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0ad/binaries/data/mods/official/entities/units/pers_csw_b.xml
Ykkrosh 22dd4dd67b Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
Maps: Stored non-entity objects in XML instead of PMP, for easier manual
editing. Updated existing maps to newest format, so that they can still
work. Added undocumented _rewriteMaps() JS function. Also renamed _mem
to vmem, and reclassified its undocumentedness as unintentional, since
it's reasonably useful.
Loader: added NonprogressiveLoad function, for ScEd/_rewriteMaps/etc
which don't care about progressiveness.
main.cpp: re-enabled vfs_display, since it doesn't crash now
Vector3D: stopped warning

This was SVN commit r2078.
2005-03-29 20:50:04 +00:00

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748 B
XML

<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity Parent="template_unit_cavalry_melee_csw">
<Traits>
<Id
civ_code="pers"
civ="Persians"
internal_only="false"
specific="Usubari Tazi"
history="Camel mounted cavalry were widespread among the Arabs levied into the Persian army, armed with swords and axes to bows and spears. They could move very quickly across all terrain and they were quite effective against traditional horse-mounted cavalry as the horses themselves could not stand the smell of camels. Camels were also seen in Persian armies deployed by the Bactrians from Central Asia, who used them as platforms for archers."
/>
</Traits>
<Actor>units/pers_csw_b.xml</Actor>
</Entity>