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AlphaMapCalculator.cpp
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added precompiled.h everywhere
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2004-06-03 18:38:14 +00:00 |
AlphaMapCalculator.h
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Moved from terrain directory.
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2004-05-29 20:53:40 +00:00 |
BlendShapes.h
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Moved from terrain directory.
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2004-05-29 20:53:40 +00:00 |
ModelDefRData.cpp
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Add the notion of render paths and an appropriate configuration option.
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2005-10-05 16:42:09 +00:00 |
ModelDefRData.h
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Add the notion of render paths and an appropriate configuration option.
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2005-10-05 16:42:09 +00:00 |
ModelRData.cpp
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Add the notion of render paths and an appropriate configuration option.
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2005-10-05 16:42:09 +00:00 |
ModelRData.h
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Add the notion of render paths and an appropriate configuration option.
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2005-10-05 16:42:09 +00:00 |
PatchRData.cpp
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CVSROOT: doesn't seem particularly useful now
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2005-09-30 00:59:42 +00:00 |
PatchRData.h
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less dependencies on res/res.h in headers (a bad thing) => less recompiles when I change vfs.h :)
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2004-12-07 02:04:38 +00:00 |
PlayerRenderer.cpp
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Add the notion of render paths and an appropriate configuration option.
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2005-10-05 16:42:09 +00:00 |
PlayerRenderer.h
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Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds.
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2005-05-20 17:09:47 +00:00 |
Renderer.cpp
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Remove CRenderer::Close(), which wasn't called anyway and the only reasonable
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2005-10-06 16:07:36 +00:00 |
Renderer.h
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Remove CRenderer::Close(), which wasn't called anyway and the only reasonable
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2005-10-06 16:07:36 +00:00 |
RenderPathVertexShader.cpp
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Add the notion of render paths and an appropriate configuration option.
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2005-10-05 16:42:09 +00:00 |
RenderPathVertexShader.h
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Add the notion of render paths and an appropriate configuration option.
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2005-10-05 16:42:09 +00:00 |
SHCoeffs.cpp
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CVSROOT: doesn't seem particularly useful now
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2005-09-30 00:59:42 +00:00 |
SHCoeffs.h
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Updated building placement cursor to make the object glow read and not be placeable if trying to place in an invalid area.
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2005-09-06 08:25:41 +00:00 |
TransparencyRenderer.cpp
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Add the notion of render paths and an appropriate configuration option.
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2005-10-05 16:42:09 +00:00 |
TransparencyRenderer.h
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Minor changes.
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2004-10-06 18:44:47 +00:00 |
VertexArray.cpp
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glDrawRangeElements -> glDrawRangeElementsEXT (fixes compilation error; EXT/ARB/etc extensions need to be used for everything not in GL1.1)
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2005-10-03 16:04:55 +00:00 |
VertexArray.h
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Stupid bug in VertexArrayIterator template - forgot a return *this.
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2005-10-05 16:54:10 +00:00 |
VertexBuffer.cpp
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Added VertexArray & co. classes to simplify a flexible, render path dependent
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2005-10-02 21:11:11 +00:00 |
VertexBuffer.h
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Added VertexArray & co. classes to simplify a flexible, render path dependent
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2005-10-02 21:11:11 +00:00 |
VertexBufferManager.cpp
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Explicitly call VertexBufferManager cleanup code, since we can't rely on
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2005-10-04 20:54:47 +00:00 |
VertexBufferManager.h
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Explicitly call VertexBufferManager cleanup code, since we can't rely on
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2005-10-04 20:54:47 +00:00 |