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forked from 0ad/0ad
0ad/source/simulation2
2017-12-27 16:51:25 +00:00
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components Initialize the AIManager AISeed immediately in C++ rather than too late and in JS. 2017-12-27 16:51:25 +00:00
docs Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
helpers Long range pathfinder cleanup 2017-12-10 14:23:16 +00:00
scripting Move Simulation GUI ScriptFunctions to a new JS Interface, refs #4772. 2017-09-12 01:53:46 +00:00
serialization Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
system Expose the same FileExists to JS GUI, simulation and rmgen. 2017-12-05 00:22:03 +00:00
tests Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches). 2017-12-10 17:33:03 +00:00
MessageTypes.h Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
Simulation2.cpp Initialize the AIManager AISeed immediately in C++ rather than too late and in JS. 2017-12-27 16:51:25 +00:00
Simulation2.h An awesome Rejoin-test tool by wraitii and Itms, fixes #4242, refs #3460. 2016-11-15 13:26:58 +00:00
TypeList.h Render the range visualization of auras, heal and attack component in a separate RangeOverlayRenderer component instead of abusing Selectable for that. 2017-12-10 02:41:08 +00:00