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221e4c8e23
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Map updates
This was SVN commit r4856.
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2007-02-04 01:28:04 +00:00 |
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6fa1a5bc89
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This was SVN commit r4852.
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2007-02-04 00:26:01 +00:00 |
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2c237690ac
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#Super secret map for not-so-secret February project.
This was SVN commit r4851.
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2007-02-04 00:17:09 +00:00 |
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c02940c181
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This was SVN commit r4839.
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2007-02-03 16:26:10 +00:00 |
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376e7079a2
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This was SVN commit r4836.
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2007-02-03 15:12:20 +00:00 |
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de0ab4e75c
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This was SVN commit r4834.
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2007-02-02 17:42:55 +00:00 |
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117f3dfe4a
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Rough cinematic/triggers in map.
Fixed some issues with triggers.
JS command execution in Atlas.
This was SVN commit r4829.
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2007-02-02 02:17:15 +00:00 |
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ad204e16c9
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This was SVN commit r4787.
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2007-01-18 07:24:49 +00:00 |
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pyrolink
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31d1e14912
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#Cinematic improvements; trigger features
-Cinematic rotation shouldn't suck anymore
-Triggers still suck
This was SVN commit r4777.
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2007-01-16 23:22:25 +00:00 |
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5d3f85a7d0
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#Committed rough draft of a map for cinematic testing.
This was SVN commit r4757.
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2007-01-09 17:38:23 +00:00 |
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2d1543b93b
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Created a sample unit which automatically starts gathering the nearest object, for use in cinematics. Auto-gatherer versions of other units can be created by copying temp_hele_infantry_javelinist_b_gatherer.xml and changing the parent to the appropriate unit.
This was SVN commit r4727.
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2006-12-31 06:23:33 +00:00 |
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christoph
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34d62318f5
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new cinematics
This was SVN commit r4679.
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2006-12-05 16:09:08 +00:00 |
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371cd06fc4
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# Updates to cliffs on Latium.
(Made the top of the cliffs show more easily by adding
half-cliff-half-grass textures there).
This was SVN commit r4674.
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2006-12-04 20:09:31 +00:00 |
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84dc3f1b3c
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# Removed DTD from old map XML files
(because it's not used any more)
This was SVN commit r4672.
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2006-12-03 13:47:12 +00:00 |
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828c8581ac
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Fixed beaches on Latium to look right on fancy water too (moved the sand-wet higher up).
This was SVN commit r4664.
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2006-11-28 22:46:48 +00:00 |
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086aa6e251
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Updated Latium script with more eyecandy (including fixing a bug that was causing straggler trees not to show up).
This was SVN commit r4663.
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2006-11-28 22:19:29 +00:00 |
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18c9e53263
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Some tweaks to the Latium map and to the lighting on rmgen.
This was SVN commit r4662.
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2006-11-28 21:54:21 +00:00 |
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4f28e19204
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# Began work on sample map using noise.
Also updated cantabrian_generated with better lighting settings.
This was SVN commit r4656.
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2006-11-25 18:52:10 +00:00 |
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pyrolink
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0d0a767fa2
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#Trigger framework, terrain flattening on building placement
This was SVN commit r4648.
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2006-11-24 19:45:04 +00:00 |
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958238786a
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This was SVN commit r4620.
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2006-11-07 02:58:57 +00:00 |
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f11bfa2ff2
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This was SVN commit r4618.
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2006-11-03 18:08:35 +00:00 |
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e733d6106f
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This was SVN commit r4607.
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2006-11-02 01:48:22 +00:00 |
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bcd1313b32
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screenshot for Nov 1
This was SVN commit r4605.
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2006-10-31 15:09:08 +00:00 |
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christoph
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58917f7e70
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This was SVN commit r4602.
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2006-10-29 15:49:37 +00:00 |
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christoph
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77eded3b45
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a secret thing ;)
This was SVN commit r4600.
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2006-10-29 15:39:15 +00:00 |
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c56f6f1055
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This was SVN commit r4593.
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2006-10-25 20:34:18 +00:00 |
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1920b39bde
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This was SVN commit r4567.
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2006-10-17 11:51:06 +00:00 |
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466f6c853b
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This was SVN commit r4546.
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2006-10-11 18:02:53 +00:00 |
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e1c888eca0
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aleppo pine for Jason
This was SVN commit r4538.
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2006-10-10 05:20:32 +00:00 |
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500483ef2c
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This was SVN commit r4494.
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2006-10-05 10:38:12 +00:00 |
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e90d871581
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This was SVN commit r4485.
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2006-10-05 00:28:17 +00:00 |
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4718212097
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This was SVN commit r4484.
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2006-10-05 00:24:21 +00:00 |
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fbad7777e8
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Michaels requested greek maps, and Andrew's cinimatic demos
This was SVN commit r4476.
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2006-10-04 00:30:28 +00:00 |
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7ab968fad8
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This was SVN commit r4475.
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2006-10-03 09:18:28 +00:00 |
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d42736f673
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This was SVN commit r4470.
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2006-10-03 08:38:23 +00:00 |
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c3c86330cc
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This was SVN commit r4469.
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2006-10-03 08:37:52 +00:00 |
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b8a17f7ecd
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This was SVN commit r4416.
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2006-09-28 00:47:42 +00:00 |
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d1188604c4
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This was SVN commit r4384.
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2006-09-23 18:51:08 +00:00 |
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512e5bbd80
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This was SVN commit r4350.
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2006-09-17 20:06:03 +00:00 |
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3ea971b87f
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This was SVN commit r4286.
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2006-09-01 23:30:45 +00:00 |
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479deec3c2
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This was SVN commit r4222.
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2006-08-11 20:35:27 +00:00 |
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2ff3001b08
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# Updated Cantabrian Highlands RMS to add territories.
This was SVN commit r4207.
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2006-08-08 04:15:09 +00:00 |
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cddd4cab14
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# Orchards, Fields, Plots, Corrals
# New farm terrain textures
Added, Damian's sounds
Updated the test map
This was SVN commit r4160.
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2006-07-21 06:36:39 +00:00 |
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996285604b
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This was SVN commit r4149.
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2006-07-20 08:53:10 +00:00 |
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624cbebeb1
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This was SVN commit r4135.
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2006-07-17 20:00:41 +00:00 |
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46c7c3745c
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This was SVN commit r4134.
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2006-07-17 20:00:31 +00:00 |
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bca4320512
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This was SVN commit r4133.
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2006-07-17 19:49:04 +00:00 |
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ac72176851
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This was SVN commit r4132.
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2006-07-17 19:43:45 +00:00 |
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77b6565f7c
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Scenario tidyness
This was SVN commit r4077.
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2006-07-11 05:32:05 +00:00 |
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ef74236219
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#Cantabrian Highlands proof-of-concept map created in the 'Atlas Editor.' May be used to assist random map scripters in designing the Cantabrian Highland RMS.
This was SVN commit r4075.
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2006-07-10 06:23:57 +00:00 |
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