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forked from 0ad/0ad
0ad/binaries/data/mods/public/gui
Ykkrosh 924d1219a7 # Add fog-of-war.
Move Vision component to C++, for more efficient FoW processing.
Disable FoW on demo maps.

This was SVN commit r8160.
2010-09-23 12:13:13 +00:00
..
common Add initial texture conversion settings. 2010-09-10 21:05:13 +00:00
gamesetup Fixes button layout in multiplayer setup based on patch by fcxSanya (Fixes #560) 2010-09-08 21:10:31 +00:00
loading Fix chat to use GUID instead of host ID. 2010-08-14 19:45:22 +00:00
manual Added regular size cancel / close buttons to several menu areas (Fixes #558 and #560) 2010-09-04 22:27:24 +00:00
msgbox # Various changes to the text rendering system. 2010-05-30 13:42:56 +00:00
pregame Fixed main menu parchment buttons (Fixes #561) 2010-09-05 19:04:55 +00:00
session_new # Add fog-of-war. 2010-09-23 12:13:13 +00:00
session_new_old Clone the current session GUI files 2010-06-26 17:11:04 +00:00
text Change GUI text file encoding to utf-8, change line endings to native 2009-07-16 15:49:59 +00:00
gui.dtd # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
page_atlas.xml # Fix startup warning in scenario editor 2010-04-17 11:29:34 +00:00
page_gamesetup_mp.xml # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
page_gamesetup.xml # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
page_loading.xml # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
page_manual.xml Add basic help page into the main menu. 2010-07-07 21:47:31 +00:00
page_msgbox.xml # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
page_pregame.xml # Extensions and cleanups to session GUI files. 2010-02-28 21:45:09 +00:00
page_session_new.xml Avoid running the old simulation code in the background when it's not needed. 2010-05-01 16:20:58 +00:00