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0ad/source/ps/GameSetup
Ykkrosh dfb10c8209 # Various networking code cleanups.
Don't flush network queue after every message.
Desingletonify CGameAttributes to allow testing.
Make network server/client basically testable.
Add very basic tests for network server/client.
Fix FsmActionCtx memory leak.
Split CNetHost into a separate file.
Convert CNetHost, CNetSession to a more conventional coding style.
Delete CNetLogger, since it's a lot of complexity and is barely used and
is redundant with CLogger.
Other minor simplifications.

This was SVN commit r7623.
2010-06-07 22:19:05 +00:00
..
tests Add GPL header 2009-04-18 17:00:33 +00:00
Atlas.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Atlas.h Add/rename header guards 2010-02-17 23:21:49 +00:00
CmdLineArgs.cpp Add GPL header 2009-04-18 17:00:33 +00:00
CmdLineArgs.h Add GPL header 2009-04-18 17:00:33 +00:00
Config.cpp # Unit animation improvements. 2010-06-05 00:49:14 +00:00
Config.h # Unit animation improvements. 2010-06-05 00:49:14 +00:00
GameSetup.cpp # Various networking code cleanups. 2010-06-07 22:19:05 +00:00
GameSetup.h # Support alt+enter to toggle fullscreen mode. Make game window resizable. 2010-06-03 19:07:59 +00:00
Paths.cpp add both the (potentially) read-only data from SVN and the appdata path to the config/ search path 2010-03-20 21:37:14 +00:00
Paths.h Set svn:eol-style=native 2010-01-07 17:42:56 +00:00