.. |
old
|
Some Map fixes - moving the ones that are no longer valid after the entity rename to the /old folder and updated the ken map.
|
2005-12-23 11:03:20 +00:00 |
0ad.pmp
|
renamed some shoreline textures, painted the terrain on the 0ad map, and fixed a bad link in the roman barracks entity
|
2005-10-05 05:03:21 +00:00 |
0ad.xml
|
# Removed DTD from old map XML files
|
2006-12-03 13:47:12 +00:00 |
britain.pmp
|
renamed 'real world' to 0ad and while I'm at it, I figure I may as well, add more maps - so here are a few countries/regions to play with.
|
2005-09-27 09:59:16 +00:00 |
britain.xml
|
# Removed DTD from old map XML files
|
2006-12-03 13:47:12 +00:00 |
cantabrian_generated.pmp
|
# Began work on sample map using noise.
|
2006-11-25 18:52:10 +00:00 |
cantabrian_generated.xml
|
# Began work on sample map using noise.
|
2006-11-25 18:52:10 +00:00 |
cantabrian_old.pmp
|
Added new cantabrian_generated.
|
2005-11-27 01:10:10 +00:00 |
cantabrian_old.xml
|
# Removed DTD from old map XML files
|
2006-12-03 13:47:12 +00:00 |
CantabrianHighlands-Mythos.pmp
|
This was SVN commit r4384.
|
2006-09-23 18:51:08 +00:00 |
CantabrianHighlands-Mythos.xml
|
This was SVN commit r4469.
|
2006-10-03 08:37:52 +00:00 |
celt snow_ani.pmp
|
Michaels requested greek maps, and Andrew's cinimatic demos
|
2006-10-04 00:30:28 +00:00 |
celt snow_ani.xml
|
Michaels requested greek maps, and Andrew's cinimatic demos
|
2006-10-04 00:30:28 +00:00 |
celt snow.pmp
|
This was SVN commit r3964.
|
2006-06-07 07:42:11 +00:00 |
celt snow.xml
|
Scenario tidyness
|
2006-07-11 05:32:05 +00:00 |
celt_village.pmp
|
This was SVN commit r3485.
|
2006-02-08 07:26:32 +00:00 |
celt_village.xml
|
# Removed DTD from old map XML files
|
2006-12-03 13:47:12 +00:00 |
cinematic tutorial.pmp
|
new cinematics
|
2006-12-05 16:09:08 +00:00 |
cinematic tutorial.xml
|
new cinematics
|
2006-12-05 16:09:08 +00:00 |
cinematic.pmp
|
This was SVN commit r4787.
|
2007-01-18 07:24:49 +00:00 |
cinematic.xml
|
Rough cinematic/triggers in map.
|
2007-02-02 02:17:15 +00:00 |
default_grass.pmp
|
This was SVN commit r4132.
|
2006-07-17 19:43:45 +00:00 |
default_grass.xml
|
This was SVN commit r4135.
|
2006-07-17 20:00:41 +00:00 |
forest clearing volume2.pmp
|
Restoring SVN repository:
|
2006-06-21 22:37:31 +00:00 |
forest clearing volume2.xml
|
Restoring SVN repository:
|
2006-06-21 22:37:31 +00:00 |
forest clearing volume3.pmp
|
This was SVN commit r3901.
|
2006-05-28 10:34:50 +00:00 |
forest clearing volume3.xml
|
Scenario tidyness
|
2006-07-11 05:32:05 +00:00 |
france.pmp
|
renamed 'real world' to 0ad and while I'm at it, I figure I may as well, add more maps - so here are a few countries/regions to play with.
|
2005-09-27 09:59:16 +00:00 |
france.xml
|
# Removed DTD from old map XML files
|
2006-12-03 13:47:12 +00:00 |
grasslands.pmp
|
This was SVN commit r4222.
|
2006-08-11 20:35:27 +00:00 |
grasslands.xml
|
This was SVN commit r4222.
|
2006-08-11 20:35:27 +00:00 |
greece-mythos1.pmp
|
Michaels requested greek maps, and Andrew's cinimatic demos
|
2006-10-04 00:30:28 +00:00 |
greece-mythos2.pmp
|
Michaels requested greek maps, and Andrew's cinimatic demos
|
2006-10-04 00:30:28 +00:00 |
greece.pmp
|
renamed 'real world' to 0ad and while I'm at it, I figure I may as well, add more maps - so here are a few countries/regions to play with.
|
2005-09-27 09:59:16 +00:00 |
greece.xml
|
# Removed DTD from old map XML files
|
2006-12-03 13:47:12 +00:00 |
halloween.pmp
|
a secret thing ;)
|
2006-10-29 15:39:15 +00:00 |
halloween.xml
|
This was SVN commit r4602.
|
2006-10-29 15:49:37 +00:00 |
hellene-units.pmp
|
Scenario tidyness
|
2006-07-11 05:32:05 +00:00 |
hellene-units.xml
|
Scenario tidyness
|
2006-07-11 05:32:05 +00:00 |
Highland Battle 2.0.pmp
|
Made some changes to the map, per Jason the Wijitmaker.
|
2005-12-26 23:45:00 +00:00 |
Highland Battle 2.0.xml
|
# Removed DTD from old map XML files
|
2006-12-03 13:47:12 +00:00 |
Highland Battle 2.1.xml
|
# Removed DTD from old map XML files
|
2006-12-03 13:47:12 +00:00 |
Highland Battle ubershot 2.0.xml
|
# Removed DTD from old map XML files
|
2006-12-03 13:47:12 +00:00 |
Highland Battle ubershot mythos.pmp
|
This was SVN commit r3895.
|
2006-05-26 21:40:30 +00:00 |
Highland Battle ubershot mythos.xml
|
# Removed DTD from old map XML files
|
2006-12-03 13:47:12 +00:00 |
Highland Battle ubershot.xml
|
# Removed DTD from old map XML files
|
2006-12-03 13:47:12 +00:00 |
italy.pmp
|
renamed 'real world' to 0ad and while I'm at it, I figure I may as well, add more maps - so here are a few countries/regions to play with.
|
2005-09-27 09:59:16 +00:00 |
italy.xml
|
# Removed DTD from old map XML files
|
2006-12-03 13:47:12 +00:00 |
ken.pmp
|
Female updates
|
2005-12-24 13:15:50 +00:00 |
ken.xml
|
# New Roman Temple and Farmstead
|
2006-04-11 09:46:17 +00:00 |
Latium 256x256.pmp
|
This was SVN commit r4620.
|
2006-11-07 02:58:57 +00:00 |
Latium 256x256.xml
|
This was SVN commit r4620.
|
2006-11-07 02:58:57 +00:00 |
latium_generated.pmp
|
# Updates to cliffs on Latium.
|
2006-12-04 20:09:31 +00:00 |
latium_generated.xml
|
# Updates to cliffs on Latium.
|
2006-12-04 20:09:31 +00:00 |
mediterannean.pmp
|
This was SVN commit r2322.
|
2005-05-19 02:36:13 +00:00 |
mediterannean.xml
|
# Removed DTD from old map XML files
|
2006-12-03 13:47:12 +00:00 |
mediterranean_terrain_test001.pmp
|
Just a test map to see how close I can get to an actual Mediterranean biomic map given our current art assets. It is currently unfinished, but will continuously update.
|
2006-03-24 05:24:46 +00:00 |
mediterranean_terrain_test001.xml
|
Just a test map to see how close I can get to an actual Mediterranean biomic map given our current art assets. It is currently unfinished, but will continuously update.
|
2006-03-24 05:24:46 +00:00 |
mideast.pmp
|
renamed 'real world' to 0ad and while I'm at it, I figure I may as well, add more maps - so here are a few countries/regions to play with.
|
2005-09-27 09:59:16 +00:00 |
mideast.xml
|
# Removed DTD from old map XML files
|
2006-12-03 13:47:12 +00:00 |
neareastern_generated.pmp
|
Removed the gaia_ designation from gaia entities, at Jason's request.
|
2005-12-16 05:37:27 +00:00 |
neareastern_generated.xml
|
# Removed DTD from old map XML files
|
2006-12-03 13:47:12 +00:00 |
new_world_animated.pmp
|
Michaels requested greek maps, and Andrew's cinimatic demos
|
2006-10-04 00:30:28 +00:00 |
new_world_animated.xml
|
Michaels requested greek maps, and Andrew's cinimatic demos
|
2006-10-04 00:30:28 +00:00 |
northafrica.pmp
|
renamed 'real world' to 0ad and while I'm at it, I figure I may as well, add more maps - so here are a few countries/regions to play with.
|
2005-09-27 09:59:16 +00:00 |
northafrica.xml
|
# Removed DTD from old map XML files
|
2006-12-03 13:47:12 +00:00 |
Screenshot-2006-09September.pmp
|
This was SVN commit r4286.
|
2006-09-01 23:30:45 +00:00 |
Screenshot-2006-09September.xml
|
This was SVN commit r4416.
|
2006-09-28 00:47:42 +00:00 |
self-shadow-testing.pmp
|
#A well eye-candied map for testers and staff members to marvel at the new self-shadowing.
|
2006-03-30 05:23:08 +00:00 |
self-shadow-testing.xml
|
Scenario tidyness
|
2006-07-11 05:32:05 +00:00 |
spain.pmp
|
renamed 'real world' to 0ad and while I'm at it, I figure I may as well, add more maps - so here are a few countries/regions to play with.
|
2005-09-27 09:59:16 +00:00 |
spain.xml
|
# Removed DTD from old map XML files
|
2006-12-03 13:47:12 +00:00 |
template_256.pmp
|
This was SVN commit r4470.
|
2006-10-03 08:38:23 +00:00 |
template_256.xml
|
This was SVN commit r4470.
|
2006-10-03 08:38:23 +00:00 |
test_autogather.pmp
|
Created a sample unit which automatically starts gathering the nearest object, for use in cinematics. Auto-gatherer versions of other units can be created by copying temp_hele_infantry_javelinist_b_gatherer.xml and changing the parent to the appropriate unit.
|
2006-12-31 06:23:33 +00:00 |
test_autogather.xml
|
Created a sample unit which automatically starts gathering the nearest object, for use in cinematics. Auto-gatherer versions of other units can be created by copying temp_hele_infantry_javelinist_b_gatherer.xml and changing the parent to the appropriate unit.
|
2006-12-31 06:23:33 +00:00 |
test.pmp
|
map for basic game testing - feel free to modify as needed (doesn't need to look pretty)
|
2006-06-28 05:18:50 +00:00 |
test.xml
|
# Orchards, Fields, Plots, Corrals
|
2006-07-21 06:36:39 +00:00 |
triggerTest.pmp
|
#Trigger framework, terrain flattening on building placement
|
2006-11-24 19:45:04 +00:00 |
triggerTest.xml
|
#Cinematic improvements; trigger features
|
2007-01-16 23:22:25 +00:00 |
Uber Water Screenshot.pmp
|
bumpier water
|
2006-06-09 09:39:25 +00:00 |
Uber Water Screenshot.xml
|
bumpier water
|
2006-06-09 09:39:25 +00:00 |
winter-screenshot.pmp
|
This was SVN commit r4069.
|
2006-07-07 01:40:32 +00:00 |
winter-screenshot.xml
|
This was SVN commit r4069.
|
2006-07-07 01:40:32 +00:00 |
world.pmp
|
World map draft 1
|
2005-09-27 05:20:02 +00:00 |
world.xml
|
# Removed DTD from old map XML files
|
2006-12-03 13:47:12 +00:00 |