0ad/source
2010-10-31 22:07:57 +00:00
..
collada warning fixes: mostly size_t vs. specialized API type and other type conversion. 2010-09-05 09:38:30 +00:00
graphics Run network server in a separate thread, to minimise latency. 2010-10-31 22:00:28 +00:00
gui Run network server in a separate thread, to minimise latency. 2010-10-31 22:00:28 +00:00
i18n MSVC warning fixes 2010-05-25 19:12:00 +00:00
lib Remove misleading wposix declaration of unimplemented gettimeofday. 2010-10-31 21:58:30 +00:00
maths Inline common vector/matrix operations, for performance. 2010-09-24 16:54:20 +00:00
mocks # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
network Run network server in a separate thread, to minimise latency. 2010-10-31 22:00:28 +00:00
pch MSVC warning 'fix' 2010-04-19 21:57:56 +00:00
ps Run network server in a separate thread, to minimise latency. 2010-10-31 22:00:28 +00:00
renderer Fix water rendering in "reveal map" mode. 2010-10-31 22:07:57 +00:00
scripting Use JSFastNative API in more places, for improved compatibility with future SpiderMonkey versions. 2010-10-21 19:54:59 +00:00
scriptinterface Run network server in a separate thread, to minimise latency. 2010-10-31 22:00:28 +00:00
simulation # Support alt+enter to toggle fullscreen mode. Make game window resizable. 2010-06-03 19:07:59 +00:00
simulation2 Run network server in a separate thread, to minimise latency. 2010-10-31 22:00:28 +00:00
sound add proper OGG support, a near-total rewrite of a patch by Kyniker/Heron. not yet integrated into snd_mgr. also remove the no longer used CMusicPlayer and CPlayList. 2010-08-01 10:52:12 +00:00
tools Run network server in a separate thread, to minimise latency. 2010-10-31 22:00:28 +00:00
contributors.txt Update contributors list 2010-08-06 00:18:45 +00:00
main.cpp Run network server in a separate thread, to minimise latency. 2010-10-31 22:00:28 +00:00
test_setup.cpp Fix missing includes 2010-01-10 11:31:31 +00:00