|
2840694629
|
#updated soundgroups
fixed a small formating issue in the xml files, and removed a unused
test file.
This was SVN commit r4797.
|
2007-01-20 04:20:42 +00:00 |
|
|
22cc0bd595
|
#Rearranged audio folder and made room for groups.
refs #138 moved soundgroup files into audio/groups folder.
This was SVN commit r4795.
|
2007-01-19 19:49:56 +00:00 |
|
|
5abeaa5558
|
#Added ambient sound resources.
#refs #138 Added new audio/soundscapes/building folder to build and
added new .ogg and .xml files.
This was SVN commit r4794.
|
2007-01-19 19:34:16 +00:00 |
|
|
ad204e16c9
|
This was SVN commit r4787.
|
2007-01-18 07:24:49 +00:00 |
|
|
7e8e268ae1
|
This was SVN commit r4786.
|
2007-01-18 07:06:09 +00:00 |
|
|
55e97b12a1
|
This was SVN commit r4785.
|
2007-01-18 07:05:52 +00:00 |
|
|
34a51429bd
|
This was SVN commit r4784.
|
2007-01-18 07:05:23 +00:00 |
|
|
04c0199303
|
This was SVN commit r4783.
|
2007-01-18 07:05:10 +00:00 |
|
|
90c483f3a9
|
This was SVN commit r4782.
|
2007-01-18 06:20:54 +00:00 |
|
arissa_nightblade
|
bd2fc4f2f4
|
Put the Armor Points in the correct spot.
This was SVN commit r4778.
|
2007-01-17 01:27:08 +00:00 |
|
pyrolink
|
31d1e14912
|
#Cinematic improvements; trigger features
-Cinematic rotation shouldn't suck anymore
-Triggers still suck
This was SVN commit r4777.
|
2007-01-16 23:22:25 +00:00 |
|
arissa_nightblade
|
62ccd531ed
|
Added Armor and Damage values using the new config system.
This was SVN commit r4773.
|
2007-01-15 21:51:55 +00:00 |
|
|
e505843bb6
|
Added some example sound definitions in template_unit_infantry.
This was SVN commit r4768.
|
2007-01-13 20:13:05 +00:00 |
|
|
2390a122fe
|
Forgot to save some files last time..
This was SVN commit r4767.
|
2007-01-13 18:45:09 +00:00 |
|
|
d5e5bb5e09
|
# Updates to the combat damage system.
This was SVN commit r4766.
|
2007-01-13 18:41:24 +00:00 |
|
|
e0a6c50ce1
|
fixed a wrong shield
This was SVN commit r4760.
|
2007-01-13 06:55:36 +00:00 |
|
|
68e3f75195
|
# Six new Celtic heroes
Preliminary version, some are missing mounts and some props are yet to
be made
This was SVN commit r4759.
|
2007-01-13 06:30:36 +00:00 |
|
|
91db07faa2
|
Handle armour differently: Instead of having a value and percents for each type, just have a different value for each type. This makes it easier to upgrade *one* type of armour at once.
This was SVN commit r4758.
|
2007-01-12 16:18:20 +00:00 |
|
|
5d3f85a7d0
|
#Committed rough draft of a map for cinematic testing.
This was SVN commit r4757.
|
2007-01-09 17:38:23 +00:00 |
|
|
ecb83f12f4
|
added mining sounds from kit challis/ browncoat and mining.xml, updated building/ambient with new file paths
This was SVN commit r4751.
|
2007-01-07 07:04:26 +00:00 |
|
|
4877afd443
|
added audio file folders, building ambiance ogg's and xml's
This was SVN commit r4750.
|
2007-01-07 06:45:54 +00:00 |
|
|
3f8c636531
|
This was SVN commit r4749.
|
2007-01-06 23:14:18 +00:00 |
|
|
afe3aa860e
|
This was SVN commit r4748.
|
2007-01-06 22:15:36 +00:00 |
|
|
b326054fba
|
This was SVN commit r4747.
|
2007-01-06 22:11:05 +00:00 |
|
|
ff1f05b4a9
|
This was SVN commit r4746.
|
2007-01-06 22:04:07 +00:00 |
|
|
e035d781df
|
Quintus Fabius Maximus texture, actor, and entity committed to the game. Amazing texture done by Brendan. :)
This was SVN commit r4745.
|
2007-01-06 21:52:50 +00:00 |
|
|
3c8dd6869c
|
Fixed an upgrade bug.
This was SVN commit r4743.
|
2007-01-06 05:10:48 +00:00 |
|
|
667ae032ef
|
Fixed a bug in the XML (charge action should be in actions.attack.charge).
This was SVN commit r4739.
|
2007-01-05 21:40:04 +00:00 |
|
|
5aba6861ae
|
Updated entity script to work with traits.promotion.entity.
This was SVN commit r4738.
|
2007-01-05 19:16:11 +00:00 |
|
Elpea
|
25e0338dad
|
Added traits.promotion.entity to unit entities that gain ranks, so that we don't have to use file names to find unit's upper ranks.
This was SVN commit r4737.
|
2007-01-05 05:36:16 +00:00 |
|
|
2d1543b93b
|
Created a sample unit which automatically starts gathering the nearest object, for use in cinematics. Auto-gatherer versions of other units can be created by copying temp_hele_infantry_javelinist_b_gatherer.xml and changing the parent to the appropriate unit.
This was SVN commit r4727.
|
2006-12-31 06:23:33 +00:00 |
|
arissa_nightblade
|
8929e27ace
|
Revised values for XML files. Updated Excel file.
This was SVN commit r4726.
|
2006-12-29 05:42:23 +00:00 |
|
|
ba666313f1
|
This was SVN commit r4722.
|
2006-12-23 20:35:59 +00:00 |
|
|
679d6bd376
|
This was SVN commit r4721.
|
2006-12-23 20:19:54 +00:00 |
|
|
805981519e
|
Fixed unit costs (the tags were in the wrong place). Also set all costs in template_entity_full.xml to 0 so it's less confusing.
This was SVN commit r4713.
|
2006-12-20 17:36:17 +00:00 |
|
arissa_nightblade
|
84260057f9
|
Upaded Excel file
This was SVN commit r4703.
|
2006-12-17 05:12:08 +00:00 |
|
|
ad060405d6
|
Added entity graph image created using entgraph.
This was SVN commit r4700.
|
2006-12-16 16:23:37 +00:00 |
|
|
53ec2466d9
|
Fixed some missing parents in entity tree.
This was SVN commit r4699.
|
2006-12-16 16:22:47 +00:00 |
|
arissa_nightblade
|
fc97a81743
|
This was SVN commit r4695.
|
2006-12-15 03:31:43 +00:00 |
|
arissa_nightblade
|
bfac9b3e47
|
This was SVN commit r4694.
|
2006-12-14 05:51:19 +00:00 |
|
arissa_nightblade
|
966d63107a
|
# Implemented initial building resource costs.
Added wood and stone costs to all the structures.
This was SVN commit r4693.
|
2006-12-14 05:43:23 +00:00 |
|
|
913a4f7784
|
For consistency, changed traits.extant from an attribute to a stand-alone tag.
This was SVN commit r4692.
|
2006-12-13 05:34:47 +00:00 |
|
christoph
|
34d62318f5
|
new cinematics
This was SVN commit r4679.
|
2006-12-05 16:09:08 +00:00 |
|
|
184152b8ab
|
(TortoiseSVN doesn't like deleting directories in partial commits...)
This was SVN commit r4677.
|
2006-12-05 02:39:27 +00:00 |
|
|
6ed4ad6519
|
Added a hotkey to toggle rendering of territory outlines. (Currently "T").
This was SVN commit r4675.
|
2006-12-05 02:08:52 +00:00 |
|
|
371cd06fc4
|
# Updates to cliffs on Latium.
(Made the top of the cliffs show more easily by adding
half-cliff-half-grass textures there).
This was SVN commit r4674.
|
2006-12-04 20:09:31 +00:00 |
|
|
84dc3f1b3c
|
# Removed DTD from old map XML files
(because it's not used any more)
This was SVN commit r4672.
|
2006-12-03 13:47:12 +00:00 |
|
|
4b6a2296c4
|
This was SVN commit r4671.
|
2006-12-02 17:40:54 +00:00 |
|
|
42803552bf
|
This was SVN commit r4667.
|
2006-12-01 15:54:32 +00:00 |
|
Dnas
|
9d19c484b2
|
Texture and actor files for King Philip.
Hopefully I didn't do anything stupid. (Revert and fix and stuff if so,
I guess.)
This was SVN commit r4666.
|
2006-12-01 00:00:49 +00:00 |
|