0ad/source/simulation2
Ykkrosh 5d764f1435 Run network server in a separate thread, to minimise latency.
Make some parts of logger and console thread-safe.
Simplify console: remove special commands; remove prefix for script
commands.
Remove LOG_ONCE, to simplify logger.
Change some code to use the new logger interface.
Fix OOS when revealing map.
Clean up some formatting.

This was SVN commit r8511.
2010-10-31 22:00:28 +00:00
..
components Stop units walking outside the edges of circular maps. 2010-10-30 18:25:34 +00:00
docs Improve docs 2010-10-04 11:38:43 +00:00
helpers Fix bandbox selection of out-of-world entities 2010-10-23 21:48:18 +00:00
scripting # Add on-screen health bars 2010-10-02 12:41:29 +00:00
serialization Fix serialization of most components 2010-10-23 19:59:40 +00:00
system Run network server in a separate thread, to minimise latency. 2010-10-31 22:00:28 +00:00
tests Fix highlighting of obstructed building placement previews. 2010-10-04 17:34:33 +00:00
MessageTypes.h # Add fog-of-war. 2010-09-23 12:13:13 +00:00
Simulation2.cpp Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
Simulation2.h Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
TypeList.h # Add on-screen health bars 2010-10-02 12:41:29 +00:00