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ee9a2c9825
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texture for shadow orientations
This was SVN commit r3294.
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2005-12-28 05:30:04 +00:00 |
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4ef9198c92
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flipped textures horizontal, then vertically. This seems to fix their orientation in Atlas and the Engine. A further tweak would be to adjust them a further 45 degrees to get the "proper" shadow angle based upon "default" sun angle. This will probably have to be done by CheeZy. Doing terrains is doubly difficult, because the engine seems to flip them both horizontally and vertically before rendering them? I have no idea. PS: Sorry this notation is so long. ;)
This was SVN commit r3293.
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2005-12-27 07:29:37 +00:00 |
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c3e0c6a2dd
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flipped textures to see if the engine renders them at the correct angle.
This was SVN commit r3292.
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2005-12-27 07:27:18 +00:00 |
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Aeros
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706c440279
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big terrain update - bobbo
This was SVN commit r3291.
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2005-12-27 03:48:37 +00:00 |
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f625290a39
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Gave main-line Hellene spearmen the "standard" length spear.
This was SVN commit r3286.
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2005-12-25 08:27:49 +00:00 |
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91d5d9da28
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Female updates
This was SVN commit r3285.
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2005-12-24 13:15:50 +00:00 |
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74b8c5b15f
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More Greek unit tweaks
This was SVN commit r3266.
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2005-12-17 20:45:27 +00:00 |
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299248ec46
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Entity fixes, new greek material
This was SVN commit r3259.
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2005-12-16 13:03:53 +00:00 |
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3dc4d7d184
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Removed the gaia_ designation from gaia entities, at Jason's request.
This was SVN commit r3254.
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2005-12-16 05:37:27 +00:00 |
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b14dc940ef
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New entities and associated changes to scripts.
This was SVN commit r3248.
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2005-12-15 21:55:18 +00:00 |
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00a15f0ccb
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Here are the celt ships!
This was SVN commit r3244.
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2005-12-14 09:23:15 +00:00 |
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15be1474bc
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Archers should now be able to fire, though I don't know what exactly the problem was (it seems that you need the "event" parameter to be 0.5 and the "load" parameter to be 0 in the animation for it to work, and the animation is not completely right; not sure if this is intended).
This was SVN commit r3243.
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2005-12-14 04:53:53 +00:00 |
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8d3df809bb
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fixed some broken animations with the greek javelinists (though I still can't get either the elite javelinists for the celts or greeks to work properly)
This was SVN commit r3234.
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2005-12-12 07:47:11 +00:00 |
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Aeros
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78cc73481c
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This was SVN commit r3228.
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2005-12-11 04:11:08 +00:00 |
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14ecaf2f08
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oops wrong material type - fixed
This was SVN commit r3224.
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2005-12-11 02:04:09 +00:00 |
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5e12267025
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Balrog for Philip (all in temporary/test folders to be removed prior to release)
This was SVN commit r3223.
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2005-12-11 00:08:30 +00:00 |
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Aeros
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ce3bd33d76
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grass clumps
This was SVN commit r3206.
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2005-12-07 07:51:19 +00:00 |
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Aeros
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15ce055695
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This was SVN commit r3191.
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2005-12-03 11:05:00 +00:00 |
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48ef5c0a32
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Greek Ships!
This was SVN commit r3189.
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2005-12-03 00:50:19 +00:00 |
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Aeros
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760b915d54
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bobby - added large oaks and tweaked scale on normal oaks
This was SVN commit r3169.
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2005-11-22 07:22:09 +00:00 |
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fd7af9481a
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Siege wagons for the packed versions of the siege weapons
This was SVN commit r3168.
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2005-11-21 10:40:26 +00:00 |
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560e4d5077
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Greek Siege Weapons
This was SVN commit r3153.
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2005-11-19 11:22:57 +00:00 |
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ae7303cce4
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removal of the last of the .png files (except what is left over in your local screenshot folders)
This was SVN commit r3150.
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2005-11-18 22:50:37 +00:00 |
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c2b3157b8d
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test objects for the renderer
This was SVN commit r3147.
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2005-11-18 12:57:31 +00:00 |
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78af045795
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Removing last remaining .png files
This was SVN commit r3140.
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2005-11-18 04:15:31 +00:00 |
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Aeros
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bd7078161c
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Bobby - Forest Oak trees added and fixed the messed up poplar prop point that was giving people telephone poles. Moved the old oaks (since we already had an oak.xml) to oak_old.xml
This was SVN commit r3139.
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2005-11-16 09:05:29 +00:00 |
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Aeros
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96aea16461
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This was SVN commit r3137.
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2005-11-14 00:54:41 +00:00 |
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Aeros
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7e16caf791
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This was SVN commit r3136.
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2005-11-14 00:52:14 +00:00 |
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Aeros
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a198cba9b7
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This was SVN commit r3135.
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2005-11-14 00:50:59 +00:00 |
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c38352703e
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Greek horse cavalry stuff
This was SVN commit r3132.
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2005-11-13 11:38:29 +00:00 |
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f27cab84f8
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Finishing of the last of the greek buildings for Milestone VII
This was SVN commit r3126.
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2005-11-09 09:53:50 +00:00 |
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Aeros
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9305db42a2
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Bobby - Lumbardy Poplar asset added to test new tree implimentation system ingame and to show to an impacient Michael ;)
This was SVN commit r3125.
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2005-11-09 09:18:05 +00:00 |
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d3441f3f48
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This was SVN commit r3082.
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2005-11-03 00:07:13 +00:00 |
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62c0dc6fc2
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Another grass texture. Should be one of my last for a while. I think e now have a good variety of grasses to fill out most biomes.
This was SVN commit r3081.
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2005-11-03 00:06:30 +00:00 |
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32ee913936
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Gallic Fortress
This was SVN commit r3077.
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2005-11-02 02:04:10 +00:00 |
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ab0afbb299
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Celt special building
This was SVN commit r3076.
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2005-11-01 10:33:09 +00:00 |
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d41283ab52
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This was SVN commit r3075.
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2005-11-01 06:26:14 +00:00 |
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f1877c0493
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First draft of the celt turf wall - deletion of some old unused celt meshes.
This was SVN commit r3074.
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2005-11-01 04:41:50 +00:00 |
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abee717a26
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Few more updates for the celt buildings
This was SVN commit r3045.
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2005-10-29 09:26:17 +00:00 |
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e8540b29bd
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Celt Structure updates
This was SVN commit r3042.
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2005-10-29 00:27:34 +00:00 |
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b5c489e1d5
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This was SVN commit r3040.
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2005-10-28 06:00:02 +00:00 |
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900cb559e1
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Trying out some different stone textures.
This was SVN commit r3039.
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2005-10-28 05:15:51 +00:00 |
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271b66965d
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This was SVN commit r3038.
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2005-10-28 05:14:44 +00:00 |
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e56f8341dc
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This was SVN commit r3034.
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2005-10-27 08:46:46 +00:00 |
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b155861284
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Made some new parched grass textures and actors
This was SVN commit r3033.
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2005-10-27 08:45:59 +00:00 |
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ae87ca51aa
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Celtic Fortress, and scale fix for the Celtic tower (to match the other towers in height)
This was SVN commit r3031.
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2005-10-26 09:55:49 +00:00 |
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582a8cceed
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This was SVN commit r3030.
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2005-10-26 07:15:06 +00:00 |
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95fb49053e
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This was SVN commit r3029.
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2005-10-26 07:14:32 +00:00 |
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65abf65da0
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Deletion of the UI backup art - it has been moved to the ~art/guibackup now if needed
(down with the .png files!)
This was SVN commit r3028.
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2005-10-26 02:32:11 +00:00 |
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3ad3d32a82
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Fortress fix for odd prop problem
This was SVN commit r3027.
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2005-10-26 02:25:42 +00:00 |
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