..
GameSetup
Remove leftover terrain-based movement cost code.
2022-01-29 08:22:28 +00:00
scripting
Fix replay folders with special characters.
2021-11-19 11:34:26 +00:00
tests
Add "Invalid signature" reason to modio
2021-12-25 19:31:51 +00:00
XMB
Removes unused forward declarations of class and struct.
2021-09-08 19:43:01 +00:00
XML
Fix bug where 'archive' XMB files could end up being written to the user mod
2022-01-30 12:50:43 +00:00
ArchiveBuilder.cpp
Make real directory paths on the VFS predictable (retry)
2021-03-23 12:46:59 +00:00
ArchiveBuilder.h
Handle mods specified on the command line when using the archive builder.
2014-06-15 16:43:08 +00:00
CacheLoader.cpp
Make real directory paths on the VFS predictable (retry)
2021-03-23 12:46:59 +00:00
CacheLoader.h
Fix biome-specific mappreviews in 7f602037ba
for zipped mods, refs #4962 .
2018-08-05 21:50:00 +00:00
CConsole.cpp
Cleanups console a little bit.
2021-12-23 07:37:03 +00:00
CConsole.h
Cleanups console a little bit.
2021-12-23 07:37:03 +00:00
CLogger.cpp
Add support for GL_KHR_debug in Debug Mode.
2021-12-30 15:07:17 +00:00
CLogger.h
Cleanups includes for cassert and streams.
2021-03-03 22:26:49 +00:00
Compress.cpp
More build fixes for FreeBSD.
2012-01-31 00:06:56 +00:00
Compress.h
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
ConfigDB.cpp
Fix options occasionally thinking they've been modified when they haven't.
2021-06-16 15:54:55 +00:00
ConfigDB.h
De-singletonify CConfigDB, make hooks RAII.
2021-04-27 07:45:40 +00:00
CStr.cpp
Moves macro-defined methods of CStr to templates.
2021-09-07 21:01:34 +00:00
CStr.h
Drops custom utf16 string implementation (from cdd3317ded
), uses C++11 one.
2021-11-29 12:10:41 +00:00
CStrForward.h
Adds header for forward declarations of CStr.
2021-09-09 17:39:08 +00:00
CStrIntern.cpp
Adds std namespace to shared_ptr usages in network and engine.
2021-05-22 19:28:40 +00:00
CStrIntern.h
Include CStrInternStatic where necessary only.
2021-05-18 11:09:54 +00:00
CStrInternStatic.h
Moves culling mode and front face state management to DeviceCommandContext.
2022-01-27 17:25:37 +00:00
DllLoader.cpp
Fix and disable some pesky Windows warnings.
2021-02-05 12:20:06 +00:00
DllLoader.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
Errors.cpp
Don't leak all GUI objects on name ambiguity following 5cc814759f
and remove ERROR_GROUP GUI.
2019-10-11 16:20:50 +00:00
Errors.h
Catch exceptions by reference (by convention), based on patch from Markus, refs #1852
2013-05-22 22:27:53 +00:00
FileIo.cpp
Update (and debundle) fmt dependancy
2020-11-26 21:01:32 +00:00
FileIo.h
Adds header for forward declarations of CStr.
2021-09-09 17:39:08 +00:00
Filesystem.cpp
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
Filesystem.h
Adds header for forward declarations of CStr.
2021-09-09 17:39:08 +00:00
Future.h
Implement a global task manager using a pool of worker threads
2021-06-03 14:48:38 +00:00
FutureForward.h
Implement a global task manager using a pool of worker threads
2021-06-03 14:48:38 +00:00
Game.cpp
Moves frame rendering function to CRenderer and combines with making screenshots.
2022-01-04 18:13:45 +00:00
Game.h
Removes unused and outdated includes, replaces some includes by forward declarations.
2021-05-15 17:27:01 +00:00
Globals.cpp
Fix hotkeys not releasing properly.
2021-01-16 15:24:58 +00:00
Globals.h
Fix hotkeys not releasing properly.
2021-01-16 15:24:58 +00:00
GUID.cpp
Actually remove trailing whitespace for non-header files as well.
2016-11-23 13:02:58 +00:00
GUID.h
Adds header for forward declarations of CStr.
2021-09-09 17:39:08 +00:00
Hashing.cpp
Additional entropy when hashing match passwords.
2021-05-18 14:47:36 +00:00
Hashing.h
Adds header for forward declarations of CStr.
2021-09-09 17:39:08 +00:00
Hotkey.cpp
Fix nopch / tiny hotkey optimisation
2021-04-06 12:26:34 +00:00
Hotkey.h
Further hotkey work: clear hotkeys when an input box/the console gets focus.
2021-04-03 20:12:40 +00:00
Joystick.cpp
De-singletonify CConfigDB, make hooks RAII.
2021-04-27 07:45:40 +00:00
Joystick.h
Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
2012-01-12 23:32:27 +00:00
KeyName.cpp
Fixes without PCH build after af567560b8
.
2021-11-30 18:03:39 +00:00
KeyName.h
Adds header for forward declarations of CStr.
2021-09-09 17:39:08 +00:00
Loader.cpp
Remove binary_function usage.
2020-11-30 15:45:05 +00:00
Loader.h
Resolve Loader memory leak from 1f1642bfe3
.
2019-09-30 08:49:00 +00:00
LoaderThunks.h
Adds std namespace to shared_ptr usages in network and engine.
2021-05-22 19:28:40 +00:00
Mod.cpp
Fix pathname not matching name incompatible mod detection
2021-10-28 20:33:01 +00:00
Mod.h
Fix downloanded mods not showing in list until restart
2021-08-22 09:54:16 +00:00
ModInstaller.cpp
Fix nopch build. broken in 52baaa4bbd
.
2021-08-22 13:20:41 +00:00
ModInstaller.h
Fix updating existing mods
2021-08-22 11:35:34 +00:00
ModIo.cpp
Add "Invalid signature" reason to modio
2021-12-25 19:31:51 +00:00
ModIo.h
Fixes broken PCH after wraitii commits ( 4f972bc623
, 0f60bf3a97
) and Itms ( 833c9f108c
).
2021-05-15 14:50:24 +00:00
Profile.cpp
Fix windows SEH hook when crashing in an std::thread
2021-01-10 08:39:54 +00:00
Profile.h
Fix Profiler1 "time per turn".
2021-05-06 16:49:34 +00:00
Profiler2.cpp
Adds std namespace to shared_ptr usages in network and engine.
2021-05-22 19:28:40 +00:00
Profiler2.h
Removes unused containers included in headers.
2021-03-03 23:01:08 +00:00
Profiler2GPU.cpp
Use GLAD2 a multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator.
2021-12-21 22:03:31 +00:00
Profiler2GPU.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
ProfileViewer.cpp
Removes Z value from TextRenderer translate, renames TextRenderer methods to more explicit ones.
2021-06-02 21:21:28 +00:00
ProfileViewer.h
Removes unused forward declarations of class and struct.
2021-09-08 19:43:01 +00:00
Pyrogenesis.cpp
Bump version to alpha 26.
2021-08-27 16:32:34 +00:00
Pyrogenesis.h
Fix windows SEH hook when crashing in an std::thread
2021-01-10 08:39:54 +00:00
Replay.cpp
Remove leftover terrain-based movement cost code.
2022-01-29 08:22:28 +00:00
Replay.h
Allow mods to say they should be ignored in replay/MP compatibility checks
2021-06-02 06:50:16 +00:00
SavedGame.cpp
Allow mods to say they should be ignored in replay/MP compatibility checks
2021-06-02 06:50:16 +00:00
SavedGame.h
Removes unused forward declarations of class and struct.
2021-09-08 19:43:01 +00:00
Singleton.h
Simple refactoring of Singleton. Make it non-copyable.
2019-01-13 15:11:40 +00:00
TaskManager.cpp
Default-init atomics in TaskManager::Impl
2021-06-05 09:48:41 +00:00
TaskManager.h
Tweaks to TaskManager code
2021-06-04 12:55:15 +00:00
TemplateLoader.cpp
Move GenericName, History and Icon from the civ-JSON to cmpIdentity.
2022-02-05 06:24:45 +00:00
TemplateLoader.h
Move GenericName, History and Icon from the civ-JSON to cmpIdentity.
2022-02-05 06:24:45 +00:00
Threading.cpp
Fix windows SEH hook when crashing in an std::thread
2021-01-10 08:39:54 +00:00
Threading.h
Fix windows SEH hook when crashing in an std::thread
2021-01-10 08:39:54 +00:00
ThreadUtil.h
Fix windows SEH hook when crashing in an std::thread
2021-01-10 08:39:54 +00:00
TouchInput.cpp
Cleanup Camera related code and uses constant references where possible.
2019-10-03 12:58:47 +00:00
TouchInput.h
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
UniDoubler.h
Moves macro-defined methods of CStr to templates.
2021-09-07 21:01:34 +00:00
UserReport.cpp
Adds std namespace to shared_ptr usages in network and engine.
2021-05-22 19:28:40 +00:00
UserReport.h
Write UserReport data to local logfiles, so that users can review the personal data impact without exposing the data to JS/mods, refs #5257 , b3438cabd2
.
2018-08-22 22:17:42 +00:00
Util.cpp
Moves frame rendering function to CRenderer and combines with making screenshots.
2022-01-04 18:13:45 +00:00
Util.h
Moves frame rendering function to CRenderer and combines with making screenshots.
2022-01-04 18:13:45 +00:00
VideoMode.cpp
Uses core GL functions for GLSL shaders.
2022-01-06 11:41:04 +00:00
VideoMode.h
Uses forward declaration for SDL in GL device.
2021-12-15 10:50:31 +00:00
VisualReplay.cpp
Remove Custom implementation of wrename on windows. 52baaa4bbd
removed the other occurences.
2021-09-09 17:53:17 +00:00
VisualReplay.h
Adds header for forward declarations of CStr.
2021-09-09 17:39:08 +00:00
World.cpp
Splits CRenderer part about scene to CSceneRenderer.
2022-01-04 13:29:01 +00:00
World.h
Adds header for forward declarations of CStr.
2021-09-09 17:39:08 +00:00