0ad/binaries/data/mods/official/gui/test
Matei 9b98a19506 # Faster GUI resource counter updates.
These seemed to be eating up 100 MS per frame! I've made the GUI
remember old resource values and only refresh counters when they change,
but this is still really bad performance, because in a real game we'll
have resource values changing every second. We need to find a much
better way to lay out those resource counter elements.

This was SVN commit r4127.
2006-07-17 02:27:55 +00:00
..
1_init.xml * Took Philip's advice and made all local GUI variables actually local using var. 2006-03-21 22:30:29 +00:00
2_mainmenu.xml * Took Philip's advice and made all local GUI variables actually local using var. 2006-03-21 22:30:29 +00:00
3_loading.xml Removed hourglass from archive builder screen since it was ambiguous (user does have input, and can just click to skip that screen -- which isn't used at present anyway). 2006-02-24 18:12:54 +00:00
4_session.xml # Implemented "pick list" selection code in UI. (Stances and formations can now be selected.) 2006-03-24 20:59:09 +00:00
6_1_manual.xml Initial commit of GUI changes. You're not liable to see much difference (in fact, there's probably less functionality than there used to be). 2006-02-27 23:37:43 +00:00
6_2_jukebox.xml * Took Philip's advice and made all local GUI variables actually local using var. 2006-03-21 22:30:29 +00:00
6_subwindows.xml Undeleted GUI folder, added Stuart's changes. 2005-07-27 15:21:27 +00:00
7_atlas.xml Undeleted GUI folder, added Stuart's changes. 2005-07-27 15:21:27 +00:00
9_global.xml * Took Philip's advice and made all local GUI variables actually local using var. 2006-03-21 22:30:29 +00:00
functions_global_init.js More miscellaneous and largely unnoticeable GUI stuff. 2005-07-30 20:25:38 +00:00
functions_global_object.js Fixed FPS, which had stopped working (since it no longer recognised the mouse.x and mouse.y component of the string). 2005-08-07 14:51:55 +00:00
functions_page_pregame_load.js # bugfix (main menu music fading) 2006-06-22 19:13:25 +00:00
functions_page_pregame_multiplayer.js * Took Philip's advice and made all local GUI variables actually local using var. 2006-03-21 22:30:29 +00:00
functions_page_pregame_setup.js * Took Philip's advice and made all local GUI variables actually local using var. 2006-03-21 22:30:29 +00:00
functions_page_pregame.js Enable main menu music. 2006-05-05 17:01:02 +00:00
functions_page_session_manual.js * Took Philip's advice and made all local GUI variables actually local using var. 2006-03-21 22:30:29 +00:00
functions_page_session_status_commands.js Restoring SVN repository: 2006-06-21 22:37:31 +00:00
functions_page_session_status_pane.js Some optimizations to entityInit and entityInitQuasi, as well as bug fixes (GUI code assuming traits.promotion!=null and trying to convert null/undefined to title case). 2006-07-17 00:58:37 +00:00
functions_page_session.js # Various gameplay updates. 2006-06-10 03:05:16 +00:00
functions_sim_entity.js Restoring SVN repository: 2006-06-21 22:37:31 +00:00
functions_sim_player.js # Faster GUI resource counter updates. 2006-07-17 02:27:55 +00:00
functions_utility_animation.js Undeleted GUI folder, added Stuart's changes. 2005-07-27 15:21:27 +00:00
functions_utility_coord.js * Took Philip's advice and made all local GUI variables actually local using var. 2006-03-21 22:30:29 +00:00
functions_utility_list.js Although there's still a lot of glitches and random crashes, it should now theoretically be possible for clients to join a host's game. 2005-08-25 15:07:16 +00:00
functions_utility_music.js * Took Philip's advice and made all local GUI variables actually local using var. 2006-03-21 22:30:29 +00:00
functions_utility_object.js * Took Philip's advice and made all local GUI variables actually local using var. 2006-03-21 22:30:29 +00:00
functions_utility_test.js Undeleted GUI folder, added Stuart's changes. 2005-07-27 15:21:27 +00:00
functions_utility.js Some optimizations to entityInit and entityInitQuasi, as well as bug fixes (GUI code assuming traits.promotion!=null and trying to convert null/undefined to title case). 2006-07-17 00:58:37 +00:00
hello.xml Undeleted GUI folder, added Stuart's changes. 2005-07-27 15:21:27 +00:00
setup.xml GUI Updates: 2006-03-03 00:02:01 +00:00
sprite1.xml # Loading screen now uses dynamic textures for random backgrounds. 2006-05-25 03:05:06 +00:00
styles.xml * Minimap buttons are in place and clickable (though not actually hooked up with any events yet). The arc buttons still don't look quite right, but artist intervention will no doubt set me right. 2006-03-18 17:42:37 +00:00