0ad/source
Ykkrosh d605cb39ec # Atlas editor: Control over 'random' actor variations.
Actor variation selection (though not saved to maps, so not very
useful).
Added more levels of complexity to the waiting-for-game-to-respond
message pump, to fix reentrancy problems.
Use number keys to assign player to selected unit.

This was SVN commit r3913.
2006-05-31 05:27:02 +00:00
..
graphics # Atlas editor: Control over 'random' actor variations. 2006-05-31 05:27:02 +00:00
gui Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
i18n Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
lib # add boatload of self-tests 2006-05-31 04:17:45 +00:00
maths # add boatload of self-tests 2006-05-31 04:17:45 +00:00
ps # add boatload of self-tests 2006-05-31 04:17:45 +00:00
renderer Some water-related bug fixes: 2006-05-29 00:49:09 +00:00
scripting undo inadvertent commit of timing scaffolding 2006-05-17 16:51:12 +00:00
simulation # Fixed infinite loop. 2006-05-29 03:28:54 +00:00
sound Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
tools # Atlas editor: Control over 'random' actor variations. 2006-05-31 05:27:02 +00:00
main.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00