Calefaction
39501530d4
Updated to properly update material parameters.
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This was SVN commit r1200.
2004-09-26 04:09:57 +00:00
Calefaction
4e93961f92
Minot change. The renderer now no longer does any work unless the game state is indicated as "started" by g_Game->IsGameStarted()
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This was SVN commit r1199.
2004-09-26 04:05:35 +00:00
Calefaction
f888544789
*** empty log message ***
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This was SVN commit r1198.
2004-09-24 03:52:32 +00:00
Calefaction
b1c269b72e
Complete materials checkin
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This was SVN commit r1197.
2004-09-24 03:52:03 +00:00
7f962ea9c4
Fixed very minor bug
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This was SVN commit r1196.
2004-09-23 13:23:42 +00:00
6d4f94112d
Fixed memory leak
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This was SVN commit r1195.
2004-09-23 12:42:37 +00:00
Calefaction
0a05c2977a
Updated to reflect MaterialManager
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This was SVN commit r1194.
2004-09-23 05:21:18 +00:00
Calefaction
831053d680
Update to the material system
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This was SVN commit r1193.
2004-09-23 05:10:03 +00:00
Calefaction
4fff66cfce
Initial import of material code. MaterialReader is implemented and functional. Currently models do not attempt to load materials, nor does the renderer use them.
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This was SVN commit r1192.
2004-09-23 04:00:56 +00:00
9c2fb5a466
stomped on vc2k5 warning (size_t -> uint)
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This was SVN commit r1191.
2004-09-22 18:14:00 +00:00
df1b502bbd
Linux Compat and some updated PARANOIA code
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This was SVN commit r1189.
2004-09-22 15:20:58 +00:00
ab7b542c20
console height now relative to y resolution instead of always 600 pixels
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This was SVN commit r1188.
2004-09-22 14:01:50 +00:00
7c157c5f90
Avoided minor for-scoping complaints
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This was SVN commit r1187.
2004-09-22 11:51:43 +00:00
c28c5a1beb
fix of VC2k5 fix (both pointers to tokenized string are now char*)
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This was SVN commit r1186.
2004-09-22 00:46:12 +00:00
4a7757dac6
VC2k5 fix: avoided ambiguous parameter naming
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This was SVN commit r1185.
2004-09-21 22:11:33 +00:00
a1bd91d198
VC2k5 fix: don't keep converting char* -> const char* -> char*
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This was SVN commit r1184.
2004-09-21 22:10:49 +00:00
0868b2ee6c
VC2k5 fix: strchr return value saved as const char* (cf Stu's CVS report #161 )
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This was SVN commit r1183.
2004-09-21 18:43:58 +00:00
ff4af72da1
fix incorrect round up calculation
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This was SVN commit r1182.
2004-09-21 16:59:50 +00:00
eb2989176e
startGame() shouldn't crash and burn if the game's already been started
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This was SVN commit r1181.
2004-09-21 16:10:46 +00:00
777f06143d
- A lot of small network fixes
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- Connecting client(s) to a server and giving orders to a shared set of
entities now works - Yeah!
- Removed thread sync from CNetServer
This was SVN commit r1180.
2004-09-21 14:40:43 +00:00
6787a32b3c
potential vsnprintf buffer overflow
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This was SVN commit r1179.
2004-09-21 14:35:30 +00:00
92ade065c3
vector<char> magic changed into a nicer std::string constructor (heap corruption induced paranoia =] )
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This was SVN commit r1178.
2004-09-21 14:33:13 +00:00
a9075a887f
- Chat fix (server user didn't see his own text)
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- Removed filter for Ctrl-Alt combinations (some pretty useful chars
like {[]} are on AltGr/CtrlAlt combinations here in Sweden)
This was SVN commit r1177.
2004-09-21 14:31:02 +00:00
8b2e918e05
cleanup + bulletproofing
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This was SVN commit r1176.
2004-09-21 13:40:14 +00:00
dce92ce677
fix 2 stupid bugs causing crashes when loading from loose files - wasn't detecting all causes where transfers are unaligned => read rounded-up amount of data into original buffer as opposed to realign buffer => clobbered the heap.
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This was SVN commit r1175.
2004-09-21 11:58:22 +00:00
7925a3fc4d
Avoid crashing when something minor that should never fail fails (though the cause of that failure is fairly major (but currently unknown))
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This was SVN commit r1174.
2004-09-20 18:27:22 +00:00
ae2d42bbad
fix incorrect buffer free (now handled by ALBuffer); work in progress
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This was SVN commit r1172.
2004-09-19 19:29:03 +00:00
85cf439f62
slight changes (memset IOSlot; if(.. < 0) -> CHECK_ERR)
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This was SVN commit r1171.
2004-09-19 19:28:00 +00:00
b459e7e640
fixed debug_check_heap definition
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This was SVN commit r1170.
2004-09-19 19:27:04 +00:00
ea9bd61195
now correctly set m_UnpackPos
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This was SVN commit r1169.
2004-09-19 19:22:18 +00:00
69e9f3ef79
now stores its data in buffer, rather than copying to std::vector
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This was SVN commit r1168.
2004-09-19 18:51:19 +00:00
a0f0215c15
fixed debug_check_heap definition
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This was SVN commit r1167.
2004-09-19 18:45:04 +00:00
c3ed7df432
0 -> FALSE + add/removed debug code
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This was SVN commit r1166.
2004-09-19 18:44:21 +00:00
1166c2a22c
workaround for stupid "void* -> unsigned cast" warning
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This was SVN commit r1165.
2004-09-19 17:27:03 +00:00
022964c43b
moved low-level sound code to res/snd.cpp. CMusicPlayer is now an empty shell, pretty much; it will contain higher-level music logic (selecting track, fading in/out) implemented via snd calls
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This was SVN commit r1164.
2004-09-19 16:01:41 +00:00
6fd0c451c2
changed to include sound code (test "rig")
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This was SVN commit r1163.
2004-09-19 15:58:13 +00:00
cfe4562e6a
move low-level sound/music code from musicplayer to res/snd; also put oal.* in there
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work in progress.
This was SVN commit r1162.
2004-09-19 15:57:20 +00:00
f6cfcd0555
slight change to interface (FileIO* vs simple void* output value) to simplify Zip interface (needed to change because now it has to store data of its own in IOs when doing partial reads)
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This was SVN commit r1161.
2004-09-19 15:51:12 +00:00
5db49638cf
worked on partial zip reads. also changed to bring in line with file/vfs for slightly changed streaming interface
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This was SVN commit r1160.
2004-09-19 15:49:46 +00:00
d3f452cd80
- add vfs_io_complete (wasn't in header) and vfs_size (convenience function)
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- have vfs_load allocate the buffer, so mem_assign is no longer needed.
exposes buffer alignment requirement to VFS, but hey. simplifies things
a good bit.
- moved performance measuring crap to vfs_timed_io, a wrapper function
- various fixes for streaming code
This was SVN commit r1159.
2004-09-19 15:42:32 +00:00
b3a5bad377
fix 2 stupid h_mgr_shutdown bugs leading to failure to close some leaked handles at exit (see bug 26)
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- was iterating over all HDATA slots up to last_in_use, but it is
inclusive
- when closing, wasn't resetting refcount, so h_free kept those with
refcount > 1 open
This was SVN commit r1158.
2004-09-19 13:46:38 +00:00
a872461a47
no longer 2 tex_write calls - just one that fills a TexInfo directly => no longer need mem_assign to wrap a pointer, only to dereference immediately thereafter
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This was SVN commit r1157.
2004-09-19 13:43:53 +00:00
d46cf9cf1f
remove mem_assign and mem_assign_user (all call sites rewritten so that they're no longer needed)
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still available in source, but shouldn't be necessary.
This was SVN commit r1156.
2004-09-19 13:41:49 +00:00
e4f160df27
fix headers: ogl_tex.h is user-level texture stuff, tex.h is only the texture loader.
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this came up due to header change - some unnecessary stuff isn't
included by default anymore.
This was SVN commit r1155.
2004-09-19 11:57:51 +00:00
02ec0a7e62
add comment: tex_upload binds texture as a side effect
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This was SVN commit r1154.
2004-09-19 11:40:42 +00:00
18e016578d
fix tex_load return value check - Handle invalid <==> <= 0
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This was SVN commit r1153.
2004-09-19 11:39:47 +00:00
167a077bc2
fix headers: ogl_tex.h is user-level texture stuff, tex.h is only the texture loader.
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this came up due to header change - some unnecessary stuff isn't
included by default anymore.
This was SVN commit r1152.
2004-09-19 11:38:54 +00:00
7c269d7735
better encapsulation of header (=> less dependencies)
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This was SVN commit r1151.
2004-09-19 11:36:26 +00:00
5a8dd803a7
fix for gcc: philip reports it doesn't have upper_bound (although it's part of STL). replaced with equal_range
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This was SVN commit r1150.
2004-09-19 11:23:12 +00:00
e675dbca5f
no longer delay load ogg dlls (new sound code is using openal ogg support); avoids warnings in the meantime
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This was SVN commit r1149.
2004-09-18 12:51:14 +00:00
dbee9e74fd
Fixed lack of termination when log messages exceed 512 chars
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This was SVN commit r1148.
2004-09-17 23:13:38 +00:00
b1a5f53284
Testing system for the i18n code, to make sure I don't break anything. (Now on CVS to make it less lonely.)
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This was SVN commit r1145.
2004-09-17 17:49:12 +00:00
ca862b8332
Minor adjustments to i18n code
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This was SVN commit r1144.
2004-09-17 17:45:44 +00:00
8760a86c13
Unfinished utility for extracting to-be-translated strings from all the game's data files
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This was SVN commit r1142.
2004-09-10 13:42:02 +00:00
03e3de50ed
When I said "Now fixed", I was wrong. But it's fixed now.
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This was SVN commit r1140.
2004-09-06 12:54:35 +00:00
2d153bac2d
Increased paranoia, in case the i18n system crashes while translating the crash message
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This was SVN commit r1139.
2004-09-06 11:39:27 +00:00
806dea648c
Er... broke stuff. Now fixed.
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This was SVN commit r1138.
2004-09-06 11:37:15 +00:00
e532b59ead
Utilised the corrected CStr8/W conversion
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This was SVN commit r1137.
2004-09-06 11:35:42 +00:00
a9d7f0dae8
Fixed minor bug when displaying text containing a "%". Used LOG_ONCE to avoid continuous error logging. Removed redundant Trim (Xeromyces always trims element text)
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This was SVN commit r1136.
2004-09-06 11:34:46 +00:00
7008e5b53c
Updated to handle Unicode strings
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This was SVN commit r1135.
2004-09-06 11:28:30 +00:00
5df205084f
Made JSString->wstring conversion slightly easier
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This was SVN commit r1134.
2004-09-06 11:28:04 +00:00
13974087c3
Fixed memory leak
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This was SVN commit r1133.
2004-09-06 11:18:47 +00:00
0dc2f34676
GCC whine avoidance: newlines at ends of files
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This was SVN commit r1132.
2004-09-06 11:18:22 +00:00
f791e5f665
Altered the automatic CStr8/CStrW conversion -- it seems to work now
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This was SVN commit r1131.
2004-09-06 11:15:43 +00:00
d373e7a559
Moved language selection into the .cfg file
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This was SVN commit r1130.
2004-09-06 11:13:36 +00:00
Gee
5c2838f7cf
Forgot to remove a temp log-output
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This was SVN commit r1129.
2004-09-06 03:21:56 +00:00
Gee
071bb19282
no message
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This was SVN commit r1128.
2004-09-06 03:05:36 +00:00
Gee
6e07632775
Changed a function that the GUI uses to Unicode.
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This was SVN commit r1127.
2004-09-06 02:24:34 +00:00
Gee
da465ae1dc
Made a little change only to make it compile, hopefully it won't do too much damage until Philip can correct this.
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This was SVN commit r1126.
2004-09-06 02:22:38 +00:00
Gee
9133042540
GUI: Translates and outputs localised string in Unicode... hooray!
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This was SVN commit r1125.
2004-09-06 02:21:21 +00:00
3a3a5b6c34
Added getFPS(), so the GUI can draw the FPS counter. Also added getLanguageID(), so it knows what language it's using
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This was SVN commit r1122.
2004-09-05 11:28:59 +00:00
959600b0d1
Removed FPS display
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This was SVN commit r1121.
2004-09-05 11:27:23 +00:00
3b15f3f1e4
Text alignment alterations
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This was SVN commit r1119.
2004-09-04 20:35:12 +00:00
933f51d48b
Made text always be placed at integer positions, to avoid it looking too ugly
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This was SVN commit r1118.
2004-09-04 19:05:25 +00:00
4da6db92d2
Fixed typo in complex mathematical equation (center = "top+bottom/2.f")
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This was SVN commit r1117.
2004-09-04 18:30:12 +00:00
3ef7b1b67b
Corrected JS_AddRoot usage (it wants a JSObject**/JSString**/jsval*/etc)
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This was SVN commit r1116.
2004-09-04 14:43:23 +00:00
51e20e6ef6
Realised that there's no need to store the JSObject* as a void*
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This was SVN commit r1115.
2004-09-04 14:40:06 +00:00
c164d9b32c
Made buffer-zone consistently a float
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This was SVN commit r1114.
2004-09-03 21:37:39 +00:00
9b1127d82f
Type checking in dangerous pointer-using code
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This was SVN commit r1113.
2004-09-03 21:25:39 +00:00
78934b50c1
split up call to _CrtSetDbgFlag
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This was SVN commit r1112.
2004-09-03 20:21:09 +00:00
c0342b1ff7
JS GUI interface changes to handle floating-point sizes, plus a few fewer bugs
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This was SVN commit r1111.
2004-09-03 14:12:43 +00:00
348505ee14
Added g_ScriptingHost.[GS]etObjectProperty_Double, as a randomly useful function
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This was SVN commit r1110.
2004-09-03 14:10:48 +00:00
03ae01c44a
Replaced all CStr16 with CStrW, because its name was too confusing
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This was SVN commit r1109.
2004-09-03 14:08:12 +00:00
Gee
ec7ace7016
no message
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This was SVN commit r1108.
2004-09-03 05:49:20 +00:00
Gee
d42de50280
Updated everything that's related to screen position to use floats
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This was SVN commit r1107.
2004-09-03 05:48:47 +00:00
Gee
ab63c17678
no message
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This was SVN commit r1106.
2004-09-02 19:35:07 +00:00
f57e5ab737
Localised crash message (try ":loadLanguage("pseudogreek"), crash()" in the console in a non-Debug build)
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This was SVN commit r1105.
2004-09-02 19:24:29 +00:00
756c89d85d
Removed GUI TEMPmessage
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This was SVN commit r1104.
2004-09-02 19:18:14 +00:00
Gee
6b384432e0
no message
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This was SVN commit r1101.
2004-09-02 03:05:16 +00:00
Gee
f2a615f0a3
Updates, mostly about centering text.
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This was SVN commit r1099.
2004-09-02 03:02:32 +00:00
72e730be3a
minor improvements / commenting
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This was SVN commit r1098.
2004-09-02 02:47:11 +00:00
71b62dc484
more explanation of auto-init system
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This was SVN commit r1097.
2004-09-02 02:46:50 +00:00
8a19257cd4
Fixed conversion of non-NULL-terminated strings
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This was SVN commit r1096.
2004-09-01 19:49:23 +00:00
29e0bfea5b
Added CStr constructor for non-NULL-terminated char*s
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This was SVN commit r1095.
2004-09-01 19:48:51 +00:00
18fea5478f
Updated i18n code
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This was SVN commit r1094.
2004-09-01 19:48:03 +00:00
44ddbd201f
Removed an old unused #define
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This was SVN commit r1092.
2004-09-01 19:23:02 +00:00
Gee
e2a8eb4def
Removed some debug output in log only I need to see.
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This was SVN commit r1091.
2004-08-31 03:25:36 +00:00
Gee
51b5254a9d
Added a GUI file to load
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This was SVN commit r1086.
2004-08-31 02:10:40 +00:00
Gee
924b0bf1b4
Major fixes and updates. Let me know if I screwed up resolving conflicts.
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This was SVN commit r1085.
2004-08-31 02:09:58 +00:00
3b91514dbe
buildTime() function, as a temporary version identifier for distributed builds
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This was SVN commit r1084.
2004-08-30 11:20:59 +00:00