSFile.cpp
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Adjusted error handling minorly
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2004-08-27 21:14:23 +00:00 |
CVFSFile.h
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New JavaScript interface for the network client, plus some linux/gcc/misc fixes
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2005-01-17 04:52:02 +00:00 |
Encryption.cpp
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added precompiled.h everywhere
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2004-06-03 18:38:14 +00:00 |
Encryption.h
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s/Prometheus/Pyrogenesis/
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2004-12-05 21:56:09 +00:00 |
Error.h
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s/Prometheus/Pyrogenesis/
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2004-12-05 21:56:09 +00:00 |
Errors.cpp
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add ps/Errors.h and/or lib/types.h headers (shouldn't rely on precompiled.h to pull those in).
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2005-01-07 00:47:44 +00:00 |
Errors.h
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Made ThrowError(code) visible
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2004-08-27 17:43:04 +00:00 |
FilePacker.cpp
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Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
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2005-03-29 20:50:04 +00:00 |
FilePacker.h
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CFilePacker now takes version+magic string in the ctor (allows writing data in one go, so vfs_store can be used).
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2004-12-15 14:26:21 +00:00 |
FileUnpacker.cpp
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Let ScEd open maps with non-VFS filenames. Probably stopped leaking memory.
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2004-12-28 16:17:17 +00:00 |
FileUnpacker.h
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types.h => lib/types.h (avoid name collision)
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2005-02-26 15:13:15 +00:00 |
Font.cpp
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Slightly tidied some small things
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2004-12-16 00:47:12 +00:00 |
Font.h
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Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
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2004-12-27 23:27:26 +00:00 |
Game.cpp
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First draft of a GPG3-style profiler (including tracing into scripts, after a fashion)
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2005-03-30 16:14:19 +00:00 |
Game.h
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First draft of a GPG3-style profiler (including tracing into scripts, after a fashion)
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2005-03-30 16:14:19 +00:00 |
GameAttributes.cpp
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First draft of a GPG3-style profiler (including tracing into scripts, after a fashion)
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2005-03-30 16:14:19 +00:00 |
GameAttributes.h
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- Created JSMap
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2005-02-21 17:13:31 +00:00 |
GameRecord.cpp
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w00t! first batch of actual network support!
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2004-08-16 15:19:17 +00:00 |
GameRecord.h
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- A lot of small network fixes
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2004-09-21 14:40:43 +00:00 |
Hotkey.cpp
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Fixed minor warnings
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2004-11-27 03:22:04 +00:00 |
Hotkey.h
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Combat code, some scripting, broken network, and fixed some bugs.
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2004-11-11 07:09:32 +00:00 |
i18n.cpp
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"*.<ext>" filter as per new vfs_next_dirent
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2004-11-23 23:52:52 +00:00 |
i18n.h
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Added getFPS(), so the GUI can draw the FPS counter. Also added getLanguageID(), so it knows what language it's using
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2004-09-05 11:28:59 +00:00 |
Interact.cpp
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First draft of a GPG3-style profiler (including tracing into scripts, after a fashion)
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2005-03-30 16:14:19 +00:00 |
Interact.h
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First draft of a GPG3-style profiler (including tracing into scripts, after a fashion)
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2005-03-30 16:14:19 +00:00 |
KeyName.cpp
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include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
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2005-01-27 15:31:06 +00:00 |
Loader.cpp
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Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
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2005-03-29 20:50:04 +00:00 |
Loader.h
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Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
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2005-03-29 20:50:04 +00:00 |
LoaderThunks.h
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improved update frequency and accuracy of progress bar (by splitting up more init functions).
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2005-03-22 21:00:56 +00:00 |
LogFile.cpp
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added precompiled.h everywhere
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2004-06-03 18:38:14 +00:00 |
LogFile.h
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s/Prometheus/Pyrogenesis/
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2004-12-05 21:56:09 +00:00 |
NPFont.cpp
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added precompiled.h everywhere
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2004-06-03 18:38:14 +00:00 |
NPFont.h
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gcc warning fixes
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2004-07-11 12:49:44 +00:00 |
NPFontManager.cpp
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added precompiled.h everywhere
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2004-06-03 18:38:14 +00:00 |
NPFontManager.h
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Added PASAP entity systems
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2004-05-21 23:46:16 +00:00 |
Overlay.cpp
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Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
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2005-01-13 00:17:31 +00:00 |
Overlay.h
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Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
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2005-01-13 00:17:31 +00:00 |
OverlayText.cpp
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added precompiled.h everywhere
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2004-06-03 18:38:14 +00:00 |
OverlayText.h
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Fixed #includes.
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2004-05-29 20:50:23 +00:00 |
Parser.cpp
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Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
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2005-01-13 00:17:31 +00:00 |
Parser.h
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Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
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2005-01-13 00:17:31 +00:00 |
Player.cpp
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First draft of a GPG3-style profiler (including tracing into scripts, after a fashion)
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2005-03-30 16:14:19 +00:00 |
Player.h
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Re-enabled VC's memory debugging by default (when not using USE_MMGR). Hopefully fixed the resulting memory leaks. Also fixed incompatibilities with VC2005.
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2005-02-27 22:11:26 +00:00 |
Profile.cpp
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First draft of a GPG3-style profiler (including tracing into scripts, after a fashion)
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2005-03-30 16:14:19 +00:00 |
Profile.h
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First draft of a GPG3-style profiler (including tracing into scripts, after a fashion)
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2005-03-30 16:14:19 +00:00 |
ProfileViewer.cpp
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First draft of a GPG3-style profiler (including tracing into scripts, after a fashion)
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2005-03-30 16:14:19 +00:00 |
ProfileViewer.h
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First draft of a GPG3-style profiler (including tracing into scripts, after a fashion)
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2005-03-30 16:14:19 +00:00 |
Pyrogenesis.cpp
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s/Prometheus/Pyrogenesis/
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2004-12-05 21:56:09 +00:00 |
Pyrogenesis.h
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s/Prometheus/Pyrogenesis/
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2004-12-05 21:56:09 +00:00 |
Singleton.h
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wposix: fix for USE_MMGR: undef getcwd
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2005-03-27 01:37:10 +00:00 |
Sound.h
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stripped some headers from deprecated prometheus.h => huge rearrange
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2004-06-03 01:43:33 +00:00 |
StringConvert.cpp
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Corrected string conversion slightly
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2005-03-22 12:09:11 +00:00 |
StringConvert.h
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Corrected string conversion slightly
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2005-03-22 12:09:11 +00:00 |
ThreadUtil.h
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philip points out precompiled.h -> string_s.h includes posix.h - too heavy for the PCH
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2005-03-18 22:44:55 +00:00 |
UniDoubler.h
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Replaced all CStr16 with CStrW, because its name was too confusing
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2004-09-03 14:08:12 +00:00 |
utf16string.h
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types.h => lib/types.h (avoid name collision)
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2005-02-26 15:13:15 +00:00 |
Vector2D.h
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Minor changes to sound-script interface.
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2004-11-15 22:30:01 +00:00 |
VFSUtil.cpp
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Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
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2005-03-29 20:50:04 +00:00 |
VFSUtil.h
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Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
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2005-03-29 20:50:04 +00:00 |
World.cpp
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First draft of a GPG3-style profiler (including tracing into scripts, after a fashion)
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2005-03-30 16:14:19 +00:00 |
World.h
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rough but functional loading progress bar support.
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2005-03-22 02:17:55 +00:00 |
XercesErrorHandler.cpp
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config: remove HAVE_DEBUGALLOC
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2005-01-23 18:25:28 +00:00 |
XercesErrorHandler.h
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s/Prometheus/Pyrogenesis/
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2004-12-05 21:56:09 +00:00 |
Xeromyces.cpp
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config: remove HAVE_DEBUGALLOC
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2005-01-23 18:25:28 +00:00 |
Xeromyces.h
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Partial support for new actor format. Partialer support for missing actors without crashing.
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2005-03-18 22:30:23 +00:00 |
XeroXMB.cpp
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Changed Xeromyces to care about the .xml's size/mtime rather than its contents (to avoid needing to load the .xml), and also to store that information in the .xmb's filename rather than inside the file (to avoid getting confused when rewriting files that are inside archives)
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2004-12-09 16:57:21 +00:00 |
XeroXMB.h
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Partial support for new actor format. Partialer support for missing actors without crashing.
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2005-03-18 22:30:23 +00:00 |
XML.h
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remove zlib.h from header to xeromyces.cpp
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2004-11-22 00:19:08 +00:00 |
XMLUtils.cpp
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security push: checked every strcpy / strncpy. converted most to strcpy_s; some are flagged as "safe" (e.g. if copying literal that's obviously OK)
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2005-03-01 20:13:00 +00:00 |
XMLWriter.cpp
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Stopped ScEd crashing when loading maps. Avoided crashes from invalid animations. Moved game-specific code out of XMLWriter.
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2005-02-11 12:57:19 +00:00 |
XMLWriter.h
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Revamped CNetClient/CNetServer JS Interface and new CGameAttributes
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2005-01-19 22:32:25 +00:00 |