forked from 0ad/0ad
janwas
d43aa11d36
vfs: now always check filter in VDir (Not only in debug mode) vfs_tree: free VFS nodes to avoid them appearing as "leaks". bugfix in bucket allocator - wasn't coping with exactly filled buckets correctly all Handle users: add to_string method that writes the interesting parts of a resource's user data to string. h_mgr: show this information when a handle is closed ogl_tex: add ogl_tex_find add 2 timer clients mem: now record address of function that allocated memory GameSetup: fix shutdown order Renderer: allow freeing individual alpha map textures (we cache the composite) This was SVN commit r2981. |
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file | ||
graphics | ||
sound | ||
h_mgr.cpp | ||
h_mgr.h | ||
handle.h | ||
mem.cpp | ||
mem.h | ||
res.h |