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forked from 0ad/0ad
0ad/binaries/data/mods/official/entities
2005-03-29 03:59:01 +00:00
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gaia Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor. 2005-03-25 23:04:36 +00:00
other Added some combatant entities. 2004-11-11 07:11:00 +00:00
structures Replacement entities for the remaining houses other than Romans (to allow variations), and switching of resource pool to localPlayer, which should hopefully now mean player resources are maintained across a hosted game (haven't tested it yet). 2005-03-29 03:59:01 +00:00
units Fixed support for extra-new actor format. Updated binaries. 2005-03-26 00:22:42 +00:00
template_corpse.xml Added some combatant entities. 2004-11-11 07:11:00 +00:00
template_entity.xml Various GUI fixes to get the scripts in line with Mark's revised data types (much appreciated!). 2004-12-16 19:21:05 +00:00