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4b3e819b67
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Celt scout tower variation.
This was SVN commit r8233.
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2010-10-01 09:13:34 +00:00 |
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3e03a8ae10
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#Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
This was SVN commit r8232.
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2010-10-01 07:34:29 +00:00 |
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607e176b9b
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This was SVN commit r8231.
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2010-10-01 07:21:15 +00:00 |
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9d923233ac
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This was SVN commit r8230.
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2010-10-01 07:17:22 +00:00 |
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138a937f6d
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This was SVN commit r8229.
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2010-10-01 04:43:35 +00:00 |
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3631c12337
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This was SVN commit r8228.
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2010-10-01 04:37:16 +00:00 |
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71b469c115
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New Celtic Outpost.
This was SVN commit r8227.
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2010-10-01 04:24:39 +00:00 |
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91c5101e48
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This was SVN commit r8226.
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2010-10-01 04:23:35 +00:00 |
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317abe51d4
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Tweaked some templates. New 'heal' cursor for Healers (eventually). New 'command' icons for the GUI.
This was SVN commit r8225.
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2010-10-01 02:36:08 +00:00 |
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009f0c035d
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This was SVN commit r8224.
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2010-10-01 01:56:28 +00:00 |
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53abdf4717
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Fixed the size of the menu and civ icon sprites
This was SVN commit r8223.
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2010-10-01 01:13:43 +00:00 |
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f76d3da89a
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Redone faction emblems for UI ribbon. 64x64 now.
This was SVN commit r8222.
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2010-10-01 01:01:11 +00:00 |
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c49489dda5
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This was SVN commit r8221.
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2010-10-01 00:17:31 +00:00 |
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20a87d1477
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Toned down the yellow color of the gold UI borders.
This was SVN commit r8220.
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2010-09-30 23:57:55 +00:00 |
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b9ec3cbce3
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This was SVN commit r8219.
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2010-09-30 23:41:03 +00:00 |
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729cf72d2b
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More GUI fixes. Specifically, making panel textures size appropriately in different resolutions.
Smaller panel image with less dark on the sides.
This was SVN commit r8217.
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2010-09-30 23:01:24 +00:00 |
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61fa8d29f6
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Some more in-game GUI progress. Multiple selections now look more like the mockup, but all the stats icons and bars still reference the first unit. I will fix that part later.
This was SVN commit r8216.
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2010-09-30 22:39:45 +00:00 |
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ae2e61f90c
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This was SVN commit r8215.
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2010-09-30 04:01:22 +00:00 |
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81788eb55d
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#New Celt Barracks.
This was SVN commit r8214.
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2010-09-30 03:16:15 +00:00 |
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54142e5ee8
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Some more progress towards Michael's GUI design.
This was SVN commit r8213.
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2010-09-29 21:55:51 +00:00 |
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0be4b5858f
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This was SVN commit r8212.
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2010-09-29 11:41:25 +00:00 |
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fadc725c4e
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Moar eye candy and an update the Arcadia II.
This was SVN commit r8211.
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2010-09-29 08:56:09 +00:00 |
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f15ed58ffb
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#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
This was SVN commit r8210.
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2010-09-29 08:16:27 +00:00 |
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8f979d3250
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New foundation mesh and actor for the Corrals. Tweaked the corral entities for gameplay testing. Tweaked the fauna footprint radius.
This was SVN commit r8209.
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2010-09-29 06:20:21 +00:00 |
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c9a2a97c25
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Deleted cursor DDS files per Philip.
This was SVN commit r8208.
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2010-09-28 21:20:46 +00:00 |
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8035840fa8
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hellenes portrait sheet in PNG
This was SVN commit r8207.
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2010-09-28 21:07:11 +00:00 |
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41819d3189
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Moved notification area to rest on right side of lower panel.
(Hide right panel when not used)
This was SVN commit r8206.
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2010-09-28 18:31:40 +00:00 |
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4e897394dc
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Fixed some overlapping issues
Added menu hotkey
This was SVN commit r8205.
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2010-09-28 18:15:11 +00:00 |
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b2278e56a6
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Fixed menu graphics
Misc consistency improvements
Added pause hotkey
This was SVN commit r8204.
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2010-09-28 17:40:41 +00:00 |
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ac11a5cf28
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Fixed chat dialog graphics
This was SVN commit r8203.
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2010-09-28 15:53:20 +00:00 |
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93e81319e8
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Added civ icon
Fixed Settings Dialog graphics
This was SVN commit r8202.
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2010-09-28 14:58:14 +00:00 |
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7b419170ad
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updated the lion mesh
This was SVN commit r8201.
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2010-09-28 14:38:59 +00:00 |
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ea7c2e569c
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Michael's new GUI layout
(I made some changes to some parts which can always be changed back.
It's still a work in progress.)
This was SVN commit r8200.
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2010-09-28 14:19:13 +00:00 |
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e981380f33
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This was SVN commit r8199.
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2010-09-28 09:59:44 +00:00 |
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abb0e3fcd2
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Fixed icon.
This was SVN commit r8198.
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2010-09-28 09:22:39 +00:00 |
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ec36a942e1
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Fixed some stone mines from Player 1 to Gaia.
This was SVN commit r8197.
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2010-09-28 09:04:29 +00:00 |
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ba6d3d3fb7
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New cursor. Don't worry, I backed up the old one.
This was SVN commit r8196.
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2010-09-28 08:06:27 +00:00 |
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e84c79c066
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New GUI art assets. Brian please let me (Michael) know if things need changed or if you need more assets.
This was SVN commit r8195.
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2010-09-28 08:02:06 +00:00 |
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0ef9ec916c
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Tweaked foundation sizes.
This was SVN commit r8194.
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2010-09-27 22:34:38 +00:00 |
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d7801ea211
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New Celt kennel and tavern.
This was SVN commit r8193.
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2010-09-27 09:05:03 +00:00 |
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d59b9c2298
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This was SVN commit r8192.
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2010-09-27 04:30:31 +00:00 |
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85178ae88d
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I made the selection ring for the field a little bigger. Previously it was covered by the wheat objects.
This was SVN commit r8191.
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2010-09-27 02:48:17 +00:00 |
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82691683cb
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Fix #56 (add unit-following camera mode (press 'F')), based on patch from markelov.
Remove obsolete IsNewSimulation function.
This was SVN commit r8190.
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2010-09-26 23:05:25 +00:00 |
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9bdbc3906f
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A remodeled Greek gate. Changed the name of the Greek cavalry swordsman to the more accurate "Hippeus."
This was SVN commit r8189.
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2010-09-26 09:27:16 +00:00 |
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8c16820d5b
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Playing with LOS ranged of towers to make them useful to use.
This was SVN commit r8188.
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2010-09-26 07:43:06 +00:00 |
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28fe458c51
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This was SVN commit r8187.
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2010-09-26 07:04:09 +00:00 |
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a4f7b7e530
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Added the Spartan phalangite editor unit for Alpha II. Renamed the Greek temple from "Anaktoron" to "Naos" on the advice of a Greek scholar friend.
This was SVN commit r8186.
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2010-09-26 04:59:50 +00:00 |
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d964683536
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This was SVN commit r8185.
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2010-09-26 01:46:01 +00:00 |
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be92780300
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Gave Celtic house a smaller foundation.
This was SVN commit r8184.
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2010-09-26 01:20:25 +00:00 |
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768f0728da
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Tweaks to some maps and entities. Added Celtic dog kennel for testing.
This was SVN commit r8183.
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2010-09-26 01:18:29 +00:00 |
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