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cd444810a5
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This was SVN commit r4060.
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2006-07-04 04:08:07 +00:00 |
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b0600a9fd9
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#New Hellenes Female Citizen
This was SVN commit r4056.
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2006-07-03 00:59:59 +00:00 |
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0a0f0905f3
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This was SVN commit r4046.
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2006-06-28 05:16:24 +00:00 |
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6d88e8e129
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This was SVN commit r4037.
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2006-06-25 19:00:51 +00:00 |
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a23ca48867
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This was SVN commit r4036.
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2006-06-25 16:58:52 +00:00 |
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96d230114e
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This was SVN commit r4030.
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2006-06-25 04:00:58 +00:00 |
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861f078250
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#More tweaks to the Hellenes unit-set.
This was SVN commit r4027.
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2006-06-25 03:17:02 +00:00 |
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7c3a9c91fd
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This was SVN commit r4026.
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2006-06-25 00:32:06 +00:00 |
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8de929fb03
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#Tweaks to Greek actors and textures. New Hetairoi textures.
This was SVN commit r4024.
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2006-06-24 23:58:27 +00:00 |
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bc368485da
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This was SVN commit r3909.
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2006-05-29 08:34:46 +00:00 |
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9ecd5e8a25
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# Horses now walk as well as galloping
Fixed other actor speed issues, upgraded appropriate Greek actors to do
citizen soldier functions
This was SVN commit r3890.
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2006-05-23 08:51:26 +00:00 |
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90f5dbed15
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# Updated Spartan units
This was SVN commit r3855.
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2006-05-13 04:41:50 +00:00 |
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11e53a3ce0
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This was SVN commit r3817.
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2006-04-25 06:14:26 +00:00 |
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4f57f533a9
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#Committed an edit of the Spartan Super Unit actor to take advantage of the new Spartiate texture by Brownboot.
This was SVN commit r3816.
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2006-04-25 06:14:04 +00:00 |
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ca12496c2f
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# Updated the prop switching test unit
Fixed the missing props, fixed the animationless bones, fixed some bad
actors
This was SVN commit r3770.
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2006-04-14 09:55:50 +00:00 |
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8b1b11c0c6
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Corrected prop-switching actor
This was SVN commit r3760.
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2006-04-14 02:32:04 +00:00 |
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0eff1cac9f
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#Completed first draft of the roman mill and fortress.
This was SVN commit r3724.
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2006-04-03 10:25:34 +00:00 |
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31dd421c15
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# Updated test actor and script for prop switch testing
This was SVN commit r3714.
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2006-04-01 23:49:59 +00:00 |
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a201382bad
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Fixing the greek trireme
This was SVN commit r3706.
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2006-03-30 07:03:14 +00:00 |
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083e495ecc
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#* Updated the forage and hoe animations for props
Moved some props around (moved out of temp, because they aren't temp)
This was SVN commit r3704.
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2006-03-29 10:47:44 +00:00 |
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43ee589760
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#* Updated the lumber and mining animations to work correctly with props
I can't see if they work though, because the prop switcher doesn't seem
to be working *looks at Philip*
This was SVN commit r3701.
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2006-03-28 11:35:32 +00:00 |
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e72adfff5c
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# Two new updated animations for the chop and the mine actions. Updated test actor accordingly.
This was SVN commit r3679.
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2006-03-24 12:11:46 +00:00 |
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3efeeecb84
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# Made two new animation files (gather, hoe) for testing animations. Also modified the hele_inf_jav_b to use the new actor format for testing purposes.
This was SVN commit r3675.
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2006-03-23 10:50:45 +00:00 |
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f5dec3e4ab
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This was SVN commit r3451.
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2006-02-01 00:57:19 +00:00 |
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72cc581c2e
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Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes.
This was SVN commit r3419.
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2006-01-23 16:16:59 +00:00 |
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5487d069c4
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Female fixes - new head, new head texture, new dress mesh, new celtic texture
This was SVN commit r3321.
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2005-12-31 12:16:52 +00:00 |
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ed86f34d20
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Giving the Macedonian hero a sarissa. ;)
This was SVN commit r3320.
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2005-12-31 03:32:18 +00:00 |
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892ae838ef
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Fixing the phalanx stuff - new shields, and a walk animation
This was SVN commit r3317.
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2005-12-31 02:09:18 +00:00 |
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f625290a39
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Gave main-line Hellene spearmen the "standard" length spear.
This was SVN commit r3286.
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2005-12-25 08:27:49 +00:00 |
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91d5d9da28
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Female updates
This was SVN commit r3285.
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2005-12-24 13:15:50 +00:00 |
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74b8c5b15f
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More Greek unit tweaks
This was SVN commit r3266.
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2005-12-17 20:45:27 +00:00 |
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299248ec46
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Entity fixes, new greek material
This was SVN commit r3259.
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2005-12-16 13:03:53 +00:00 |
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3dc4d7d184
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Removed the gaia_ designation from gaia entities, at Jason's request.
This was SVN commit r3254.
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2005-12-16 05:37:27 +00:00 |
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b14dc940ef
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New entities and associated changes to scripts.
This was SVN commit r3248.
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2005-12-15 21:55:18 +00:00 |
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15be1474bc
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Archers should now be able to fire, though I don't know what exactly the problem was (it seems that you need the "event" parameter to be 0.5 and the "load" parameter to be 0 in the animation for it to work, and the animation is not completely right; not sure if this is intended).
This was SVN commit r3243.
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2005-12-14 04:53:53 +00:00 |
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8d3df809bb
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fixed some broken animations with the greek javelinists (though I still can't get either the elite javelinists for the celts or greeks to work properly)
This was SVN commit r3234.
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2005-12-12 07:47:11 +00:00 |
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fd7af9481a
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Siege wagons for the packed versions of the siege weapons
This was SVN commit r3168.
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2005-11-21 10:40:26 +00:00 |
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560e4d5077
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Greek Siege Weapons
This was SVN commit r3153.
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2005-11-19 11:22:57 +00:00 |
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c38352703e
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Greek horse cavalry stuff
This was SVN commit r3132.
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2005-11-13 11:38:29 +00:00 |
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5bf15b107d
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Hero Thermistocles!
This was SVN commit r2989.
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2005-10-23 05:26:49 +00:00 |
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aba61336b7
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Ooops forgot some xenophon files
This was SVN commit r2987.
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2005-10-22 10:17:35 +00:00 |
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0d5ce47915
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Leonidas Hero
This was SVN commit r2943.
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2005-10-15 04:15:02 +00:00 |
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2cd06a66ae
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Fixed the hellenes/super_unit_1.xml actor to use the correct tunic mesh.
This was SVN commit r2924.
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2005-10-13 01:56:53 +00:00 |
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b53e236a02
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Greek Archers completed, Trader completed, Super Unit 2 is completed
This was SVN commit r2908.
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2005-10-12 04:33:02 +00:00 |
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30b80c032d
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Alexander Hero (hopefully I included everything)
This was SVN commit r2900.
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2005-10-11 11:59:26 +00:00 |
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639a1ee8cb
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This was SVN commit r2850.
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2005-10-05 07:38:04 +00:00 |
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9369ea0978
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This was SVN commit r2832.
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2005-10-03 04:55:55 +00:00 |
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e15bd16af4
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This was SVN commit r2828.
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2005-10-03 03:46:58 +00:00 |
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c4c28360eb
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Roman CC, Barracks, Market - Thracian Peltasts
Set ignore .xmb files on several actor folders
This was SVN commit r2825.
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2005-10-01 09:47:06 +00:00 |
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75b291931d
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Actor reorganisation
This was SVN commit r2763.
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2005-09-23 03:54:51 +00:00 |
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