a4fbf46deb
Updates to Carthaginian building models
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This was SVN commit r10132.
2011-08-29 20:07:26 +00:00
ded514644e
Commented out most of old styles.xml and changed references to new styles, outlined tabs in summary, fixed chat color in multiplayer setup
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This was SVN commit r10130.
2011-08-28 21:32:35 +00:00
c1b6b6d76e
This was SVN commit r10128.
2011-08-28 19:50:46 +00:00
ce17fc4e3f
This was SVN commit r10127.
2011-08-28 19:49:46 +00:00
ba4de704b0
Carthaginian building updates
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This was SVN commit r10126.
2011-08-28 17:44:35 +00:00
8c09b777e2
This was SVN commit r10125.
2011-08-28 10:58:12 +00:00
3dc491efb7
Updates to Carthaginian buildings
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This was SVN commit r10124.
2011-08-28 10:34:39 +00:00
4185aa348a
change button height from 32 to 28
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This was SVN commit r10122.
2011-08-28 03:04:32 +00:00
ad6c4b6abe
removed close button from ingame menu, updated button texture
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This was SVN commit r10121.
2011-08-28 02:02:38 +00:00
ab5d1f8482
Changed size of the manual to be based off of the center of the screen, instead of the edges of the screen.
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This was SVN commit r10120.
2011-08-28 01:49:17 +00:00
6146d948ad
hide yellow border between main menu and submenu
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This was SVN commit r10119.
2011-08-28 01:28:50 +00:00
52b73d4445
Make ingame exit button leave the current game rather than exit the entire program
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This was SVN commit r10116.
2011-08-27 23:28:12 +00:00
0e81ee4f60
Made ingame resource counters use percent-based positioning. Lined up ingame bottom panel textures better. Remove old session dialog sprites.
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This was SVN commit r10115.
2011-08-27 23:17:14 +00:00
e933986351
removed session dialog, updated ingame menu
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This was SVN commit r10114.
2011-08-27 22:44:08 +00:00
e33124631b
Projectile nodes added to civ centre mesh
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This was SVN commit r10113.
2011-08-27 21:35:34 +00:00
3b958b4a1c
Fixing yet another problem: make sure the submenu closes if we click a button that doesn't use the submenu
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This was SVN commit r10112.
2011-08-27 19:36:55 +00:00
abda9576b1
Updated panel style and made main menu "x" exit game without confirmation
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This was SVN commit r10111.
2011-08-27 19:23:32 +00:00
ae866e2cb4
Fix typo in tooltip
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This was SVN commit r10110.
2011-08-27 18:50:23 +00:00
e1cb8f6e10
Update main menu buttons tooltip text
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This was SVN commit r10109.
2011-08-27 18:46:00 +00:00
e909567004
Convert most dialogs over to new style
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This was SVN commit r10108.
2011-08-27 18:34:54 +00:00
2915e9a85e
Update submenu code
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This was SVN commit r10107.
2011-08-27 15:21:12 +00:00
9d25dad969
This was SVN commit r10105.
2011-08-27 13:18:35 +00:00
be02410dd4
Updates to cart civ centre and superdock meshes
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This was SVN commit r10104.
2011-08-27 11:01:09 +00:00
fc958db168
moved some buttons to second tier, updated style of history section
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This was SVN commit r10103.
2011-08-27 06:20:16 +00:00
dace16913f
Update to Carthaginian Sandbox
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This was SVN commit r10101.
2011-08-26 22:37:02 +00:00
fcc02d85c4
This was SVN commit r10100.
2011-08-26 22:35:07 +00:00
53de4a8d5d
remove ghost=true to allow clicking on communication buttons
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This was SVN commit r10098.
2011-08-26 04:32:53 +00:00
9f6f4d8bd1
Beginning of the submenu
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This was SVN commit r10097.
2011-08-26 04:25:41 +00:00
072751858b
polish the alpha version label
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This was SVN commit r10096.
2011-08-26 01:56:50 +00:00
9090545852
Scenario only embassy simulation template
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This was SVN commit r10094.
2011-08-25 23:43:03 +00:00
0a3b120aa8
Basic Italiote embassy mesh placeholder
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This was SVN commit r10093.
2011-08-25 23:07:22 +00:00
b059824b76
Cart embassy updates
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This was SVN commit r10092.
2011-08-24 23:14:15 +00:00
cbebe83b37
Cart celtic embassy update
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This was SVN commit r10091.
2011-08-24 21:03:28 +00:00
f9ef989f6d
Carthage embassy and unit updates.
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Some Barracks cost updates.
This was SVN commit r10090.
2011-08-24 19:30:06 +00:00
1890b1df49
Align tags to avoid confusion
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This was SVN commit r10088.
2011-08-24 05:12:17 +00:00
81121ca1e8
Add alpha warning back
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This was SVN commit r10087.
2011-08-24 05:03:11 +00:00
bf5e94c6e4
Adjusted main menu panel background
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This was SVN commit r10086.
2011-08-24 04:35:53 +00:00
8a4443e4c7
Update styles to match mockup better
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This was SVN commit r10085.
2011-08-24 04:16:37 +00:00
60985a3bc9
Fixes training queue behavior when spawning fails due to lack of space (the queue will be blocked). Fixes #893 .
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Changes training queue to support partial batch success and removal.
This was SVN commit r10081.
2011-08-23 22:43:34 +00:00
9e487bac30
Carthaginian embassy buildings update
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This was SVN commit r10080.
2011-08-23 21:09:13 +00:00
192107a522
New "standing stone" treasures.
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Updated Gallic Fields with Standing Stone treasures.
Updated Celtic Temple to not use the large celt_struct texture. One more
building to go before we can delete this texture forever.
This was SVN commit r10078.
2011-08-23 06:24:05 +00:00
d204180ed0
Road demo map
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This was SVN commit r10077.
2011-08-23 04:07:43 +00:00
976529d280
Fix size issue with main menu panel shading
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This was SVN commit r10076.
2011-08-23 04:01:05 +00:00
762aad3be5
Clean up some styles
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This was SVN commit r10075.
2011-08-23 03:51:04 +00:00
eb9d5c9f39
This was SVN commit r10074.
2011-08-23 03:38:45 +00:00
05122a4e80
This was SVN commit r10073.
2011-08-23 03:38:32 +00:00
dc2b2aeff4
Converted some more screens over
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This was SVN commit r10072.
2011-08-23 03:27:13 +00:00
a5a8367ed8
#Temperate stone road decals.
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This was SVN commit r10071.
2011-08-23 03:08:18 +00:00
c84d31e298
Cart tophet extra building.
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Touched up the smoke particle.
Took territory effect away from Super Dock.
Touched up the Cart temple footprint.
This was SVN commit r10069.
2011-08-23 01:44:01 +00:00
605e9f97bf
Update chat dialog and some labels in game setup to new style
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This was SVN commit r10068.
2011-08-22 23:56:42 +00:00
0cd825e552
Converted parts of the game setup dialog and some general GUI elements over to new styles. There are duplicate sprites / textures that will need to be removed later when all references to them are changed.
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This was SVN commit r10067.
2011-08-22 23:42:16 +00:00
f627229294
kart embassy actor and mesh commit
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This was SVN commit r10066.
2011-08-22 23:14:07 +00:00
27e5581d27
Fixes Atlas player panel getting out of sync with simulation. Fixes #927 .
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Fixes object panel not being notified of map loading.
Fixes bug where opening a new map before using the player panel
prevented default player data being displayed for new players.
Fixes wxGTK 2.8 bug: wxChoicebook control doesn't update the choice
control when adding/removing pages.
Notifies player that deleting player in Atlas will delete all their
objects (and gives them the option).
Changes DeleteObject to DeleteObjects to support multiple selections.
Implements undo for map resize (experimental).
Removes annoying debug message from attempted undo of map settings.
Tweaks a few Atlas UI controls.
This was SVN commit r10064.
2011-08-22 21:45:39 +00:00
a4dc290c23
Map tweaks.
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This was SVN commit r10063.
2011-08-22 19:15:55 +00:00
da438151f0
adjust border around pre-release warning text
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This was SVN commit r10062.
2011-08-22 17:41:46 +00:00
d9c65c82cf
More work on main menu, and added new button style
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This was SVN commit r10061.
2011-08-22 17:36:53 +00:00
32f68b7a4b
This was SVN commit r10060.
2011-08-22 12:10:22 +00:00
a6f5784c5c
Remove junk characters from beginning of Alpha Warning
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This was SVN commit r10058.
2011-08-22 04:18:43 +00:00
f2f0263a3d
Made menu panel use a more relative layout to work better with lower resolutions
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This was SVN commit r10057.
2011-08-22 04:13:05 +00:00
9af4851508
Adds few more animation to Atlas actor viewer (promotion, feeding, garrisoned).
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This was SVN commit r10056.
2011-08-22 04:11:21 +00:00
4bd86230b1
Old Cart civ centre files renamed
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This was SVN commit r10055.
2011-08-21 16:10:17 +00:00
b37185f6db
Cart civ centre update
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This was SVN commit r10054.
2011-08-21 16:06:20 +00:00
1c2472e67a
Lowered TerritoryDecay from 20 to 5 (hps).
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Disabled territory decay for Docks.
This was SVN commit r10048.
2011-08-21 05:06:05 +00:00
6368331412
Map tweaks.
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This was SVN commit r10047.
2011-08-21 02:13:34 +00:00
d92e74ee51
This was SVN commit r10046.
2011-08-21 01:02:01 +00:00
36d897c694
# New menu background image
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This was SVN commit r10042.
2011-08-20 17:17:53 +00:00
d05d410b46
thicker mast
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This was SVN commit r10041.
2011-08-20 16:17:51 +00:00
82e044c790
This was SVN commit r10040.
2011-08-20 05:59:25 +00:00
947efe70d1
#Greek trireme changes.
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This was SVN commit r10039.
2011-08-20 05:12:32 +00:00
5d116c2b8f
This was SVN commit r10038.
2011-08-19 14:27:40 +00:00
308cb26dd4
# Health decay for buildings not in a civ center's territory.
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This was SVN commit r10034.
2011-08-18 20:28:53 +00:00
5c3f3c2e15
This was SVN commit r10032.
2011-08-18 04:05:10 +00:00
a0fb46b5d6
#3rd new Celtic Market. :)
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#Horse fauna entity.
This was SVN commit r10030.
2011-08-18 00:33:22 +00:00
5a2d7365f9
This was SVN commit r10028.
2011-08-17 21:58:50 +00:00
b12845e6b4
Avoid shaders on GeForce FX, for performance.
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Update list of Intel device names.
This was SVN commit r10027.
2011-08-17 21:42:32 +00:00
939f056794
Preliminary work on Roman units.
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This was SVN commit r10023.
2011-08-17 07:23:54 +00:00
7679d1073b
Fixes garrison behavior for ships - they no longer unload units underwater. See #893 .
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Fixes behavior when ships are destroyed (garrisoned units at the time
will also be killed).
Updates ship templates accordingly.
This was SVN commit r10020.
2011-08-17 01:43:23 +00:00
b40b5b8414
Adjusting territory effects.
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This was SVN commit r10016.
2011-08-16 05:01:35 +00:00
a13f38c9b4
Moves build limits counter to BuildLimits component, to avoid some weirdness with BuildRestrictions for preview entities (caused some warnings in Atlas).
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This was SVN commit r10015.
2011-08-16 04:44:15 +00:00
a85c8218e9
Fixes player diplomacy init (again)
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This was SVN commit r10014.
2011-08-16 04:03:57 +00:00
ec973ee005
This was SVN commit r10013.
2011-08-16 03:42:42 +00:00
cda5dfbf12
New foundation for Hellene dock.
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Tweaking warship attacks.
This was SVN commit r10010.
2011-08-15 04:02:01 +00:00
ff85950cb7
Disables build restrictions and limits for AIs (until they can be fixed).
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Simplifies player diplomacy/team setup.
This was SVN commit r10008.
2011-08-15 00:25:22 +00:00
1b8471da1f
Changes shore definition to distance on land (all water included) for better dock placement.
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Updates build passability classes.
Fixes tile expansion in CheckBuildingPlacement (don't use FromFloat).
Changes dock rotation snapping to search outward.
This was SVN commit r10007.
2011-08-14 23:36:13 +00:00
8e5f87f240
Adjusts random map starting entities to face consistent direction.
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This was SVN commit r10004.
2011-08-13 00:54:24 +00:00
5288cda0ba
Greek warship sail.
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This was SVN commit r10003.
2011-08-12 15:19:48 +00:00
ecee073860
#New Greek Trireme
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This was SVN commit r10002.
2011-08-12 12:08:21 +00:00
9be60bf29d
Unit texture updates. Getting rid of "high" res texture folder.
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This was SVN commit r10000.
2011-08-11 18:11:39 +00:00
e4c6cd8b85
This was SVN commit r9999.
2011-08-11 17:58:08 +00:00
13705a71e0
cleanup
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This was SVN commit r9998.
2011-08-11 17:57:37 +00:00
ca0f54f17a
Moving textures.
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This was SVN commit r9997.
2011-08-11 17:51:45 +00:00
dc909411a8
This was SVN commit r9996.
2011-08-11 17:46:01 +00:00
d724ff2b69
Remove rally point for House (females previous removed)
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This was SVN commit r9995.
2011-08-11 06:39:06 +00:00
a681ff1189
Projectile prop point work for Civic Centres and Fortresses.
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New foundation for Iberian Dock.
This was SVN commit r9994.
2011-08-11 03:48:52 +00:00
26e249797f
Removed legacy description.
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This was SVN commit r9993.
2011-08-11 01:45:36 +00:00
bcebde9c8e
#Unit balancing for Carthaginian unit ranks. Closes #923
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This was SVN commit r9992.
2011-08-11 01:41:49 +00:00
e51849b29f
Fixes incorrect distance calculation.
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Improves dock foundation snapping.
This was SVN commit r9991.
2011-08-10 23:57:54 +00:00
19ae44ad17
This was SVN commit r9990.
2011-08-10 23:54:37 +00:00
6d2ff5162e
Made female only trainable from the Civ Centre, then made them train faster. This is a test to see what everybody thinks.
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This was SVN commit r9986.
2011-08-09 23:10:05 +00:00
5fd0d3b543
New foundation for Carth Market.
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This was SVN commit r9985.
2011-08-09 23:05:54 +00:00