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forked from 0ad/0ad
0ad/source/ps
fabio 73a26a22ca Enable by default postproc, smoothlos and all water features when on OpenGL4+.
This autodetection has a higer priority than default.cfg, but lower
priority than local changes.
Note that after enabling these features some get disabled later on on
some drivers (Intel, software renderers).
Also note that mesa drivers only expose core profile OpenGL, and 0 A.D.
reads compatibility profile, so that on mesa drivers OpenGL4 is never
detected and these features are never enabled by default.

This was SVN commit r17412.
2015-12-09 16:12:58 +00:00
..
GameSetup Enable by default postproc, smoothlos and all water features when on OpenGL4+. 2015-12-09 16:12:58 +00:00
scripting Replay menu cleanups. Fixes #3440. 2015-12-02 13:53:44 +00:00
tests Rename ps/Overlay(.h|.cpp) to ps/Shapes(.h|.cpp), fixes a TODO located in graphics/Overlay.h. 2015-03-15 18:06:32 +00:00
XML Revert emplace for associative containers. Fixes #3366. 2015-08-19 03:32:47 +00:00
ArchiveBuilder.cpp Convert debug_printf to take UTF-8 strings instead of wchar_t. 2015-02-14 01:45:13 +00:00
ArchiveBuilder.h Handle mods specified on the command line when using the archive builder. 2014-06-15 16:43:08 +00:00
CacheLoader.cpp add file notification to Mac ticket 514, also change name of class FileInfo to CFileInfo to ease Mac development 2013-09-10 14:17:04 +00:00
CacheLoader.h Improves CColladaManager caching behavior: skeletons.xml changes now invalidate cached .pmd/psa files, CCacheLoader is used for consistency, adds support for archived files. Fixes #1167. 2012-02-19 03:30:59 +00:00
CConsole.cpp Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029. 2015-03-15 23:59:48 +00:00
CConsole.h Clean up some unused variables and assignments. 2015-05-26 15:40:07 +00:00
CLogger.cpp Some range-based for loops and some style cleanup. 2015-07-29 01:07:23 +00:00
CLogger.h CLogger: Use cppformat instead of sys_vswprintf. 2015-01-22 20:30:05 +00:00
Compress.cpp More build fixes for FreeBSD. 2012-01-31 00:06:56 +00:00
Compress.h More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
ConfigDB.cpp Revert emplace for associative containers. Fixes #3366. 2015-08-19 03:32:47 +00:00
ConfigDB.h Some range-based for loops and some style cleanup. 2015-07-29 01:07:23 +00:00
CStr.cpp Remove duplicated layers of unescaping which required multiple escapes in some places. 2014-12-13 01:08:29 +00:00
CStr.h Remove duplicated layers of unescaping which required multiple escapes in some places. 2014-12-13 01:08:29 +00:00
CStrIntern.cpp Revert emplace for associative containers. Fixes #3366. 2015-08-19 03:32:47 +00:00
CStrIntern.h Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
CStrInternStatic.h GLES compatibility for particle shader 2015-01-19 21:44:53 +00:00
DllLoader.cpp Automatically replace %hs/%ls with %s in CLogger format strings. 2015-01-22 20:36:24 +00:00
DllLoader.h Add the ability to specify a log level when using dlopen and change it to normal for Atlas. 2014-06-05 17:07:04 +00:00
Errors.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Errors.h Catch exceptions by reference (by convention), based on patch from Markus, refs #1852 2013-05-22 22:27:53 +00:00
FileIo.cpp Automatically replace %hs/%ls with %s in CLogger format strings. 2015-01-22 20:36:24 +00:00
FileIo.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Filesystem.cpp Use in-place construction. 2015-07-29 23:44:17 +00:00
Filesystem.h Move GUI schemas to the mod mod. Fix some validation related errors in the mod mod. 2015-06-15 16:00:26 +00:00
Game.cpp Fix #3566 by fixing an off-by-one error in the final replay turn logic. Patch by elexis. 2015-11-04 20:33:34 +00:00
Game.h Mark some const functions as such. 2015-09-13 20:59:10 +00:00
Globals.cpp Fixes blank window after maximizing, minimizing, then restoring the game on Windows. In SDL2, this is an SDL_WINDOWEVENT_EXPOSED event, which we must handle to reset the game's minimized state. Refs #2041 2014-10-04 00:46:53 +00:00
Globals.h Fixes no PCH build. Fixes #1113. 2012-01-15 21:48:41 +00:00
GUID.cpp Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby. 2013-11-07 20:07:24 +00:00
GUID.h Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby. 2013-11-07 20:07:24 +00:00
Hotkey.cpp Fixes hotkey bugs introduced in a07add11c6, patch by elexis. Fixes #3495 2015-10-10 07:22:07 +00:00
Hotkey.h Unload hotkeys on shutdown. 2014-09-15 01:27:06 +00:00
Joystick.cpp Automatically replace %hs/%ls with %s in CLogger format strings. 2015-01-22 20:36:24 +00:00
Joystick.h Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h. 2012-01-12 23:32:27 +00:00
KeyName.cpp Revert emplace for associative containers. Fixes #3366. 2015-08-19 03:32:47 +00:00
KeyName.h Fix infinite loop in key code to key name mapping. 2015-07-29 01:07:18 +00:00
Loader.cpp Convert debug_printf to take UTF-8 strings instead of wchar_t. 2015-02-14 01:45:13 +00:00
Loader.h cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
LoaderThunks.h warning fixes: mostly size_t vs. specialized API type and other type conversion. 2010-09-05 09:38:30 +00:00
Mod.cpp Add engine support to load mods from config and restart into mods. 2014-08-25 16:02:40 +00:00
Mod.h Add engine support to load mods from config and restart into mods. 2014-08-25 16:02:40 +00:00
Preprocessor.cpp Preprocessor: Avoid using "%.*hs" in log format string, since cppformat doesn't support it. 2015-01-22 20:38:16 +00:00
Preprocessor.h Fix CPreprocessor uninitialised data causing error messages on "#endif" followed by EOF with no newline. Warn about unrecognised "#elif". 2012-04-02 16:12:46 +00:00
PreprocessorWrapper.cpp Automatically replace %hs/%ls with %s in CLogger format strings. 2015-01-22 20:36:24 +00:00
PreprocessorWrapper.h Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
Profile.cpp Works around infinite recursion problem. 2014-03-28 11:33:37 +00:00
Profile.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
Profiler2.cpp Automatically replace %hs/%ls with %s in CLogger format strings. 2015-01-22 20:36:24 +00:00
Profiler2.h Some tweaks to profiler2: 2014-09-09 18:17:08 +00:00
Profiler2GPU.cpp Remove useless parameter from CFG_GET_VALUE. 2014-11-17 23:29:49 +00:00
Profiler2GPU.h Fix line endings 2011-11-29 21:04:38 +00:00
ProfileViewer.cpp Some range-based for loops and some style cleanup. 2015-07-29 01:07:23 +00:00
ProfileViewer.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
Pyrogenesis.cpp Update version numbers. Switch lobby room. 2015-11-28 08:27:33 +00:00
Pyrogenesis.h Move engine version to common file. Patch by elexis. Fixes #3359. 2015-08-01 23:03:13 +00:00
Replay.cpp Fix an oversight. 2015-11-05 16:52:19 +00:00
Replay.h An awesome Visual Replay menu, made by elexis. Fixes #3258. 2015-09-21 17:00:21 +00:00
SavedGame.cpp Move engine version to common file. Patch by elexis. Fixes #3359. 2015-08-01 23:03:13 +00:00
SavedGame.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
Shapes.cpp Rename ps/Overlay(.h|.cpp) to ps/Shapes(.h|.cpp), fixes a TODO located in graphics/Overlay.h. 2015-03-15 18:06:32 +00:00
Shapes.h Rename ps/Overlay(.h|.cpp) to ps/Shapes(.h|.cpp), fixes a TODO located in graphics/Overlay.h. 2015-03-15 18:06:32 +00:00
Singleton.h split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
TemplateLoader.cpp Don't comment out code. Refs #3486. 2015-12-07 12:27:52 +00:00
TemplateLoader.h Some const refs and one const function. 2015-07-27 01:08:25 +00:00
ThreadUtil.cpp Add a list of statically-constructed CStrIntern strings 2013-09-29 13:19:52 +00:00
ThreadUtil.h Add initial code annotations for the new profiling tool 2011-11-04 01:35:50 +00:00
TouchInput.cpp Include missing header. 2015-04-29 15:54:08 +00:00
TouchInput.h Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
UniDoubler.h per discussion with Philip, remove STL_HASH_MAP etc. because they're ugly, rarely used and superseded by boost::unordered* 2011-03-23 16:56:27 +00:00
UserReport.cpp Convert debug_printf to take UTF-8 strings instead of wchar_t. 2015-02-14 01:45:13 +00:00
UserReport.h # Add opt-in automatic feedback system. 2011-02-16 20:40:15 +00:00
utf16string.h Fix -Wconversion warnings in simulation code. 2011-08-16 11:18:32 +00:00
Util.cpp Automatically replace %hs/%ls with %s in CLogger format strings. 2015-01-22 20:36:24 +00:00
Util.h cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
VideoMode.cpp Removes special handling of fullscreen toggle on OS X w/ SDL 1.2, which is no longer used 2015-03-21 21:01:01 +00:00
VideoMode.h Fixes some issues when toggling fullscreen mode with SDL2, refs #2041: 2014-09-28 22:10:09 +00:00
VisualReplay.cpp Remove debug parser from replay menu. Refs #3440 2015-12-03 03:12:43 +00:00
VisualReplay.h Replay menu cleanups. Fixes #3440. 2015-12-02 13:53:44 +00:00
World.cpp SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
World.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00