6b2e37f2c7
This was SVN commit r5897.
2008-04-24 06:48:14 +00:00
a915bdc1b6
fix problems related to 64-bit compilation in lib
...
. dbghelp is now pulled in by a separate external_libraries header
. disable _SECURE_SCL (improves perf)
. amd64: initial implementation of essential functions, not yet complete
. manifest: disabled on ICC because its IPO module incorrectly
interprets /manifestdependency
. wdbg_sym: no longer support stack walks on non-ia32 win2k (avoids
trouble due to mixing SEH and dtors)
. winit and wstartup: had to remove forced symbol include - does not
link otherwise on ICC (for reasons unknown). function pointers are
actually included and called on x64 windows (compiling with MSC)
This was SVN commit r5895.
2008-04-19 18:10:00 +00:00
de9cfc6592
bucket: all routines exported, add bucket_fast_alloc
...
This was SVN commit r5894.
2008-04-19 17:35:28 +00:00
xrenmilay
68cc62e6b9
This was SVN commit r5892.
2008-04-17 02:52:30 +00:00
xrenmilay
f6dedfa6f5
This was SVN commit r5891.
2008-04-17 02:41:04 +00:00
xrenmilay
f83ed02dc2
This was SVN commit r5890.
2008-04-16 22:36:01 +00:00
xrenmilay
fe73879a01
This was SVN commit r5889.
2008-04-16 22:16:31 +00:00
e76a15d19d
Fixed unused argument warning.
...
Trying post-commit hook again: fixed #194 .
This was SVN commit r5885.
2008-04-15 13:49:08 +00:00
00cdb335c6
Skip standalone document declaration in generated XML, since it's pointless.
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Unrelated to this checkin, fixed #194 .
This was SVN commit r5884.
2008-04-15 13:45:17 +00:00
7d82d87ce8
[requires workspace rebuild due to added directory]
...
replace ONCE with direct calls to ScriptingInit in simulation/network
code as well.
note: GameSetup is now responsible for calling ServerSession's init
instead of Server doing it
added simulation/scripting with a module that takes care of all
scripting init (reduces CCD)
This was SVN commit r5883.
2008-04-13 14:50:11 +00:00
9cde0f45b7
remove some DLLs from the delayload list that shouldn't be there (DL doesn't make sense)
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[this is a good time because the next commit requires workspace rebuild
anyway]
This was SVN commit r5882.
2008-04-13 14:48:10 +00:00
59db469f0f
This was SVN commit r5881.
2008-04-11 06:22:59 +00:00
2fda078fcc
Started making wood construction sounds more detailed by adding layers
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This was SVN commit r5879.
2008-04-11 05:11:08 +00:00
28e9ef4743
This was SVN commit r5877.
2008-04-10 23:35:14 +00:00
da22475af9
This was SVN commit r5876.
2008-04-10 23:34:50 +00:00
e7c3f7bcea
This was SVN commit r5875.
2008-04-10 23:34:10 +00:00
0f30c4303f
This was SVN commit r5874.
2008-04-10 05:50:27 +00:00
1751f0436a
This was SVN commit r5873.
2008-04-10 04:38:05 +00:00
7c3c73c923
This was SVN commit r5872.
2008-04-09 01:24:57 +00:00
af6694262a
cleanup:
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remove ONCE(ScriptingInit) constructs, replace with direct call from
GameSetup
revised GameSetup's InitScripting (organize into groups)
JSCollection: remove #define of two concrete collection types (made
typedef, moved to their respective entity.h and player.h)
This was SVN commit r5871.
2008-04-06 14:03:23 +00:00
90aeccd122
This was SVN commit r5870.
2008-04-06 10:13:39 +00:00
46bfcebe31
This was SVN commit r5869.
2008-04-06 10:07:07 +00:00
90c2ae6498
This was SVN commit r5868.
2008-04-06 10:04:51 +00:00
edbcc4714b
This was SVN commit r5867.
2008-04-06 08:57:41 +00:00
2a098c0343
This was SVN commit r5866.
2008-04-06 08:42:01 +00:00
f5e4ed9166
This was SVN commit r5865.
2008-04-06 08:39:00 +00:00
42897a960c
This was SVN commit r5864.
2008-04-06 08:08:57 +00:00
d7d44157b9
This was SVN commit r5863.
2008-04-06 07:54:13 +00:00
0bf7164656
This was SVN commit r5862.
2008-04-06 07:35:33 +00:00
f87e828cf8
This was SVN commit r5861.
2008-04-06 07:34:16 +00:00
5a7d182a90
This was SVN commit r5860.
2008-04-06 07:31:02 +00:00
486d047f0e
This was SVN commit r5859.
2008-04-06 07:30:12 +00:00
26282d099b
This was SVN commit r5858.
2008-04-06 07:27:14 +00:00
2e3e416b24
This was SVN commit r5857.
2008-04-06 07:23:41 +00:00
0b38c03c4c
Individual sword hits courtesy of moi
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This was SVN commit r5856.
2008-04-06 06:36:40 +00:00
4dc92352fc
vfs_lookup: fix bug when creating physical directories via VFS
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CollageManager: avoid creating zero-length files to avoid VFS compaints
test_MeshManager.h now runs correctly without errors/asserts
XMLUtils.cpp: bugfix (pointed out by Philip)
This was SVN commit r5855.
2008-04-05 19:47:57 +00:00
bdc7f3af7c
Initialize CNetServerSession and CNetClient::CServerSession at server and client startup rather than when they are first created, to prevent crashes in SpiderMonkey due to intializing during an event handler or in a different thread.
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This was SVN commit r5854.
2008-04-05 18:36:39 +00:00
3b72e4f92c
This was SVN commit r5853.
2008-04-05 04:01:53 +00:00
67e9fd59aa
This was SVN commit r5852.
2008-04-04 13:42:55 +00:00
e511922166
Starting to work on stone construction sounds.
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This was SVN commit r5850.
2008-04-04 12:34:03 +00:00
1906895bcc
This was SVN commit r5849.
2008-04-04 11:53:27 +00:00
46bac0d20e
Fixed quality of the clips. (Removed some unwanted noise and lessened the amount of reverb)
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This was SVN commit r5848.
2008-04-04 11:52:06 +00:00
e8e0ddae9a
Huzzah!
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This was SVN commit r5847.
2008-04-04 11:37:21 +00:00
76b9fabc56
This was SVN commit r5846.
2008-04-04 00:28:06 +00:00
17bd398a04
This was SVN commit r5845.
2008-04-03 23:43:57 +00:00
aca35335bb
This was SVN commit r5844.
2008-04-03 22:59:20 +00:00
644bbabc88
This was SVN commit r5843.
2008-04-03 09:51:59 +00:00
fa73c48bab
This was SVN commit r5842.
2008-04-03 08:59:02 +00:00
dce40d146a
This was SVN commit r5841.
2008-04-03 08:44:06 +00:00
aa25355284
This was SVN commit r5840.
2008-04-03 08:41:45 +00:00