..
scripting
Let the Gamesetup.cpp Autostart (starting from cl) use the gamesettings via the autostart gui page.
2022-03-06 21:12:16 +00:00
tests
Allow 0.0.0.0 IP in StunClient tests added in 2034136560
.
2022-10-22 19:22:38 +00:00
FSM.cpp
FSM cleanup:
2023-01-07 21:41:30 +00:00
FSM.h
FSM cleanup:
2023-01-07 21:41:30 +00:00
NetClient.cpp
Use a lower default MTU for ENet hosts, and make it configurable.
2023-04-10 08:21:07 +00:00
NetClient.h
Moves network/fsm.* to network/FSM.*.
2022-10-12 18:16:27 +00:00
NetClientTurnManager.cpp
Remember OOS on a per-client basis.
2021-03-31 15:55:19 +00:00
NetClientTurnManager.h
Split TurnManager classes into individual files per class. Patch by echotangoecho, fixes #4095 .
2017-01-24 02:04:50 +00:00
NetEnet.cpp
Use a lower default MTU for ENet hosts, and make it configurable.
2023-04-10 08:21:07 +00:00
NetEnet.h
Use a lower default MTU for ENet hosts, and make it configurable.
2023-04-10 08:21:07 +00:00
NetFileTransfer.cpp
Adds std namespace to shared_ptr usages in network and engine.
2021-05-22 19:28:40 +00:00
NetFileTransfer.h
Removes unused forward declarations of class and struct.
2021-09-08 19:43:01 +00:00
NetHost.cpp
Automatically replace %hs/%ls with %s in CLogger format strings.
2015-01-22 20:36:24 +00:00
NetHost.h
Hide ip and port from users until they want to join, add optional password
2021-01-20 18:31:39 +00:00
NetMessage.cpp
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
NetMessage.h
Fix few typos found with the Debian lintian tool.
2017-10-28 22:34:57 +00:00
NetMessages.h
MP: don't enforce game init attributes synchronization in PREGAME.
2021-03-22 10:13:27 +00:00
NetMessageSim.cpp
Split off JSON-related function from ScriptInterface, clean up headers.
2021-05-14 10:18:03 +00:00
NetServer.cpp
Use a lower default MTU for ENet hosts, and make it configurable.
2023-04-10 08:21:07 +00:00
NetServer.h
Let the Gamesetup.cpp Autostart (starting from cl) use the gamesettings via the autostart gui page.
2022-03-06 21:12:16 +00:00
NetServerTurnManager.cpp
Remember OOS on a per-client basis.
2021-03-31 15:55:19 +00:00
NetServerTurnManager.h
Remember OOS on a per-client basis.
2021-03-31 15:55:19 +00:00
NetSession.cpp
Use a lower default MTU for ENet hosts, and make it configurable.
2023-04-10 08:21:07 +00:00
NetSession.h
Moves network/fsm.* to network/FSM.*.
2022-10-12 18:16:27 +00:00
NetStats.cpp
Clean up ThreadUtil, use standard C++11 constructs instead of custom ones.
2019-06-06 19:30:48 +00:00
NetStats.h
Use override in classes derived from AbstractProfileTable.
2023-01-10 22:32:08 +00:00
NMTCreator.h
Net Server: Verify password in Authenticate
2021-01-23 18:04:36 +00:00
Serialization.h
Strip trailing whitespace from network code.
2015-12-21 13:58:32 +00:00
StringConverters.h
Provide JSON-compatible string escaping
2011-11-04 01:18:34 +00:00
StunClient.cpp
Fixes without PCH build in StunClient missing include for std::byte added in 895e4e6aa6
.
2022-10-26 00:15:27 +00:00
StunClient.h
Adds header for forward declarations of CStr.
2021-09-09 17:39:08 +00:00