117f3dfe4a
Rough cinematic/triggers in map.
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Fixed some issues with triggers.
JS command execution in Atlas.
This was SVN commit r4829.
2007-02-02 02:17:15 +00:00
ad204e16c9
This was SVN commit r4787.
2007-01-18 07:24:49 +00:00
pyrolink
31d1e14912
#Cinematic improvements; trigger features
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-Cinematic rotation shouldn't suck anymore
-Triggers still suck
This was SVN commit r4777.
2007-01-16 23:22:25 +00:00
5d3f85a7d0
#Committed rough draft of a map for cinematic testing.
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This was SVN commit r4757.
2007-01-09 17:38:23 +00:00
2d1543b93b
Created a sample unit which automatically starts gathering the nearest object, for use in cinematics. Auto-gatherer versions of other units can be created by copying temp_hele_infantry_javelinist_b_gatherer.xml and changing the parent to the appropriate unit.
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This was SVN commit r4727.
2006-12-31 06:23:33 +00:00
christoph
34d62318f5
new cinematics
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This was SVN commit r4679.
2006-12-05 16:09:08 +00:00
371cd06fc4
# Updates to cliffs on Latium.
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(Made the top of the cliffs show more easily by adding
half-cliff-half-grass textures there).
This was SVN commit r4674.
2006-12-04 20:09:31 +00:00
84dc3f1b3c
# Removed DTD from old map XML files
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(because it's not used any more)
This was SVN commit r4672.
2006-12-03 13:47:12 +00:00
828c8581ac
Fixed beaches on Latium to look right on fancy water too (moved the sand-wet higher up).
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This was SVN commit r4664.
2006-11-28 22:46:48 +00:00
086aa6e251
Updated Latium script with more eyecandy (including fixing a bug that was causing straggler trees not to show up).
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This was SVN commit r4663.
2006-11-28 22:19:29 +00:00
18c9e53263
Some tweaks to the Latium map and to the lighting on rmgen.
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This was SVN commit r4662.
2006-11-28 21:54:21 +00:00
4f28e19204
# Began work on sample map using noise.
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Also updated cantabrian_generated with better lighting settings.
This was SVN commit r4656.
2006-11-25 18:52:10 +00:00
pyrolink
0d0a767fa2
#Trigger framework, terrain flattening on building placement
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This was SVN commit r4648.
2006-11-24 19:45:04 +00:00
958238786a
This was SVN commit r4620.
2006-11-07 02:58:57 +00:00
f11bfa2ff2
This was SVN commit r4618.
2006-11-03 18:08:35 +00:00
e733d6106f
This was SVN commit r4607.
2006-11-02 01:48:22 +00:00
bcd1313b32
screenshot for Nov 1
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This was SVN commit r4605.
2006-10-31 15:09:08 +00:00
christoph
58917f7e70
This was SVN commit r4602.
2006-10-29 15:49:37 +00:00
christoph
77eded3b45
a secret thing ;)
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This was SVN commit r4600.
2006-10-29 15:39:15 +00:00
c56f6f1055
This was SVN commit r4593.
2006-10-25 20:34:18 +00:00
1920b39bde
This was SVN commit r4567.
2006-10-17 11:51:06 +00:00
466f6c853b
This was SVN commit r4546.
2006-10-11 18:02:53 +00:00
e1c888eca0
aleppo pine for Jason
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This was SVN commit r4538.
2006-10-10 05:20:32 +00:00
500483ef2c
This was SVN commit r4494.
2006-10-05 10:38:12 +00:00
e90d871581
This was SVN commit r4485.
2006-10-05 00:28:17 +00:00
4718212097
This was SVN commit r4484.
2006-10-05 00:24:21 +00:00
fbad7777e8
Michaels requested greek maps, and Andrew's cinimatic demos
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This was SVN commit r4476.
2006-10-04 00:30:28 +00:00
7ab968fad8
This was SVN commit r4475.
2006-10-03 09:18:28 +00:00
d42736f673
This was SVN commit r4470.
2006-10-03 08:38:23 +00:00
c3c86330cc
This was SVN commit r4469.
2006-10-03 08:37:52 +00:00
b8a17f7ecd
This was SVN commit r4416.
2006-09-28 00:47:42 +00:00
d1188604c4
This was SVN commit r4384.
2006-09-23 18:51:08 +00:00
512e5bbd80
This was SVN commit r4350.
2006-09-17 20:06:03 +00:00
3ea971b87f
This was SVN commit r4286.
2006-09-01 23:30:45 +00:00
479deec3c2
This was SVN commit r4222.
2006-08-11 20:35:27 +00:00
2ff3001b08
# Updated Cantabrian Highlands RMS to add territories.
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This was SVN commit r4207.
2006-08-08 04:15:09 +00:00
cddd4cab14
# Orchards, Fields, Plots, Corrals
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# New farm terrain textures
Added, Damian's sounds
Updated the test map
This was SVN commit r4160.
2006-07-21 06:36:39 +00:00
996285604b
This was SVN commit r4149.
2006-07-20 08:53:10 +00:00
624cbebeb1
This was SVN commit r4135.
2006-07-17 20:00:41 +00:00
46c7c3745c
This was SVN commit r4134.
2006-07-17 20:00:31 +00:00
bca4320512
This was SVN commit r4133.
2006-07-17 19:49:04 +00:00
ac72176851
This was SVN commit r4132.
2006-07-17 19:43:45 +00:00
77b6565f7c
Scenario tidyness
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This was SVN commit r4077.
2006-07-11 05:32:05 +00:00
ef74236219
#Cantabrian Highlands proof-of-concept map created in the 'Atlas Editor.' May be used to assist random map scripters in designing the Cantabrian Highland RMS.
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This was SVN commit r4075.
2006-07-10 06:23:57 +00:00
e2e61b2e16
This was SVN commit r4069.
2006-07-07 01:40:32 +00:00
fd38387778
map for basic game testing - feel free to modify as needed (doesn't need to look pretty)
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This was SVN commit r4047.
2006-06-28 05:18:50 +00:00
e4030ec6a2
This was SVN commit r4028.
2006-06-25 03:18:34 +00:00
92b9c07f95
Restoring SVN repository:
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Greek basket texture
# New Greek vases
# housekeeping
documentation fix: trailing / in directory names is mandatory
# Atlas: Sky texture selection; save with maps
Atlas code tidying: Slightly nicer syntax for defining command handlers,
and some explanation of how it works
Automated build.
This was SVN commit r4008.
2006-06-21 22:37:31 +00:00
e9149574e2
This was SVN commit r4005.
2006-06-11 10:41:21 +00:00
6e57ef7e08
#Top Secret map for amazing screenshot. ;)
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This was SVN commit r4001.
2006-06-10 04:51:31 +00:00