b3a6a1e6e5
Add a more detailed description to the showstatusbar hotkey.
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For it was not really clear.
Patch by: @nwtour
Differential revision: https://code.wildfiregames.com/D4362
Accepted by: @asterix
This was SVN commit r26130.
2021-12-28 08:08:13 +00:00
3591220361
Removes redundant ogl usage to process data on CPU combining terrain alpha map.
...
Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D4399
This was SVN commit r26129.
2021-12-28 06:41:06 +00:00
136f4621af
Fixes crash for ARB shaders because they don't provide actual locations, triggered after c2c3a3b663
.
...
Reported By: nwtour
This was SVN commit r26127.
2021-12-27 21:27:56 +00:00
0837e369cf
Moves PostProcManager and SkyManager to GL texture class continuing 57ba7c4a1c
.
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Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D4398
This was SVN commit r26126.
2021-12-27 21:01:43 +00:00
c4de86973d
Fix Haiku detection introduced in cc65e0e8a2
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Patch by: @xone47
Differential Revision: https://code.wildfiregames.com/D4396
This was SVN commit r26125.
2021-12-27 18:59:44 +00:00
cbb7177fc1
Fix two comments from d95550248b
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This was SVN commit r26124.
2021-12-27 16:30:58 +00:00
6ed690f102
Add script to remove unneeded info from .po files
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Differential Revision: D4264
This was SVN commit r26123.
2021-12-27 14:31:32 +00:00
3cb60353e1
Removes unused h_mgr includes.
...
This was SVN commit r26122.
2021-12-27 11:47:16 +00:00
9696df3c28
Removes unused ogl/ogl_tex includes.
...
This was SVN commit r26121.
2021-12-27 10:11:26 +00:00
60a422b668
Moves water textures and terrain alpha composite map to GL texture class following 57ba7c4a1c
.
...
Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D4394
This was SVN commit r26120.
2021-12-27 08:14:47 +00:00
f59f637cbb
Cleanups TerrainTextureEntry a little, removes commented member from 88ab3f0f5b
.
...
This was SVN commit r26118.
2021-12-26 20:39:13 +00:00
c2c3a3b663
Moves shadow map and terrain overlay to GL texture class continuing 57ba7c4a1c
.
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Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D4393
This was SVN commit r26117.
2021-12-26 09:48:48 +00:00
6c2b9e72a0
Fix naming conventions of a few map names. Rename a dupe texture, and the fcollada readme.
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Refs #6327
This was SVN commit r26114.
2021-12-26 00:17:01 +00:00
bd8b11676e
Update translation files on translator change
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Comments By: Stan
Differential Revision: D4260
This was SVN commit r26113.
2021-12-25 21:22:45 +00:00
5fd4fb2b34
Restoring the colored profile name with the ranking and using the leaderboard names for autocompletion in the profile player search field.
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Broken in 0a09bde961
Comments By: elexis, Dunedan, Silier, Freagarach
Patch By: Langbart
Differential Revision: D4262
fixes #6316
This was SVN commit r26112.
2021-12-25 21:06:21 +00:00
Angen
ac7dc057df
Add "Invalid signature" reason to modio
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When signature is invalid, it does not comunicate the reason clearly.
Fix this.
Also remove silent failure in case of signature is not valid.
Differential revision: D3478
Reviewed by: @bb
This was SVN commit r26111.
2021-12-25 19:31:51 +00:00
Angen
2dc0ccc184
[gameplay] standardize animal loot experience
...
This patch attempts a more systematic approach, by standardizing the
<Loot/xp> to 20% of <Health/Max>.
Differential revision: D3681
Patch by: @Nescio
Reviewed by: @borg- @wowgetoffyourcellphone
Comments by: @Palaxin
This was SVN commit r26110.
2021-12-25 19:28:31 +00:00
57ba7c4a1c
Encapsulates GL texture creation in a separate class.
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Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D4389
This was SVN commit r26107.
2021-12-25 00:26:10 +00:00
381bbb59e8
Fix (de)serialisation in the Researcher component.
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A typo in the serialisation function.
Also just serialise the properties that are assigned in cmpResearcher
and cmpTrainer.
Introduced in e4925e02d0
Reported by: @nwtour
Differential revision: https://code.wildfiregames.com/D4386
Tested by: @nwtour
This was SVN commit r26105.
2021-12-24 08:11:17 +00:00
478164962f
Removes static linking of OpenGL library.
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Tested By: Langbart, Stan
Differential Revision: https://code.wildfiregames.com/D4387
This was SVN commit r26104.
2021-12-24 08:02:27 +00:00
f9818b7f7a
Moves default texture to SingleColorTexture following 283f524fcf
.
...
This was SVN commit r26102.
2021-12-23 17:44:24 +00:00
e7cc6117ce
Fix removal of added files for macOS and Windows.
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Don't display Debug: and Release: if no message was printed.
This was SVN commit r26101.
2021-12-23 15:10:16 +00:00
6b7541cec5
Add more options to archive builds.
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Patch by: @wraitii , @Stan
Tested for A25.
Differential Revision:
https://code.wildfiregames.com/D4141#change-nbAmEr5oWUW3
This was SVN commit r26100.
2021-12-23 14:59:37 +00:00
6f1322881e
Cleanups console a little bit.
...
This was SVN commit r26099.
2021-12-23 07:37:03 +00:00
53734a05a6
Add a missed include in https://code.wildfiregames.com/D721 ; It's included for some reason in Windows NOPCH but not linux
...
Reported by: @Freagarach
This was SVN commit r26097.
2021-12-22 11:02:13 +00:00
Angen
2922b693ab
Fix special string used in singular for english
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Some languages use singular form for another counts than 1, what makes
singular strings in english with hardcoded number causing incorrect
string to be displayed.
Adding special branch for english singular string since it looks nicer.
Differential revision: D4377
Patch by: @nwtour
This was SVN commit r26096.
2021-12-22 10:54:11 +00:00
c9bea80e0d
Use GLAD2 a multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator.
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Comments by: @nwtour , @Langbart, @bb
Based on patch by: @echotangoecho
Tested on Windows 7 & 10, Ubuntu and macos.
Differential Revision: https://code.wildfiregames.com/D721
This was SVN commit r26093.
2021-12-21 22:03:31 +00:00
a32ab00f4d
Moves backbuffer swap and error check to GL device.
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This was SVN commit r26092.
2021-12-21 17:02:04 +00:00
wackyserious
d48bc63d92
Fix missed issues bc461838ee
and minor texture edits
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-Move orientation of the Scythian coat to the left to make it more
visible.
This was SVN commit r26091.
2021-12-21 09:02:31 +00:00
Angen
26842451d7
Fix sorting by hasPassword/private in gamelist
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Reported by @nani:
Sorting by "has password" in lobby game list does nothing
Add sorting value.
Differential revision: D4382
Reviewed by: @Freagarach
Fixes : #6392
Introduced in: c2155e31c0
This was SVN commit r26090.
2021-12-21 08:00:37 +00:00
84399ba248
Fix training/researching with zero time.
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(Re)introduced in 0c4f59d0a7
.
Reported by: @wowgetoffyourcellphone
Differential revision: https://code.wildfiregames.com/D4378
Reviewed by: @Silier
Refs. #2334
This was SVN commit r26089.
2021-12-21 06:19:50 +00:00
a8c6d7a82b
Inherit comment of previous save when overwriting.
...
Reported by: @allalongthetower at
https://wildfiregames.com/forum/topic/64768-save-game-name-erasing/
Patch by: @nwtour
Differential revision: https://code.wildfiregames.com/D4372
Comments by: @Silier , @Stan
This was SVN commit r26088.
2021-12-21 06:07:48 +00:00
wackyserious
bc461838ee
037351c75e
fix
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This was SVN commit r26087.
2021-12-21 01:00:38 +00:00
wackyserious
037351c75e
Update Athenian Scythian archer champion unit textures
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-Standardize naming convention (sample_01_01, where first 01 = type and
following, 01 = subtype)
-Add new variants
-Minor update to previous textures
This was SVN commit r26086.
2021-12-20 12:10:45 +00:00
e4925e02d0
Fix getting units by cheat.
...
Introduced in 0c4f59d0a7
.
Noticed by: @loveheaven at
https://wildfiregames.com/forum/topic/64877-cannot-cheat-any-longer-by-iwanttopwnthem-50/ .
Differential revision: https://code.wildfiregames.com/D4374
Comments by: @Silier , @Stan
This was SVN commit r26084.
2021-12-17 15:34:49 +00:00
3b9b7cd605
Moves GL report from HWDetect to GL device.
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Tested By: Freagarach, Stan
Differential Revision: https://code.wildfiregames.com/D4376
This was SVN commit r26081.
2021-12-16 06:36:46 +00:00
2f4fabdd96
Fixes gamesetup slider for a too short frame time (not enough Date precision).
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Patch By: nwtour
Differential Revision: https://code.wildfiregames.com/D4365
This was SVN commit r26079.
2021-12-15 10:56:20 +00:00
eb004e5c98
Uses forward declaration for SDL in GL device.
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This was SVN commit r26078.
2021-12-15 10:50:31 +00:00
93a9072618
Removes logs of unused GL constants which duplicate video mode settings.
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This was SVN commit r26077.
2021-12-15 10:49:46 +00:00
dfd9560748
Put the formation-selection feature behind a config.
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Since it needs a better UX. (Introduced in a70a20fd42.)
Users can choose to still use it.
Differential revision: https://code.wildfiregames.com/D4360
Comment by: @wowgetoffyourcellphone
This was SVN commit r26076.
2021-12-15 08:07:59 +00:00
afc77e20a4
Ignore formation selection when clicking an unit icon.
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It was deemed unintuitive to select the whole formation when clicking an
icon.
Differential revision: https://code.wildfiregames.com/D4295
Comments by: @alre , @Langbart, @marder , @wowgetoffyourcellphone
This was SVN commit r26075.
2021-12-15 08:00:49 +00:00
f1f744702b
Rename "ElevationBonus" and "Delay" to "Origin" and "EffectDelay", respectively.
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`ElevationBonus` is vague, as discussions proved. Therefore it is
renamed to `Origin`, which, describes better what the value stands for.
`Delay` is also quite vague, so renamed to `EffectDelay`.
Differential revision: https://code.wildfiregames.com/D2016
Comments by: @bb , @nani, @Nescio , @Silier , @Stan , @wraitii
This was SVN commit r26074.
2021-12-15 07:42:06 +00:00
5cbdc6c62a
Use the attack sound for attack-move.
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And define it (the attack_move sound) in the templates, such that
modders can change it at will.
Patch by: @wowgetoffyourcellphone
Differential revision: https://code.wildfiregames.com/D4364
This was SVN commit r26073.
2021-12-15 07:11:03 +00:00
89c181ded1
Encapsulates information about GL inside device.
...
Commented By: Stan
Differential Revision: https://code.wildfiregames.com/D4375
This was SVN commit r26072.
2021-12-15 06:43:41 +00:00
784f734480
Removes a hack to detect an old S3 SuperSavage card added in c1ec44d751
.
...
This was SVN commit r26070.
2021-12-14 10:47:32 +00:00
3809457513
Replaces unclear PreferGLSL by direct renderer backend choice.
...
Commented By: Stan
Differential Revision: https://code.wildfiregames.com/D4363
This was SVN commit r26069.
2021-12-14 06:34:02 +00:00
f28efbaa87
Forbids using more than 64 bones for GPU skinning.
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Commented By: Stan
Differential Revision: https://code.wildfiregames.com/D4244
This was SVN commit r26067.
2021-12-13 19:22:27 +00:00
044346cf62
Set default big screenshot size to 4K as proposed by @wowgetoffyourcellphone in f175bc4f8d
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This was SVN commit r26066.
2021-12-13 19:03:02 +00:00
a3382fb3eb
Removes checks for unused or always enabled GL extensions.
...
Differential Revision: https://code.wildfiregames.com/D4371
This was SVN commit r26065.
2021-12-13 18:36:37 +00:00
a8c25837cb
[PetraAI] - Use enum-like variables instead of magic values. -- [2]
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Improved readability. Easier find-and-replace.
This commit focused on:
- Worker
- TransportPlan
- Difficulty
Patch by: @JCWasmx86
Differential revision: https://code.wildfiregames.com/D4343
Refs. #6256
Comments by: @nani, @Silier , @Stan
This was SVN commit r26063.
2021-12-13 08:04:33 +00:00