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forked from 0ad/0ad

Fixes printing a log of a GL shader compilation following b193633e59.

This was SVN commit r27745.
This commit is contained in:
Vladislav Belov 2023-06-30 10:02:24 +00:00
parent b193633e59
commit a9fc21fae7

View File

@ -291,9 +291,9 @@ bool CompileGLSL(GLuint shader, const VfsPath& file, const CStr& code)
glGetShaderInfoLog(shader, length, nullptr, infolog.get());
if (ok)
LOGMESSAGE("Info when compiling shader '%s':\n%s", file.string8(), infolog);
LOGMESSAGE("Info when compiling shader '%s':\n%s", file.string8(), infolog.get());
else
LOGERROR("Failed to compile shader '%s':\n%s", file.string8(), infolog);
LOGERROR("Failed to compile shader '%s':\n%s", file.string8(), infolog.get());
}
ogl_WarnIfError();