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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/templates/structures
2011-06-26 21:01:16 +00:00
..
celt_barracks.xml Adjusting build times. 2010-11-13 06:27:00 +00:00
celt_civil_centre.xml Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead. 2010-10-17 01:34:15 +00:00
celt_corral.xml This was SVN commit r8199. 2010-09-28 09:59:44 +00:00
celt_dock.xml 1. Re-exported the Celt fishing ship (was missing mast). 2010-10-17 20:05:04 +00:00
celt_farmstead.xml Made structures reference new buildings icon sheet 2010-09-04 01:41:10 +00:00
celt_field.xml This was SVN commit r8479. 2010-10-27 10:35:58 +00:00
celt_fortress_b.xml Added new building constructed and selected sound effects 2011-06-26 21:01:16 +00:00
celt_fortress_g.xml Added new building constructed and selected sound effects 2011-06-26 21:01:16 +00:00
celt_house.xml #Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it. 2010-09-29 08:16:27 +00:00
celt_kennel.xml Added new building constructed and selected sound effects 2011-06-26 21:01:16 +00:00
celt_market.xml #Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room. 2010-10-28 12:22:04 +00:00
celt_mill.xml Made structures reference new buildings icon sheet 2010-09-04 01:41:10 +00:00
celt_sb1.xml Added new building constructed and selected sound effects 2011-06-26 21:01:16 +00:00
celt_scout_tower.xml This was SVN commit r8228. 2010-10-01 04:37:16 +00:00
celt_temple.xml Moved the rest of the props to Public with MOVE command. 2011-06-24 04:25:02 +00:00
celt_wall_gate.xml Added bark sounds to celt war dog 2011-02-10 23:24:10 +00:00
celt_wall_long.xml 1. Re-exported the Celt fishing ship (was missing mast). 2010-10-17 20:05:04 +00:00
celt_wall_med.xml 1. Re-exported the Celt fishing ship (was missing mast). 2010-10-17 20:05:04 +00:00
celt_wall_tower.xml Made structures reference new buildings icon sheet 2010-09-04 01:41:10 +00:00
celt_wall.xml 1. Re-exported the Celt fishing ship (was missing mast). 2010-10-17 20:05:04 +00:00
hele_barracks.xml Name updates. 2011-04-10 05:36:29 +00:00
hele_civil_centre.xml Adjusting build times. 2010-11-13 06:27:00 +00:00
hele_corral.xml New Greek corral by Amish. 2010-11-29 14:21:19 +00:00
hele_dock.xml Name updates. 2011-04-10 05:36:29 +00:00
hele_farmstead.xml Name updates. 2011-04-10 05:36:29 +00:00
hele_field.xml Adjusting build times. 2010-11-13 06:27:00 +00:00
hele_fortress.xml Too much stuff to itemize. I'm lazy. 2010-12-06 02:20:57 +00:00
hele_gymnasion.xml Added new building constructed and selected sound effects 2011-06-26 21:01:16 +00:00
hele_house.xml Name updates. 2011-04-10 05:36:29 +00:00
hele_market.xml Building tooltip tweaks for Alpha III release. These tooltips will be updated as we add more relevant features. 2010-12-08 19:29:48 +00:00
hele_mill.xml Adjusting build times. 2010-11-13 06:27:00 +00:00
hele_scout_tower.xml Adjusting build times. 2010-11-13 06:27:00 +00:00
hele_temple.xml #Falling leaf particles. New foundation for Greek Temple. Tweaking Gold Mine sparkle. 2011-04-15 05:05:07 +00:00
hele_theatron.xml Added new building constructed and selected sound effects 2011-06-26 21:01:16 +00:00
hele_tholos.xml Added new building constructed and selected sound effects 2011-06-26 21:01:16 +00:00
hele_wall_gate.xml Name updates. 2011-04-10 05:36:29 +00:00
hele_wall_long.xml adjusted the Greek wall entity and adjusted my working copy of Arcadia II. 2010-09-11 18:01:09 +00:00
hele_wall_med.xml new Greek Wall 2010-09-08 22:57:46 +00:00
hele_wall_tower.xml hele wall and wall tower obstruction stat changes 2011-03-06 14:38:06 +00:00
hele_wall.xml hele wall and wall tower obstruction stat changes 2011-03-06 14:38:06 +00:00
iber_barracks.xml Added Iberian javelinist. Need a name for him though (and added to the Wiki entry). 2011-04-12 03:11:35 +00:00
iber_civil_centre.xml This was SVN commit r9549. 2011-05-25 05:45:49 +00:00
iber_corral.xml Iberian corral fix 2011-04-14 22:35:46 +00:00
iber_dock.xml The Big Iberian Move™. 2011-03-17 07:31:58 +00:00
iber_farmstead.xml The Big Iberian Move™. 2011-03-17 07:31:58 +00:00
iber_field.xml The Big Iberian Move™. 2011-03-17 07:31:58 +00:00
iber_fortress.xml Fire Arrows for a few structures. 2011-04-16 19:32:02 +00:00
iber_house.xml The Big Iberian Move™. 2011-03-17 07:31:58 +00:00
iber_market.xml The Big Iberian Move™. 2011-03-17 07:31:58 +00:00
iber_mill.xml The Big Iberian Move™. 2011-03-17 07:31:58 +00:00
iber_sb1.xml Added new building constructed and selected sound effects 2011-06-26 21:01:16 +00:00
iber_scout_tower.xml Fire Arrows for a few structures. 2011-04-16 19:32:02 +00:00
iber_temple.xml The Big Iberian Move™. 2011-03-17 07:31:58 +00:00
iber_wall_gate.xml Fix some obstruction shapes. 2011-04-29 17:51:27 +00:00
iber_wall_tower.xml Fix some obstruction shapes. 2011-04-29 17:51:27 +00:00
iber_wall.xml Fixes ticket #808. 2011-05-01 20:15:59 +00:00