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forked from 0ad/0ad
0ad/binaries/data/mods/public
2011-12-08 00:31:52 +00:00
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art garrisoned prop for the hele siege tower 2011-12-08 00:31:52 +00:00
audio Moving unused audio files from public to internal 2011-11-30 15:23:56 +00:00
civs Adds Persians to random maps. 2011-11-27 04:06:27 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Default maps for alpha 8 release 2011-12-07 14:27:41 +00:00
hwdetect Disable shaders on SiS Mirage 3 for compatibility. Fixes #964. 2011-11-11 01:03:32 +00:00
maps Persian horse/chariot stuff. 2011-12-07 14:56:26 +00:00
shaders # Health decay for buildings not in a civ center's territory. 2011-08-18 20:28:53 +00:00
simulation Added check for if a position is defined in qBot. Fixes an unusual error. 2011-12-07 21:54:21 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00